Player Matchup

Horus
Horus
Baddie_Abe
Horus
Level 43
God Stats
2W - 3L
1,121 SR
Queue Stats
9W - 14L
1,256 Elo+
Party 1
Kali
Kali
Drewmatic-_-
Kali
Level 68
God Stats
0W - 1L
1,149 SR
Queue Stats
9W - 16L
1,204 Elo+
Party 1
Geb
Geb
OffNun
Geb
Level 41
God Stats
0W - 1L
1,664 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
TheSkeptic2856
Neith
Level 28
God Stats
4W - 2L
1,586 SR
Queue Stats
16W - 16L
1,425 Elo+
Party 3
Baba Yaga
Baba Yaga
XGodzilla7X
Baba Yaga
Level 127
God Stats
1W - 4L
1,531 SR
Queue Stats
464W - 537L
1,400 Elo+
Party 3
Team Averages
Level 61
1,410 SR
1,357 Elo+

VS

Team Averages
Level 113
1,588 SR
1,555 Elo+
Sol
Sol
FrodoIfo
Sol
Level 151
God Stats
143W - 132L
1,406 SR
Queue Stats
317W - 303L
1,435 Elo+
Solo
Chang'e
Chang'e
Jolksf
Chang'e
Level 116
God Stats
8W - 3L
1,717 SR
Queue Stats
303W - 221L
1,592 Elo+
Party 2
Apollo
Apollo
WheresBraxk
Apollo
Level 48
God Stats
24W - 22L
1,582 SR
Queue Stats
120W - 123L
1,572 Elo+
Party 2
Ravana
Ravana
stuffandwatever2
Ravana
Level 125
God Stats
8W - 3L
1,685 SR
Queue Stats
119W - 102L
1,601 Elo+
Party 2
Atlas
Atlas
xExoticPainx
Atlas
Level 126
God Stats
7W - 4L
1,550 SR
Queue Stats
390W - 309L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 2 / 0
5,632
469
2,956
8,661
4,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 2 / 0
4,882
407
1,900
8,949
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
OffNun
Geb
8
0 / 3 / 0
5,288
441
2,029
9,266
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 2 / 1
5,044
420
2,560
4,355
1,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
XGodzilla7X
Baba Yaga
10
0 / 2 / 0
5,636
470
3,562
6,060
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
7,940
662
6,613
6,646
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
Jolksf
Chang'e
12
5 / 0 / 0
7,625
635
6,221
8,688
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
11
2 / 0 / 4
6,719
560
3,754
4,682
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 1 / 3
6,608
551
4,463
6,271
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 5
6,924
577
3,309
7,650
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
0
Kills
11
11
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
0
2
0
0
L
0
2
0
0
W
1
0
1
1.5
W
Chang'e
Jolksf
Chang'e
5
0
0
5
L
Geb
OffNun
Geb
0
3
0
0
L
0
2
1
0.25
W
Apollo
2
0
4
4
L
Baba Yaga
XGodzilla7X
Baba Yaga
0
2
0
0
W
2
1
3
3.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,007
Damage
24,360
37,291
Taken
33,937
19,206
Mitigated
16,418
6,962
Healing
18,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
2,956
1,811
72
1,158
8,661
4,975
123
5,656
3,005
0
30,692
L
1,900
1,118
0
1,322
8,949
3,120
0
2,245
6,704
0
23,105
W
6,613
2,075
0
4,615
6,646
2,847
1,080
0
6,646
59,708
7,132
W
Chang'e
Jolksf
Chang'e
6,221
850
795
4,407
8,688
3,241
711
1,637
7,051
50,949
0
L
Geb
OffNun
Geb
2,029
577
0
983
9,266
6,293
0
1,927
7,339
15,780
0
L
2,560
710
0
1,173
4,355
1,550
25
2,110
2,245
0
25,455
W
Apollo
3,754
2,562
0
2,922
4,682
2,084
885
1,481
3,201
0
45,301
L
Baba Yaga
XGodzilla7X
Baba Yaga
3,562
104
0
2,254
6,060
3,268
0
3,707
2,353
38,122
0
W
4,463
1,776
0
3,526
6,271
2,433
0
1,018
5,253
0
35,454
W
3,309
1,302
0
2,465
7,650
5,813
231
1,455
6,195
19,850
1,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,482
Gold Earned
35,816
216
Minions Killed
391
0
Camps Cleared
0
1,151,761
Distance Traveled
1,198,289
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,632
469
40
3
0
237,007
0
L
Kali
4,882
407
38
3
0
255,846
1
W
Sol
7,940
662
113
9
0
200,073
1
W
Chang'e
7,625
635
90
8
0
254,156
1
L
Geb
5,288
441
20
2
0
223,609
0
L
Neith
5,044
420
51
4
0
211,656
0
W
Apollo
6,719
560
90
8
0
240,292
2
L
Baba Yaga
5,636
470
67
6
0
223,643
4
W
Ravana
6,608
551
77
6
0
265,105
1
W
Atlas
6,924
577
21
2
0
238,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role