Player Matchup

Cupid
Cupid
AlphaBinky
Cupid
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 3L
1,814 Elo+
Party 3
Sylvanus
Sylvanus
Kjallur
Sylvanus
Level 99
God Stats
18W - 5L
1,799 SR
Queue Stats
114W - 92L
1,716 Elo+
Party 3
Poseidon
Poseidon
THE_Distructer_
Poseidon
Level 24
God Stats
14W - 7L
1,575 SR
Queue Stats
32W - 28L
1,419 Elo+
Party 4
Cliodhna
Cliodhna
Treeeeeeeeees
Cliodhna
Level 146
God Stats
3W - 1L
1,512 SR
Queue Stats
68W - 62L
1,565 Elo+
Party 3
Odin
Odin
dagm19
Odin
Level 113
God Stats
11W - 6L
1,657 SR
Queue Stats
564W - 592L
1,436 Elo+
Party 4
Team Averages
Level 85
1,609 SR
1,590 Elo+

VS

Team Averages
Level 84
1,494 SR
1,463 Elo+
Tyr
Tyr
KSI FIREMAN 77
Tyr
Level 29
God Stats
0W - 2L
1,324 SR
Queue Stats
54W - 52L
1,511 Elo+
Party 1
Athena
Athena
roxycottontailss
Athena
Level 63
God Stats
16W - 17L
1,460 SR
Queue Stats
158W - 206L
1,413 Elo+
Solo
Izanami
Izanami
starly12222
Izanami
Level 144
God Stats
19W - 14L
1,580 SR
Queue Stats
156W - 145L
1,513 Elo+
Party 1
Anubis
Anubis
stickerbulls
Anubis
Level 49
God Stats
45W - 35L
1,534 SR
Queue Stats
159W - 198L
1,432 Elo+
Party 2
Fenrir
Fenrir
yunggutt
Fenrir
Level 136
God Stats
2W - 1L
1,573 SR
Queue Stats
154W - 167L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
7 / 0 / 8
12,060
574
13,316
9,378
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Kjallur
Sylvanus
15
1 / 2 / 13
11,272
537
13,035
23,733
27,060
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
17
1 / 5 / 10
10,901
519
9,078
11,061
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
Treeeeeeeeees
Cliodhna
20
16 / 1 / 3
13,477
642
26,651
19,022
9,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
dagm19
Odin
19
4 / 0 / 10
12,906
615
14,226
12,105
17,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
8,081
385
5,455
27,332
23,941
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 4 / 1
8,116
386
3,196
17,703
16,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
starly12222
Izanami
15
1 / 9 / 2
9,274
442
9,366
22,040
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
4 / 6 / 1
9,389
447
9,175
15,258
7,385
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
yunggutt
Fenrir
13
3 / 4 / 2
8,705
415
8,014
16,070
6,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
29
Kills
8
8
Deaths
30
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
7
0
8
11
L
0
7
0
0
W
Sylvanus
Kjallur
Sylvanus
1
2
13
3.75
W
Poseidon
1
5
10
1.2
W
Cliodhna
Treeeeeeeeees
Cliodhna
16
1
3
17.5
W
Odin
dagm19
Odin
4
0
10
9
L
0
4
1
0.13
L
Izanami
starly12222
Izanami
1
9
2
0.22
L
Anubis
4
6
1
0.75
L
Fenrir
yunggutt
Fenrir
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,306
Damage
35,206
75,299
Taken
98,403
61,305
Mitigated
61,946
34,394
Healing
18,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
13,316
7,910
235
6,478
9,378
4,137
6,578
2,264
7,114
0
79,550
L
5,455
1,052
0
2,945
27,332
23,941
0
3,627
23,705
24
46,591
W
Sylvanus
Kjallur
Sylvanus
13,035
2,688
5,817
11,075
23,733
27,060
405
4,429
19,304
32,398
5,513
W
Poseidon
9,078
1,168
0
1,414
11,061
3,549
2,207
5,063
5,998
88,140
0
W
Cliodhna
Treeeeeeeeees
Cliodhna
26,651
6,099
0
2,896
19,022
9,153
4,062
2,790
16,011
0
152,277
W
Odin
dagm19
Odin
14,226
3,504
0
6,479
12,105
17,406
498
1,555
10,550
0
88,249
L
3,196
1,247
0
2,683
17,703
16,622
0
3,424
14,279
22,259
0
L
Izanami
starly12222
Izanami
9,366
6,678
99
4,612
22,040
7,524
1,752
5,164
16,876
0
84,253
L
Anubis
9,175
623
0
5,893
15,258
7,385
0
4,620
10,638
68,539
0
L
Fenrir
yunggutt
Fenrir
8,014
2,492
0
1,879
16,070
6,474
0
4,519
11,551
0
61,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,616
Gold Earned
43,565
641
Minions Killed
464
0
Camps Cleared
0
2,022,365
Distance Traveled
1,710,308
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,060
574
128
6
0
348,399
1
L
Tyr
8,081
385
79
4
0
413,845
1
W
Sylvanus
11,272
537
44
2
0
367,503
7
W
Poseidon
10,901
519
132
6
0
385,006
7
W
Cliodhna
13,477
642
170
8
0
478,987
5
W
Odin
12,906
615
167
8
0
442,470
5
L
Athena
8,116
386
41
2
0
348,373
3
L
Izanami
9,274
442
146
7
0
330,571
4
L
Anubis
9,389
447
120
6
0
262,539
5
L
Fenrir
8,705
415
78
4
0
354,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role