Player Matchup

Chaac
Chaac
 
Chaac
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Pokejoman
Merlin
Level 159
God Stats
15W - 14L
1,535 SR
Queue Stats
100W - 84L
1,623 Elo+
Party 1
Set
Set
petchoom
Set
Level 126
God Stats
28W - 11L
1,750 SR
Queue Stats
760W - 553L
1,762 Elo+
Solo
Team Averages
Level 134
1,595 SR
1,629 Elo+

VS

Team Averages
Level 116
1,585 SR
1,603 Elo+
Raijin
Raijin
Aduma24
Raijin
Level 126
God Stats
0W - 1L
1,790 SR
Queue Stats
11W - 12L
1,698 Elo+
Party 2
Hercules
Hercules
ReyKappa
Hercules
Level 125
God Stats
0W - 1L
1,466 SR
Queue Stats
3W - 4L
1,780 Elo+
Party 2
Heimdallr
Heimdallr
Riptide001
Heimdallr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 2 / 6
7,561
756
3,797
12,319
10,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
Pokejoman
Merlin
13
1 / 1 / 7
7,943
794
6,258
4,014
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 0 / 2
9,112
911
9,463
7,259
6,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aduma24
Raijin
10
1 / 4 / 1
6,672
667
3,860
5,180
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
ReyKappa
Hercules
10
1 / 2 / 2
6,602
660
7,643
8,618
6,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Riptide001
Heimdallr
11
1 / 4 / 0
6,748
675
3,061
8,719
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
3
3
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
6
2
L
Raijin
Aduma24
Raijin
1
4
1
0.38
W
Merlin
Pokejoman
Merlin
1
1
7
4.5
L
Hercules
ReyKappa
Hercules
1
2
2
1
L
Heimdallr
Riptide001
Heimdallr
1
4
0
0.25
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,518
Damage
14,564
23,592
Taken
22,517
18,922
Mitigated
12,977
5,123
Healing
1,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,797
271
0
1,680
12,319
10,832
266
1,921
10,398
0
18,002
L
Raijin
Aduma24
Raijin
3,860
760
0
10
5,180
1,955
0
1,528
3,572
21,897
0
W
Merlin
Pokejoman
Merlin
6,258
204
0
1,000
4,014
1,704
289
660
3,354
41,864
0
L
Hercules
ReyKappa
Hercules
7,643
3,055
0
1,259
8,618
6,498
0
3,108
5,253
0
18,393
L
Heimdallr
Riptide001
Heimdallr
3,061
1,446
0
480
8,719
4,524
0
1,644
6,814
0
15,131
W
9,463
3,681
0
2,443
7,259
6,386
1,944
1,374
5,885
0
35,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,616
Gold Earned
20,022
163
Minions Killed
102
0
Camps Cleared
0
611,272
Distance Traveled
418,249
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,561
756
27
3
0
220,253
1
L
Raijin
6,672
667
48
5
0
120,652
1
W
Merlin
7,943
794
75
8
0
178,085
2
L
Hercules
6,602
660
25
3
0
155,393
0
L
Heimdallr
6,748
675
29
3
0
142,204
0
W
Set
9,112
911
61
6
0
212,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role