Player Matchup

Fafnir
Fafnir
DarthParth
Fafnir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 206L
1,582 Elo+
Party 1
Mercury
Mercury
KaWs_BeAr_253
Mercury
Level 142
God Stats
7W - 6L
1,595 SR
Queue Stats
340W - 340L
1,503 Elo+
Solo
Chronos
Chronos
Rasenthar
Chronos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,448 Elo+
Party 4
Ullr
Ullr
Slash897
Ullr
Level 39
God Stats
6W - 8L
1,543 SR
Queue Stats
61W - 47L
1,563 Elo+
Party 1
Mulan
Mulan
Tbhys
Mulan
Level 31
God Stats
2W - 2L
1,478 SR
Queue Stats
11W - 18L
1,395 Elo+
Party 4
Team Averages
Level 85
1,523 SR
1,498 Elo+

VS

Team Averages
Level 49
1,615 SR
1,602 Elo+
Hercules
Hercules
GigaMechabee
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
McBallerson
Cthulhu
Level 44
God Stats
1W - 2L
1,666 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 3
Merlin
Merlin
Moosens
Merlin
Level 107
God Stats
12W - 12L
1,878 SR
Queue Stats
68W - 52L
1,743 Elo+
Party 2
Thanatos
Thanatos
MyMothasWeWe
Thanatos
Level 23
God Stats
1W - 1L
1,741 SR
Queue Stats
1W - 3L
1,498 Elo+
Party 3
Ishtar
Ishtar
RumpClap
Ishtar
Level 43
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 4L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DarthParth
Fafnir
14
3 / 0 / 5
8,141
814
7,213
10,704
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
15
4 / 1 / 3
8,229
823
7,161
8,115
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Rasenthar
Chronos
13
1 / 0 / 6
6,856
686
9,704
5,823
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
6 / 0 / 5
8,108
811
12,105
10,092
4,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Tbhys
Mulan
12
1 / 2 / 5
6,943
694
6,161
7,823
6,787
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GigaMechabee
Hercules
12
0 / 2 / 2
6,307
631
5,051
12,282
7,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
McBallerson
Cthulhu
12
2 / 2 / 1
7,151
715
7,904
12,079
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Moosens
Merlin
15
1 / 1 / 2
7,651
765
6,696
5,061
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
MyMothasWeWe
Thanatos
11
0 / 5 / 0
6,307
631
3,747
9,427
3,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
RumpClap
Ishtar
12
0 / 5 / 1
6,294
629
3,651
10,604
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
3
3
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
DarthParth
Fafnir
3
0
5
5.5
L
Hercules
GigaMechabee
Hercules
0
2
2
0.5
W
Mercury
4
1
3
5.5
L
Cthulhu
McBallerson
Cthulhu
2
2
1
1.25
L
Merlin
Moosens
Merlin
1
1
2
2
L
Thanatos
MyMothasWeWe
Thanatos
0
5
0
0
W
Chronos
Rasenthar
Chronos
1
0
6
4
L
Ishtar
RumpClap
Ishtar
0
5
1
0.1
W
Ullr
6
0
5
8.5
W
Mulan
Tbhys
Mulan
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,344
Damage
27,049
42,557
Taken
49,453
31,900
Mitigated
27,557
8,016
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
DarthParth
Fafnir
7,213
1,754
333
3,171
10,704
14,336
0
4,737
5,756
14,183
0
L
Hercules
GigaMechabee
Hercules
5,051
1,648
0
4,637
12,282
7,773
0
5,878
6,236
0
9,590
W
Mercury
7,161
4,317
0
1,112
8,115
3,339
1,155
1,037
6,963
0
32,444
L
Cthulhu
McBallerson
Cthulhu
7,904
526
876
1,610
12,079
8,870
0
4,919
6,935
15,948
0
L
Merlin
Moosens
Merlin
6,696
532
0
294
5,061
2,281
0
2,423
2,558
34,468
0
L
Thanatos
MyMothasWeWe
Thanatos
3,747
153
279
3,565
9,427
3,994
0
2,433
6,952
0
12,461
W
Chronos
Rasenthar
Chronos
9,704
589
0
931
5,823
2,628
0
2,387
3,436
17,093
0
L
Ishtar
RumpClap
Ishtar
3,651
1,926
0
1,348
10,604
4,639
0
1,945
8,522
0
10,410
W
Ullr
12,105
3,687
0
534
10,092
4,810
0
3,543
6,414
0
36,587
W
Mulan
Tbhys
Mulan
6,161
650
0
1,935
7,823
6,787
0
2,896
4,836
1,194
11,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,277
Gold Earned
33,710
165
Minions Killed
133
0
Camps Cleared
0
1,108,231
Distance Traveled
986,771
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,141
814
7
1
0
233,227
0
L
Hercules
6,307
631
17
2
0
188,787
2
W
Mercury
8,229
823
60
6
0
243,127
3
L
Cthulhu
7,151
715
13
1
0
208,378
0
L
Merlin
7,651
765
75
8
0
210,736
0
L
Thanatos
6,307
631
17
2
0
209,289
4
W
Chronos
6,856
686
26
3
0
222,350
4
L
Ishtar
6,294
629
11
1
0
169,581
0
W
Ullr
8,108
811
52
5
0
225,107
2
W
Mulan
6,943
694
20
2
0
184,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role