Player Matchup

Ares
Ares
Arentex
Ares
Level 77
God Stats
0W - 1L
1,539 SR
Queue Stats
104W - 85L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
EliteRampage
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
ElmoWrld
Jormungandr
Level 51
God Stats
2W - 3L
1,364 SR
Queue Stats
84W - 68L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
urlocallugnut
Heimdallr
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,541 Elo+
Solo
Pele
Pele
zgoetix
Pele
Level 101
God Stats
4W - 10L
1,226 SR
Queue Stats
263W - 288L
1,479 Elo+
Solo
Team Averages
Level 71
1,426 SR
1,508 Elo+

VS

Team Averages
Level 87
1,515 SR
1,486 Elo+
Chronos
Chronos
Ghetto Cowboy31
Chronos
Level 123
God Stats
5W - 5L
1,412 SR
Queue Stats
154W - 156L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
JoeLombardi7
Danzaburou
Level 69
God Stats
7W - 4L
1,542 SR
Queue Stats
89W - 81L
1,468 Elo+
Party 2
Hun Batz
Hun Batz
KiernanF
Hun Batz
Level 80
God Stats
2W - 5L
1,251 SR
Queue Stats
262W - 305L
1,473 Elo+
Party 3
Guan Yu
Guan Yu
Mrpandax17
Guan Yu
Level 88
God Stats
3W - 0L
1,885 SR
Queue Stats
115W - 106L
1,477 Elo+
Solo
Maui
Maui
cbagels
Maui
Level 74
God Stats
18W - 26L
1,482 SR
Queue Stats
210W - 249L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arentex
Ares
14
2 / 3 / 2
8,984
428
11,883
18,941
19,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
EliteRampage
Kukulkan
14
2 / 5 / 1
8,847
421
7,475
11,554
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
ElmoWrld
Jormungandr
15
1 / 7 / 3
10,040
478
14,184
17,948
9,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
urlocallugnut
Heimdallr
17
1 / 3 / 1
9,968
475
9,289
15,601
7,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
zgoetix
Pele
17
3 / 5 / 2
10,430
497
12,722
22,514
8,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
10,955
522
13,539
10,941
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
JoeLombardi7
Danzaburou
18
4 / 2 / 4
11,778
561
15,255
18,134
8,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
KiernanF
Hun Batz
18
6 / 3 / 3
11,137
530
13,658
20,420
10,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Mrpandax17
Guan Yu
17
8 / 1 / 5
11,184
533
15,124
18,992
20,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Maui
cbagels
Maui
14
1 / 2 / 12
9,943
473
5,980
22,096
22,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
9
Kills
23
23
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ares
Arentex
Ares
2
3
2
1
L
Kukulkan
EliteRampage
Kukulkan
2
5
1
0.5
L
Jormungandr
ElmoWrld
Jormungandr
1
7
3
0.36
W
4
1
5
6.5
W
Danzaburou
JoeLombardi7
Danzaburou
4
2
4
3
W
Hun Batz
KiernanF
Hun Batz
6
3
3
2.5
W
Guan Yu
Mrpandax17
Guan Yu
8
1
5
10.5
W
Maui
cbagels
Maui
1
2
12
3.5
L
Heimdallr
urlocallugnut
Heimdallr
1
3
1
0.5
L
Pele
zgoetix
Pele
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,553
Damage
63,556
86,558
Taken
90,583
49,730
Mitigated
67,077
18,619
Healing
41,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Arentex
Ares
11,883
411
0
2,876
18,941
19,079
0
5,983
12,599
32,873
0
L
Kukulkan
EliteRampage
Kukulkan
7,475
1,128
0
1,964
11,554
4,686
0
4,931
6,509
44,977
0
L
Jormungandr
ElmoWrld
Jormungandr
14,184
2,897
0
2,962
17,948
9,923
798
5,176
11,980
70,041
0
W
13,539
3,449
0
3,270
10,941
4,963
2,484
5,973
4,848
79,974
0
W
Danzaburou
JoeLombardi7
Danzaburou
15,255
9,284
0
9,434
18,134
8,717
4,639
2,185
15,909
0
115,933
W
Hun Batz
KiernanF
Hun Batz
13,658
4,483
0
6,725
20,420
10,132
124
6,047
14,171
0
92,022
W
Guan Yu
Mrpandax17
Guan Yu
15,124
1,709
2,733
9,956
18,992
20,314
3
9,834
8,350
27
66,459
W
Maui
cbagels
Maui
5,980
1,492
3,936
5,749
22,096
22,951
54
7,961
13,763
26,893
1,940
L
Heimdallr
urlocallugnut
Heimdallr
9,289
4,363
0
6,851
15,601
7,147
798
1,034
14,567
0
89,993
L
Pele
zgoetix
Pele
12,722
2,538
0
3,966
22,514
8,895
0
2,053
20,323
0
107,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,269
Gold Earned
54,997
513
Minions Killed
616
0
Camps Cleared
0
1,886,218
Distance Traveled
2,099,771
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,984
428
37
2
0
395,885
1
L
Kukulkan
8,847
421
77
4
0
355,263
0
L
Jormungandr
10,040
478
126
6
0
352,773
4
W
Chronos
10,955
522
147
7
0
417,793
2
W
Danzaburou
11,778
561
167
8
0
407,858
1
W
Hun Batz
11,137
530
150
7
0
435,077
5
W
Guan Yu
11,184
533
113
5
0
436,946
1
W
Maui
9,943
473
39
2
0
402,097
6
L
Heimdallr
9,968
475
127
6
0
365,442
0
L
Pele
10,430
497
146
7
0
416,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role