Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ChipSauce
Jing Wei
Level 101
God Stats
3W - 3L
1,574 SR
Queue Stats
103W - 68L
1,634 Elo+
Party 3
Horus
Horus
Nol123ee
Horus
Level 84
God Stats
4W - 1L
1,905 SR
Queue Stats
149W - 117L
1,588 Elo+
Party 3
Poseidon
Poseidon
YoungPliskers
Poseidon
Level 69
God Stats
1W - 3L
1,562 SR
Queue Stats
98W - 75L
1,539 Elo+
Party 1
Hades
Hades
carsoncat999
Hades
Level 67
God Stats
27W - 17L
1,615 SR
Queue Stats
105W - 68L
1,588 Elo+
Party 3
Team Averages
Level 85
1,631 SR
1,570 Elo+

VS

Team Averages
Level 127
1,599 SR
1,575 Elo+
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Grievousz
Hachiman
Level 154
God Stats
10W - 6L
1,759 SR
Queue Stats
420W - 355L
1,615 Elo+
Party 2
Sol
Sol
Horizon2
Sol
Level 122
God Stats
1W - 2L
1,450 SR
Queue Stats
230W - 191L
1,605 Elo+
Party 2
Guan Yu
Guan Yu
MannBarr
Guan Yu
Level 118
God Stats
18W - 13L
1,687 SR
Queue Stats
261W - 212L
1,575 Elo+
Party 2
Atlas
Atlas
YoNj
Atlas
Level 81
God Stats
3W - 1L
1,598 SR
Queue Stats
43W - 30L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
5
0 / 0 / 1
3,364
673
2,035
4,900
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
ChipSauce
Jing Wei
1
0 / 0 / 0
2,421
484
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
Nol123ee
Horus
1
0 / 0 / 0
2,421
484
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
YoungPliskers
Poseidon
3
2 / 3 / 0
3,098
620
2,362
3,314
704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
2,421
484
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
5
0 / 0 / 2
3,316
663
250
3,811
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hachiman
Grievousz
Hachiman
6
0 / 0 / 0
3,432
686
1,076
3,288
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
2 / 1 / 0
3,905
781
1,132
2,250
790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
MannBarr
Guan Yu
6
1 / 1 / 1
3,513
703
2,892
3,853
2,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Atlas
YoNj
Atlas
2
0 / 2 / 0
2,688
538
0
3,147
1,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
0
1
0.5
W
Bakasura
 
Bakasura
0
0
2
1
L
Jing Wei
ChipSauce
Jing Wei
0
0
0
0
W
Hachiman
Grievousz
Hachiman
0
0
0
0
W
2
1
0
2
W
Guan Yu
MannBarr
Guan Yu
1
1
1
1.5
L
Horus
Nol123ee
Horus
0
0
0
0
W
Atlas
YoNj
Atlas
0
2
0
0
L
Poseidon
YoungPliskers
Poseidon
2
3
0
0.67
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,397
Damage
5,350
8,214
Taken
16,349
2,088
Mitigated
6,038
3,719
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,035
1,224
0
3,344
4,900
1,384
0
0
4,661
0
15,620
W
Bakasura
 
Bakasura
250
250
0
820
3,811
1,137
0
89
3,722
0
10,656
L
Jing Wei
ChipSauce
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
Grievousz
Hachiman
1,076
618
0
2,157
3,288
898
0
0
3,288
0
19,568
W
1,132
660
0
942
2,250
790
983
462
1,788
14,243
2,832
W
Guan Yu
MannBarr
Guan Yu
2,892
731
0
2,000
3,853
2,037
0
1,017
2,836
0
15,871
L
Horus
Nol123ee
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
YoNj
Atlas
0
0
0
497
3,147
1,176
0
794
2,353
1,650
0
L
Poseidon
YoungPliskers
Poseidon
2,362
1,131
0
375
3,314
704
0
990
2,251
7,178
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,725
Gold Earned
16,854
38
Minions Killed
141
0
Camps Cleared
0
202,069
Distance Traveled
427,049
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,364
673
24
5
0
90,748
1
W
Bakasura
3,316
663
34
7
0
108,997
1
L
Jing Wei
2,421
484
0
0
0
7,008
0
W
Hachiman
3,432
686
38
8
0
71,368
0
W
Sol
3,905
781
31
6
0
81,085
2
W
Guan Yu
3,513
703
31
6
0
95,725
2
L
Horus
2,421
484
0
0
0
0
0
W
Atlas
2,688
538
7
1
0
69,874
1
L
Poseidon
3,098
620
14
3
0
94,837
0
L
Hades
2,421
484
0
0
0
9,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role