Player Matchup

Thanatos
Thanatos
GAYtorade20
Thanatos
Level 65
God Stats
16W - 20L
1,504 SR
Queue Stats
69W - 86L
1,403 Elo+
Party 2
Lancelot
Lancelot
PUREANGER4569
Lancelot
Level 84
God Stats
2W - 5L
1,469 SR
Queue Stats
28W - 31L
1,400 Elo+
Party 2
Heimdallr
Heimdallr
cb223
Heimdallr
Level 89
God Stats
0W - 2L
1,249 SR
Queue Stats
37W - 47L
1,425 Elo+
Party 2
Hades
Hades
notrefraged
Hades
Level 78
God Stats
13W - 7L
1,693 SR
Queue Stats
91W - 102L
1,417 Elo+
Party 2
Terra
Terra
refragged
Terra
Level 88
God Stats
0W - 1L
1,732 SR
Queue Stats
117W - 137L
1,448 Elo+
Party 2
Team Averages
Level 81
1,529 SR
1,418 Elo+

VS

Team Averages
Level 69
1,471 SR
1,481 Elo+
Nemesis
Nemesis
Arentex
Nemesis
Level 77
God Stats
3W - 3L
1,406 SR
Queue Stats
104W - 85L
1,493 Elo+
Party 1
Neith
Neith
EliteRampage
Neith
Level 25
God Stats
14W - 7L
1,553 SR
Queue Stats
22W - 17L
1,491 Elo+
Party 1
Ganesha
Ganesha
ElmoWrld
Ganesha
Level 51
God Stats
18W - 9L
1,531 SR
Queue Stats
84W - 68L
1,497 Elo+
Party 1
Persephone
Persephone
EruzzE
Persephone
Level 129
God Stats
1W - 0L
1,382 SR
Queue Stats
64W - 70L
1,457 Elo+
Party 1
Vamana
Vamana
MurphySensei
Vamana
Level 62
God Stats
7W - 6L
1,483 SR
Queue Stats
86W - 88L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GAYtorade20
Thanatos
15
4 / 4 / 2
9,843
469
10,547
17,723
9,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
PUREANGER4569
Lancelot
12
1 / 4 / 2
8,929
425
11,007
17,836
11,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
cb223
Heimdallr
15
0 / 5 / 3
9,265
441
8,771
17,141
8,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 4 / 4
10,852
517
10,565
18,319
13,323
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
refragged
Terra
15
3 / 3 / 5
9,898
471
5,657
17,039
23,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arentex
Nemesis
18
11 / 4 / 3
11,720
558
19,313
18,854
8,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 1 / 6
9,976
475
10,704
11,192
4,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ganesha
ElmoWrld
Ganesha
14
0 / 3 / 13
9,905
472
6,144
18,262
17,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
EruzzE
Persephone
16
1 / 2 / 8
10,745
512
5,723
10,220
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
19
5 / 3 / 6
11,803
562
20,250
23,719
17,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
13
Kills
20
20
Deaths
13
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arentex
Nemesis
11
4
3
3.13
W
3
1
6
6
W
Ganesha
ElmoWrld
Ganesha
0
3
13
2.17
W
Persephone
EruzzE
Persephone
1
2
8
2.5
L
Thanatos
GAYtorade20
Thanatos
4
4
2
1.25
W
Vamana
5
3
6
2.67
L
Lancelot
PUREANGER4569
Lancelot
1
4
2
0.5
L
Heimdallr
cb223
Heimdallr
0
5
3
0.3
L
5
4
4
1.75
L
Terra
refragged
Terra
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,547
Damage
62,134
88,058
Taken
82,247
66,098
Mitigated
53,479
34,497
Healing
20,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arentex
Nemesis
19,313
12,812
0
1,716
18,854
8,975
1,414
3,202
15,652
0
101,694
W
10,704
4,183
0
2,627
11,192
4,838
1,006
1,425
9,767
0
75,384
W
Ganesha
ElmoWrld
Ganesha
6,144
454
0
4,484
18,262
17,942
16
4,600
12,526
22,267
0
W
Persephone
EruzzE
Persephone
5,723
282
0
2,075
10,220
4,196
979
5,908
4,310
63,785
0
L
Thanatos
GAYtorade20
Thanatos
10,547
2,818
0
12,989
17,723
9,122
0
1,608
16,115
0
66,731
W
Vamana
20,250
13,133
0
9,292
23,719
17,528
3,411
837
22,882
0
113,040
L
Lancelot
PUREANGER4569
Lancelot
11,007
3,047
0
5,541
17,836
11,513
306
498
17,338
0
53,883
L
Heimdallr
cb223
Heimdallr
8,771
2,696
0
4,038
17,141
8,459
1,418
2,513
14,628
0
73,239
L
10,565
917
580
8,102
18,319
13,323
0
3,872
14,447
78,067
0
L
Terra
refragged
Terra
5,657
859
610
2,637
17,039
23,681
0
3,958
13,081
36,162
716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,787
Gold Earned
54,149
488
Minions Killed
550
0
Camps Cleared
0
1,897,280
Distance Traveled
2,095,454
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,720
558
127
6
0
454,626
0
W
Neith
9,976
475
142
7
0
425,524
1
W
Ganesha
9,905
472
7
0
0
422,499
3
W
Persephone
10,745
512
111
5
0
395,307
2
L
Thanatos
9,843
469
89
4
0
364,616
3
W
Vamana
11,803
562
163
8
0
397,498
0
L
Lancelot
8,929
425
94
4
0
365,294
0
L
Heimdallr
9,265
441
121
6
0
383,602
1
L
Hades
10,852
517
135
6
0
375,882
4
L
Terra
9,898
471
49
2
0
407,886
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role