Player Matchup

Thor
Thor
NmLbPsych
Thor
Level 23
God Stats
1W - 5L
1,298 SR
Queue Stats
35W - 38L
1,388 Elo+
Party 1
Maui
Maui
TOGKILLER
Maui
Level 49
God Stats
0W - 2L
1,183 SR
Queue Stats
117W - 138L
1,416 Elo+
Party 1
Ishtar
Ishtar
TheWorstPlayer22
Ishtar
Level 28
God Stats
1W - 2L
1,381 SR
Queue Stats
55W - 62L
1,491 Elo+
Party 1
Team Averages
Level 33
1,287 SR
1,432 Elo+

VS

Team Averages
Level 94
1,443 SR
1,334 Elo+
Hades
Hades
FoeRangler97
Hades
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,146 Elo+
Party 2
Jing Wei
Jing Wei
YeetalJuice
Jing Wei
Level 67
God Stats
3W - 3L
1,289 SR
Queue Stats
18W - 15L
1,254 Elo+
Party 2
Achilles
Achilles
Zephaulus
Achilles
Level 106
God Stats
65W - 69L
1,539 SR
Queue Stats
427W - 406L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
2 / 6 / 0
9,320
666
6,968
15,771
7,137
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
16
2 / 3 / 1
10,395
743
5,216
15,282
16,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 4 / 2
8,854
632
5,239
12,475
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
10,070
719
13,533
10,656
6,157
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
YeetalJuice
Jing Wei
14
1 / 1 / 8
9,684
692
6,246
7,231
2,908
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Zephaulus
Achilles
16
8 / 2 / 4
10,734
767
16,470
16,225
17,954
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
13
13
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Thor
2
6
0
0.33
L
Maui
2
3
1
0.83
L
0
4
2
0.25
W
Jing Wei
YeetalJuice
Jing Wei
1
1
8
5
W
Achilles
Zephaulus
Achilles
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,423
Damage
36,249
43,528
Taken
34,112
28,798
Mitigated
27,019
5,732
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,533
1,052
1,179
7,190
10,656
6,157
739
1,568
9,088
45,150
0
L
Thor
6,968
1,343
0
0
15,771
7,137
0
5,964
9,807
0
22,928
L
Maui
5,216
1,343
0
2,600
15,282
16,158
0
4,985
10,297
34,044
0
L
5,239
1,703
0
3,132
12,475
5,503
0
2,678
9,797
0
45,656
W
Jing Wei
YeetalJuice
Jing Wei
6,246
4,504
0
0
7,231
2,908
1,878
1,861
5,370
0
39,266
W
Achilles
Zephaulus
Achilles
16,470
3,934
0
2,648
16,225
17,954
202
1,814
14,411
0
37,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,569
Gold Earned
30,488
170
Minions Killed
155
0
Camps Cleared
0
640,976
Distance Traveled
726,253
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,070
719
70
5
0
230,231
6
L
Thor
9,320
666
32
2
0
220,136
0
L
Maui
10,395
743
49
4
0
207,026
0
L
Ishtar
8,854
632
89
6
0
213,814
0
W
Jing Wei
9,684
692
54
4
0
239,253
1
W
Achilles
10,734
767
31
2
0
256,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role