Player Matchup

Raijin
Raijin
DampWizard
Raijin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,257 Elo+
Party 1
Horus
Horus
Trumpster69000
Horus
Level 86
God Stats
2W - 1L
1,401 SR
Queue Stats
9W - 12L
1,368 Elo+
Party 1
Jormungandr
Jormungandr
redraiders6
Jormungandr
Level 56
God Stats
3W - 2L
1,604 SR
Queue Stats
10W - 12L
1,324 Elo+
Party 1
Team Averages
Level 90
1,502 SR
1,316 Elo+

VS

Team Averages
Level 47
1,354 SR
1,287 Elo+
Medusa
Medusa
B3auty4Ashes
Medusa
Level 8
God Stats
0W - 5L
1,041 SR
Queue Stats
5W - 24L
1,134 Elo+
Party 2
Cliodhna
Cliodhna
Guttarae38
Cliodhna
Level 66
God Stats
0W - 1L
1,476 SR
Queue Stats
37W - 66L
1,235 Elo+
Solo
Baron Samedi
Baron Samedi
Hydra Shoots
Baron Samedi
Level 66
God Stats
26W - 23L
1,547 SR
Queue Stats
343W - 364L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DampWizard
Raijin
17
7 / 1 / 6
11,815
738
21,351
13,284
7,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 1 / 8
11,181
699
12,705
15,881
14,939
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
redraiders6
Jormungandr
16
1 / 0 / 10
10,713
670
6,897
10,939
15,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
0 / 3 / 2
10,051
628
5,346
12,416
5,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Guttarae38
Cliodhna
14
1 / 6 / 0
9,893
618
5,240
16,979
6,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Hydra Shoots
Baron Samedi
15
1 / 4 / 0
9,850
616
9,389
18,636
15,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
2
2
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
2
0.33
W
Raijin
DampWizard
Raijin
7
1
6
10
L
Cliodhna
Guttarae38
Cliodhna
1
6
0
0.17
L
Baron Samedi
Hydra Shoots
Baron Samedi
1
4
0
0.25
W
5
1
8
9
W
Jormungandr
redraiders6
Jormungandr
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,953
Damage
19,975
40,104
Taken
48,031
37,838
Mitigated
28,157
12,586
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,346
1,989
0
444
12,416
5,328
0
7,368
4,670
0
32,876
W
Raijin
DampWizard
Raijin
21,351
2,386
0
1,632
13,284
7,858
1,556
3,127
10,157
63,213
0
L
Cliodhna
Guttarae38
Cliodhna
5,240
161
0
1,902
16,979
6,894
0
8,907
7,638
0
35,950
L
Baron Samedi
Hydra Shoots
Baron Samedi
9,389
645
1,313
3,508
18,636
15,935
0
10,715
7,411
32,520
0
W
12,705
5,114
3,550
4,914
15,881
14,939
598
4,040
11,841
0
29,754
W
Jormungandr
redraiders6
Jormungandr
6,897
1,454
366
2,124
10,939
15,041
200
2,278
8,661
35,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,709
Gold Earned
29,794
176
Minions Killed
136
0
Camps Cleared
0
854,007
Distance Traveled
780,622
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,051
628
53
3
0
264,198
0
W
Raijin
11,815
738
92
6
0
248,683
7
L
Cliodhna
9,893
618
52
3
0
275,979
0
L
Baron Samedi
9,850
616
31
2
0
240,445
1
W
Horus
11,181
699
33
2
0
330,567
0
W
Jormungandr
10,713
670
51
3
0
274,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role