Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
AndreaRyuk
Cupid
Level 43
God Stats
3W - 1L
1,497 SR
Queue Stats
34W - 41L
1,389 Elo+
Solo
Shiva
Shiva
Boule_hydra
Shiva
Level 150
God Stats
12W - 11L
1,373 SR
Queue Stats
175W - 171L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
WuFMx
Cthulhu
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 69L
1,310 Elo+
Solo
Team Averages
Level 103
1,474 SR
1,437 Elo+

VS

Team Averages
Level 77
1,463 SR
1,445 Elo+
Eset
Eset
A2tein
Eset
Level 127
God Stats
5W - 7L
1,493 SR
Queue Stats
792W - 752L
1,602 Elo+
Solo
Atlas
Atlas
Crazy_Ahs021
Atlas
Level 62
God Stats
10W - 11L
1,527 SR
Queue Stats
74W - 72L
1,420 Elo+
Solo
Nemesis
Nemesis
FrostyBarrier
Nemesis
Level 62
God Stats
1W - 2L
1,682 SR
Queue Stats
111W - 116L
1,440 Elo+
Party 1
Achilles
Achilles
Marvinho1896
Achilles
Level 99
God Stats
17W - 17L
1,291 SR
Queue Stats
306W - 315L
1,375 Elo+
Solo
Anhur
Anhur
cheatmode01
Anhur
Level 37
God Stats
5W - 5L
1,321 SR
Queue Stats
6W - 7L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 0 / 5
8,311
554
5,504
12,318
5,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
 
The Morrigan
14
2 / 1 / 1
8,079
539
4,187
4,997
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
12
4 / 3 / 5
7,715
514
13,099
12,574
4,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 1 / 1
8,335
556
10,253
12,377
7,956
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Cthulhu
WuFMx
Cthulhu
12
4 / 2 / 6
8,246
550
8,542
11,587
8,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
A2tein
Eset
15
3 / 1 / 0
8,680
579
7,775
8,451
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
1 / 2 / 3
6,053
404
6,413
13,517
6,828
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
9
0 / 4 / 1
5,434
362
1,968
11,612
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Marvinho1896
Achilles
13
1 / 2 / 1
7,297
486
6,584
13,769
11,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 5 / 2
6,308
421
6,336
13,705
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
14
Kills
7
7
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
5
4.5
W
The Morrigan
 
The Morrigan
2
1
1
2.5
L
Eset
A2tein
Eset
3
1
0
3
W
Cupid
4
3
5
2.17
W
2
1
1
2.5
L
1
2
3
1.25
L
Nemesis
0
4
1
0.13
L
Achilles
Marvinho1896
Achilles
1
2
1
0.75
W
Cthulhu
WuFMx
Cthulhu
4
2
6
3.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,585
Damage
29,076
53,853
Taken
61,054
29,270
Mitigated
30,293
13,291
Healing
23,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,504
4,325
0
2,035
12,318
5,349
0
2,382
9,936
0
71,342
W
The Morrigan
 
The Morrigan
4,187
973
0
1,020
4,997
2,092
0
3,243
1,754
60,174
781
L
Eset
A2tein
Eset
7,775
349
336
2,542
8,451
3,833
0
2,433
5,901
92,965
0
W
Cupid
13,099
7,800
138
4,666
12,574
4,899
1,246
4,257
8,268
0
48,755
W
10,253
1,080
0
3,942
12,377
7,956
187
627
10,865
0
63,306
L
6,413
2,949
520
5,556
13,517
6,828
68
3,020
10,387
24,614
0
L
Nemesis
1,968
397
0
1,517
11,612
4,136
0
1,495
10,117
0
28,994
L
Achilles
Marvinho1896
Achilles
6,584
1,666
0
7,506
13,769
11,061
0
473
13,286
0
45,616
W
Cthulhu
WuFMx
Cthulhu
8,542
1,853
228
1,262
11,587
8,974
120
3,679
7,859
33,371
4,057
L
6,336
4,155
0
5,529
13,705
4,435
88
3,711
9,939
0
34,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,686
Gold Earned
33,772
446
Minions Killed
387
0
Camps Cleared
0
1,463,180
Distance Traveled
1,430,072
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,311
554
117
8
0
377,984
7
W
The Morrigan
8,079
539
107
7
0
258,903
6
L
Eset
8,680
579
167
11
0
291,760
5
W
Cupid
7,715
514
74
5
0
241,173
5
W
Shiva
8,335
556
99
7
0
309,994
7
L
Atlas
6,053
404
30
2
0
272,291
6
L
Nemesis
5,434
362
47
3
0
334,936
5
L
Achilles
7,297
486
95
6
0
269,393
1
W
Cthulhu
8,246
550
49
3
0
275,126
3
L
Anhur
6,308
421
48
3
0
261,692
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role