Player Matchup

Danzaburou
Danzaburou
KeikoBlue
Danzaburou
Level 15
God Stats
3W - 16L
1,084 SR
Queue Stats
6W - 68L
797 Elo+
Party 1
Kuzenbo
Kuzenbo
LaraYama17
Kuzenbo
Level 28
God Stats
4W - 10L
1,299 SR
Queue Stats
14W - 89L
1,007 Elo+
Party 1
Chaac
Chaac
darskull20
Chaac
Level 46
God Stats
27W - 75L
1,279 SR
Queue Stats
61W - 175L
1,200 Elo+
Party 1
Team Averages
Level 30
1,221 SR
1,001 Elo+

VS

Team Averages
Level 90
1,360 SR
1,269 Elo+
Kuzenbo
Kuzenbo
SolinvictaVl
Kuzenbo
Level 106
God Stats
40W - 56L
1,358 SR
Queue Stats
220W - 458L
1,157 Elo+
Party 2
Fenrir
Fenrir
SolinvictaXl
Fenrir
Level 89
God Stats
1W - 2L
1,314 SR
Queue Stats
243W - 498L
1,157 Elo+
Party 2
Thoth
Thoth
notkillertech
Thoth
Level 74
God Stats
12W - 15L
1,408 SR
Queue Stats
34W - 35L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KeikoBlue
Danzaburou
15
1 / 7 / 1
10,018
626
10,742
18,750
7,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
LaraYama17
Kuzenbo
15
0 / 3 / 3
10,410
651
8,396
20,492
31,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
16
2 / 1 / 1
10,183
636
12,022
20,382
16,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SolinvictaVl
Kuzenbo
16
3 / 0 / 7
10,843
678
9,496
17,891
18,408
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
16
4 / 3 / 5
11,064
692
11,495
18,149
9,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 0 / 5
12,215
763
27,822
11,169
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
KeikoBlue
Danzaburou
1
7
1
0.21
L
Kuzenbo
LaraYama17
Kuzenbo
0
3
3
0.5
W
Kuzenbo
SolinvictaVl
Kuzenbo
3
0
7
6.5
W
Fenrir
4
3
5
2.17
L
Chaac
2
1
1
2.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,160
Damage
48,813
59,624
Taken
47,209
56,180
Mitigated
32,713
16,107
Healing
10,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
KeikoBlue
Danzaburou
10,742
4,153
0
3,230
18,750
7,776
279
12,507
6,243
0
49,278
L
Kuzenbo
LaraYama17
Kuzenbo
8,396
2,802
389
3,437
20,492
31,820
221
12,725
7,767
26,808
0
W
Kuzenbo
SolinvictaVl
Kuzenbo
9,496
3,241
1,111
1,085
17,891
18,408
826
2,489
14,888
21,904
0
W
Fenrir
11,495
1,769
852
2,645
18,149
9,351
1,403
3,207
14,385
0
39,565
L
Chaac
12,022
2,170
0
9,051
20,382
16,584
196
12,288
8,094
0
39,632
W
27,822
592
976
3,484
11,169
4,954
1,277
2,784
8,108
103,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
34,122
160
Minions Killed
211
0
Camps Cleared
0
769,439
Distance Traveled
977,897
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,018
626
75
5
0
231,030
0
L
Kuzenbo
10,410
651
24
2
0
257,403
0
W
Kuzenbo
10,843
678
24
2
0
337,854
0
W
Fenrir
11,064
692
42
3
0
319,354
1
L
Chaac
10,183
636
61
4
0
281,006
0
W
Thoth
12,215
763
145
9
0
320,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role