Player Matchup

Loki
Loki
JeFFhhInnDDllA
Loki
Level 51
God Stats
1W - 1L
1,501 SR
Queue Stats
79W - 56L
1,610 Elo+
Party 2
Cernunnos
Cernunnos
LosJTheGoat2
Cernunnos
Level 107
God Stats
22W - 17L
1,478 SR
Queue Stats
137W - 138L
1,498 Elo+
Party 2
Xing Tian
Xing Tian
LovoOscuro
Xing Tian
Level 138
God Stats
17W - 14L
1,528 SR
Queue Stats
306W - 308L
1,505 Elo+
Solo
Aphrodite
Aphrodite
OfficialGrmy
Aphrodite
Level 93
God Stats
4W - 6L
1,523 SR
Queue Stats
213W - 219L
1,635 Elo+
Party 3
Tiamat
Tiamat
UxoriousAlarm3
Tiamat
Level 147
God Stats
14W - 19L
1,517 SR
Queue Stats
156W - 174L
1,591 Elo+
Party 3
Team Averages
Level 107
1,510 SR
1,568 Elo+

VS

Team Averages
Level 104
1,503 SR
1,486 Elo+
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Hammerai
Heimdallr
Level 88
God Stats
13W - 13L
1,592 SR
Queue Stats
55W - 55L
1,490 Elo+
Party 1
Sol
Sol
Kheprinesh
Sol
Level 131
God Stats
3W - 3L
1,687 SR
Queue Stats
70W - 84L
1,482 Elo+
Party 1
Nemesis
Nemesis
KiloOfSalt
Nemesis
Level 69
God Stats
1W - 4L
1,319 SR
Queue Stats
9W - 16L
1,398 Elo+
Party 1
Mercury
Mercury
QueueTTT
Mercury
Level 86
God Stats
5W - 7L
1,417 SR
Queue Stats
288W - 292L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
8,705
544
8,851
12,609
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
LosJTheGoat2
Cernunnos
14
6 / 2 / 1
8,896
556
9,243
10,475
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
LovoOscuro
Xing Tian
12
2 / 1 / 5
8,216
514
6,336
13,670
12,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
OfficialGrmy
Aphrodite
13
2 / 1 / 7
8,379
524
11,182
11,679
7,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 4
8,380
524
11,946
13,344
10,254
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 2 / 1
6,569
411
5,719
13,497
13,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Hammerai
Heimdallr
11
1 / 5 / 0
6,609
413
6,037
12,268
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 2
8,451
528
12,670
14,976
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
KiloOfSalt
Nemesis
11
1 / 1 / 1
6,832
427
4,112
10,086
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
QueueTTT
Mercury
13
3 / 5 / 1
7,787
487
7,593
16,954
6,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
8
8
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
1
0.75
L
Heimdallr
Hammerai
Heimdallr
1
5
0
0.2
W
1
2
5
1.75
L
2
2
2
1.5
L
Nemesis
KiloOfSalt
Nemesis
1
1
1
1.5
W
Cernunnos
LosJTheGoat2
Cernunnos
6
2
1
3.25
W
Xing Tian
LovoOscuro
Xing Tian
2
1
5
4.5
W
Aphrodite
OfficialGrmy
Aphrodite
2
1
7
5.5
L
Mercury
QueueTTT
Mercury
3
5
1
0.7
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,558
Damage
36,131
61,777
Taken
67,781
40,210
Mitigated
35,639
29,254
Healing
24,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,719
727
411
3,500
13,497
13,894
0
6,169
7,328
16,491
0
L
Heimdallr
Hammerai
Heimdallr
6,037
3,849
0
2,695
12,268
4,647
0
2,575
9,693
0
38,068
W
8,851
2,963
0
5,501
12,609
4,769
805
1,014
11,595
0
69,713
L
12,670
5,851
0
8,465
14,976
6,419
0
8,910
6,066
77,827
0
L
Nemesis
KiloOfSalt
Nemesis
4,112
1,810
0
5,213
10,086
3,965
1,154
4,109
5,977
0
29,944
W
Cernunnos
LosJTheGoat2
Cernunnos
9,243
3,757
0
5,739
10,475
4,501
2,084
1,389
9,086
0
73,744
W
Xing Tian
LovoOscuro
Xing Tian
6,336
118
0
1,672
13,670
12,839
87
5,359
8,311
22,660
2,047
W
Aphrodite
OfficialGrmy
Aphrodite
11,182
1,698
2,903
8,124
11,679
7,847
646
4,583
7,096
51,295
0
L
Mercury
QueueTTT
Mercury
7,593
3,594
0
3,750
16,954
6,714
0
7,368
9,586
0
51,148
W
11,946
879
43
5,272
13,344
10,254
649
6,542
6,802
53,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,576
Gold Earned
36,248
408
Minions Killed
352
0
Camps Cleared
0
1,589,585
Distance Traveled
1,522,677
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,569
411
14
1
0
316,945
3
L
Heimdallr
6,609
413
68
4
0
273,079
1
W
Loki
8,705
544
109
7
0
332,892
4
L
Sol
8,451
528
138
9
0
294,187
3
L
Nemesis
6,832
427
50
3
0
281,882
0
W
Cernunnos
8,896
556
119
7
0
307,625
5
W
Xing Tian
8,216
514
23
1
0
335,218
2
W
Aphrodite
8,379
524
79
5
0
285,353
2
L
Mercury
7,787
487
82
5
0
356,584
2
W
Tiamat
8,380
524
78
5
0
328,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role