Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
B1gPaPaR1ch1
Charybdis
Level 63
God Stats
2W - 3L
1,235 SR
Queue Stats
105W - 129L
1,399 Elo+
Solo
Maui
Maui
YeetThisWheat
Maui
Level 159
God Stats
0W - 2L
1,509 SR
Queue Stats
25W - 26L
1,483 Elo+
Party 1
Team Averages
Level 137
1,449 SR
1,476 Elo+

VS

Team Averages
Level 103
1,613 SR
1,436 Elo+
Terra
Terra
Explainzy
Terra
Level 89
God Stats
3W - 1L
1,544 SR
Queue Stats
476W - 527L
1,379 Elo+
Solo
Artemis
Artemis
SPYSEA WATR
Artemis
Level 105
God Stats
3W - 0L
1,838 SR
Queue Stats
40W - 44L
1,432 Elo+
Solo
Cliodhna
Cliodhna
bleazy-b
Cliodhna
Level 122
God Stats
10W - 5L
1,486 SR
Queue Stats
190W - 182L
1,446 Elo+
Solo
Mulan
Mulan
diamondshuffle
Mulan
Level 85
God Stats
11W - 12L
1,530 SR
Queue Stats
58W - 78L
1,416 Elo+
Solo
Chang'e
Chang'e
kamikaze82545
Chang'e
Level 116
God Stats
4W - 1L
1,666 SR
Queue Stats
47W - 39L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
2 / 2 / 0
5,465
547
6,281
10,884
4,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
 
Hera
8
0 / 3 / 0
4,585
459
1,779
5,170
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
 
Mercury
8
0 / 2 / 0
4,570
457
619
7,800
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charybdis
B1gPaPaR1ch1
Charybdis
8
0 / 4 / 1
4,938
494
4,542
7,831
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 0
5,265
527
2,408
8,275
4,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Explainzy
Terra
8
0 / 0 / 2
5,470
547
1,373
4,877
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
SPYSEA WATR
Artemis
10
5 / 2 / 0
6,099
610
5,537
8,163
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cliodhna
bleazy-b
Cliodhna
11
4 / 0 / 1
6,459
646
4,711
7,320
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 1
5,726
573
6,901
9,818
4,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
10
2 / 0 / 2
5,575
558
5,512
3,922
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
12
12
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
2
0
1
L
Hera
 
Hera
0
3
0
0
L
Mercury
 
Mercury
0
2
0
0
L
Charybdis
B1gPaPaR1ch1
Charybdis
0
4
1
0.13
W
Terra
Explainzy
Terra
0
0
2
1
W
Artemis
SPYSEA WATR
Artemis
5
2
0
2.5
L
2
1
0
2
W
Cliodhna
bleazy-b
Cliodhna
4
0
1
4.5
W
1
2
1
0.75
W
Chang'e
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,629
Damage
24,034
39,960
Taken
34,100
16,666
Mitigated
14,908
12,012
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,281
1,181
0
4,846
10,884
4,977
0
0
10,884
0
37,690
L
Hera
 
Hera
1,779
730
0
710
5,170
2,275
0
3,674
1,496
29,035
0
L
Mercury
 
Mercury
619
479
0
1,169
7,800
2,356
0
820
6,980
0
25,401
L
Charybdis
B1gPaPaR1ch1
Charybdis
4,542
2,680
0
1,484
7,831
2,071
0
134
7,697
0
28,509
W
Terra
Explainzy
Terra
1,373
256
715
2,735
4,877
3,682
0
1,326
3,551
17,879
0
W
Artemis
SPYSEA WATR
Artemis
5,537
2,813
0
2,745
8,163
2,406
298
879
7,284
0
34,582
L
2,408
963
1,365
2,438
8,275
4,987
0
2,257
6,018
18,484
0
W
Cliodhna
bleazy-b
Cliodhna
4,711
745
0
3,524
7,320
2,730
0
851
6,428
0
43,284
W
6,901
1,309
0
3,048
9,818
4,499
0
288
8,803
0
38,220
W
Chang'e
5,512
575
623
2,564
3,922
1,591
0
1,137
2,785
43,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,823
Gold Earned
29,329
225
Minions Killed
316
0
Camps Cleared
0
947,660
Distance Traveled
1,021,971
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,465
547
57
6
0
199,093
2
L
Hera
4,585
459
42
4
0
165,825
0
L
Mercury
4,570
457
46
5
0
212,501
1
L
Charybdis
4,938
494
53
5
0
170,542
1
W
Terra
5,470
547
28
3
0
193,432
2
W
Artemis
6,099
610
67
7
0
176,530
3
L
Maui
5,265
527
27
3
0
199,699
2
W
Cliodhna
6,459
646
84
8
0
234,153
4
W
Mulan
5,726
573
61
6
0
209,664
0
W
Chang'e
5,575
558
76
8
0
208,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role