Player Matchup

Baron Samedi
Baron Samedi
AphoticApe7
Baron Samedi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 90L
1,353 Elo+
Party 1
Chang'e
Chang'e
BunnyGeko
Chang'e
Level 75
God Stats
14W - 8L
1,616 SR
Queue Stats
168W - 184L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
Frost1412
Jormungandr
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 69L
1,317 Elo+
Solo
Kali
Kali
LIFxRansom
Kali
Level 69
God Stats
6W - 8L
1,448 SR
Queue Stats
127W - 157L
1,388 Elo+
Party 1
Chiron
Chiron
Shadow Raven731
Chiron
Level 123
God Stats
9W - 8L
1,499 SR
Queue Stats
233W - 244L
1,413 Elo+
Solo
Team Averages
Level 87
1,513 SR
1,371 Elo+

VS

Team Averages
Level 78
1,454 SR
1,391 Elo+
Ymir
Ymir
BLvd Reloads
Ymir
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 9L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
BigKhray
Danzaburou
Level 28
God Stats
1W - 1L
1,269 SR
Queue Stats
20W - 24L
1,382 Elo+
Party 2
Merlin
Merlin
HeartPiercer
Merlin
Level 155
God Stats
1W - 1L
1,226 SR
Queue Stats
129W - 148L
1,346 Elo+
Solo
Awilix
Awilix
ShadowFlashX703
Awilix
Level 83
God Stats
9W - 3L
1,777 SR
Queue Stats
65W - 68L
1,414 Elo+
Party 2
King Arthur
King Arthur
SuperTomato38
King Arthur
Level 68
God Stats
13W - 9L
1,499 SR
Queue Stats
26W - 24L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AphoticApe7
Baron Samedi
14
1 / 14 / 0
9,463
411
7,042
21,524
9,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
BunnyGeko
Chang'e
16
0 / 2 / 4
10,075
438
16,718
22,751
9,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Frost1412
Jormungandr
15
2 / 4 / 2
10,290
447
20,057
27,537
34,895
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 3 / 2
9,939
432
9,623
25,185
13,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 6 / 0
10,543
458
13,113
19,527
8,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 12
10,652
463
9,554
23,419
31,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
BigKhray
Danzaburou
15
3 / 2 / 8
10,509
457
20,539
20,723
9,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
4 / 0 / 3
12,766
555
12,835
18,528
12,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 2 / 2
12,311
535
21,887
21,758
11,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
SuperTomato38
King Arthur
17
7 / 0 / 6
11,401
496
18,665
18,949
20,870
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
4
Kills
29
29
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AphoticApe7
Baron Samedi
1
14
0
0.07
W
3
0
12
9
W
Danzaburou
BigKhray
Danzaburou
3
2
8
3.5
L
Chang'e
BunnyGeko
Chang'e
0
2
4
1
L
Jormungandr
Frost1412
Jormungandr
2
4
2
0.75
W
Merlin
4
0
3
5.5
L
1
3
2
0.67
L
0
6
0
0
W
12
2
2
6.5
W
King Arthur
SuperTomato38
King Arthur
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,553
Damage
83,480
116,524
Taken
103,377
77,521
Mitigated
86,114
29,170
Healing
30,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AphoticApe7
Baron Samedi
7,042
1,391
0
1,272
21,524
9,909
695
1,945
19,579
46,858
0
W
9,554
2,023
979
3,309
23,419
31,311
209
10,433
12,986
32,939
0
W
Danzaburou
BigKhray
Danzaburou
20,539
11,760
0
9,263
20,723
9,959
554
11,106
9,617
0
64,882
L
Chang'e
BunnyGeko
Chang'e
16,718
1,132
3,584
10,652
22,751
9,954
900
3,882
18,869
83,506
0
L
Jormungandr
Frost1412
Jormungandr
20,057
4,444
0
2,621
27,537
34,895
0
8,770
18,767
69,254
0
W
Merlin
12,835
1,040
0
10,383
18,528
12,227
3,134
4,926
13,602
123,835
0
L
9,623
4,356
0
3,818
25,185
13,892
0
3,587
21,598
0
97,595
L
13,113
6,084
1,143
6,080
19,527
8,871
4,385
7,533
11,962
0
89,482
W
21,887
9,479
0
3,022
21,758
11,747
358
8,584
13,174
0
115,572
W
King Arthur
SuperTomato38
King Arthur
18,665
1,069
522
2,567
18,949
20,870
203
9,356
9,593
15,188
61,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,310
Gold Earned
57,639
567
Minions Killed
541
0
Camps Cleared
0
2,082,914
Distance Traveled
2,230,421
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,463
411
77
3
0
305,779
2
W
Ymir
10,652
463
40
2
0
427,975
5
W
Danzaburou
10,509
457
71
3
0
394,056
0
L
Chang'e
10,075
438
126
5
0
437,528
1
L
Jormungandr
10,290
447
88
4
0
430,408
0
W
Merlin
12,766
555
189
8
0
408,705
2
L
Kali
9,939
432
120
5
0
502,799
3
L
Chiron
10,543
458
156
7
0
406,400
3
W
Awilix
12,311
535
145
6
0
505,402
4
W
King Arthur
11,401
496
96
4
0
494,283
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role