Player Matchup

Kukulkan
Kukulkan
ChassLord
Kukulkan
Level 148
God Stats
26W - 14L
1,558 SR
Queue Stats
335W - 288L
1,542 Elo+
Party 1
Bastet
Bastet
CnstructionCris
Bastet
Level 123
God Stats
31W - 25L
1,550 SR
Queue Stats
134W - 132L
1,501 Elo+
Party 1
Chaac
Chaac
Dreadspartan93
Chaac
Level 108
God Stats
7W - 5L
1,537 SR
Queue Stats
59W - 48L
1,545 Elo+
Party 1
Team Averages
Level 126
1,548 SR
1,529 Elo+

VS

Team Averages
Level 108
1,503 SR
1,431 Elo+
Horus
Horus
DankiPanda
Horus
Level 125
God Stats
5W - 10L
1,446 SR
Queue Stats
35W - 61L
1,429 Elo+
Party 2
Da Ji
Da Ji
Its Mysfyt
Da Ji
Level 105
God Stats
2W - 3L
1,521 SR
Queue Stats
49W - 67L
1,419 Elo+
Party 2
Chang'e
Chang'e
Mass1147
Chang'e
Level 95
God Stats
24W - 17L
1,543 SR
Queue Stats
76W - 89L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChassLord
Kukulkan
17
2 / 0 / 7
9,972
712
15,323
6,019
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 2 / 2
10,123
723
8,282
11,379
4,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 1 / 7
9,747
696
12,294
14,770
17,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 2 / 2
9,301
664
8,862
18,431
14,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
13
0 / 5 / 3
8,594
614
7,122
11,606
5,473
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Mass1147
Chang'e
15
2 / 2 / 1
9,451
675
10,981
15,909
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ChassLord
Kukulkan
2
0
7
5.5
W
5
2
2
3
L
Horus
1
2
2
1
W
2
1
7
5.5
L
Da Ji
0
5
3
0.3
L
Chang'e
Mass1147
Chang'e
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,899
Damage
26,965
32,168
Taken
45,946
25,069
Mitigated
26,678
5,416
Healing
14,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ChassLord
Kukulkan
15,323
1,046
0
835
6,019
2,950
457
1,703
4,316
56,438
0
W
8,282
1,348
0
1,508
11,379
4,357
131
2,720
8,659
0
24,669
L
Horus
8,862
4,436
1,368
4,438
18,431
14,322
0
8,234
10,197
0
21,025
W
12,294
1,482
0
3,073
14,770
17,762
150
6,625
8,145
0
35,838
L
Da Ji
7,122
1,711
0
350
11,606
5,473
0
3,420
8,186
0
28,650
L
Chang'e
Mass1147
Chang'e
10,981
633
2,619
5,284
15,909
6,883
0
3,715
12,194
57,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,842
Gold Earned
27,346
175
Minions Killed
173
0
Camps Cleared
0
841,629
Distance Traveled
758,733
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,972
712
107
8
0
263,118
1
W
Bastet
10,123
723
22
2
0
299,037
1
L
Horus
9,301
664
27
2
0
262,071
2
W
Chaac
9,747
696
46
3
0
279,474
1
L
Da Ji
8,594
614
41
3
0
230,897
4
L
Chang'e
9,451
675
105
8
0
265,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role