Player Matchup

Merlin
Merlin
GOLDLIGHTNING17
Merlin
Level 126
God Stats
5W - 5L
1,690 SR
Queue Stats
25W - 26L
1,499 Elo+
Solo
Bellona
Bellona
HHNxSAVIOR
Bellona
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 47L
1,484 Elo+
Solo
Medusa
Medusa
Quie1
Medusa
Level 128
God Stats
5W - 1L
1,710 SR
Queue Stats
23W - 32L
1,486 Elo+
Solo
Team Averages
Level 120
1,633 SR
1,490 Elo+

VS

Team Averages
Level 156
1,578 SR
1,653 Elo+
Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Kordegoth
Hera
Level 160
God Stats
4W - 5L
1,495 SR
Queue Stats
927W - 581L
1,754 Elo+
Party 1
Ymir
Ymir
Sir Azure5528
Ymir
Level 159
God Stats
5W - 5L
1,739 SR
Queue Stats
180W - 101L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 7
8,258
751
9,990
4,042
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bellona
HHNxSAVIOR
Bellona
12
0 / 2 / 6
7,465
679
7,786
9,916
9,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Medusa
Quie1
Medusa
14
7 / 0 / 1
8,932
812
11,099
6,210
3,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 3 / 2
7,209
655
3,043
12,248
8,488
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Hera
13
0 / 1 / 2
7,475
680
7,516
5,790
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 0
7,406
673
5,045
15,965
16,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
2
0.33
W
1
0
7
4.5
W
Bellona
HHNxSAVIOR
Bellona
0
2
6
1.5
L
Hera
0
1
2
1
W
Medusa
Quie1
Medusa
7
0
1
7.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,875
Damage
15,604
20,168
Taken
34,003
14,964
Mitigated
29,347
3,245
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,043
1,233
1,333
3,252
12,248
8,488
0
2,851
9,397
0
14,220
W
9,990
908
0
250
4,042
1,897
0
2,924
1,118
41,720
0
W
Bellona
HHNxSAVIOR
Bellona
7,786
3,205
169
2,387
9,916
9,937
0
5,588
4,328
0
25,805
L
Hera
7,516
2,088
0
740
5,790
4,330
0
1,845
3,945
43,996
0
W
Medusa
Quie1
Medusa
11,099
4,952
0
439
6,210
3,130
546
4,095
2,115
0
38,705
L
5,045
1,344
0
1,940
15,965
16,529
0
5,355
10,610
10,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,655
Gold Earned
22,090
156
Minions Killed
121
0
Camps Cleared
0
640,183
Distance Traveled
604,785
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,209
655
18
2
0
208,144
3
W
Merlin
8,258
751
84
8
0
212,179
1
W
Bellona
7,465
679
27
2
0
205,109
1
L
Hera
7,475
680
91
8
0
206,236
1
W
Medusa
8,932
812
45
4
0
222,895
2
L
Ymir
7,406
673
12
1
0
190,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role