Player Matchup

Ah Puch
Ah Puch
Bart04
Ah Puch
Level 84
God Stats
3W - 2L
1,803 SR
Queue Stats
98W - 77L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
BigHaggerty
Cthulhu
Level 17
God Stats
1W - 5L
1,521 SR
Queue Stats
17W - 16L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
BrotherAshton
Heimdallr
Level 87
God Stats
2W - 4L
1,314 SR
Queue Stats
52W - 48L
1,595 Elo+
Party 1
Team Averages
Level 63
1,546 SR
1,548 Elo+

VS

Team Averages
Level 59
1,456 SR
1,663 Elo+
Baron Samedi
Baron Samedi
Ballsdeep30
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 13L
1,744 Elo+
Party 2
Bellona
Bellona
Cheeseitz21duh
Bellona
Level 103
God Stats
19W - 12L
1,647 SR
Queue Stats
307W - 254L
1,622 Elo+
Solo
Jing Wei
Jing Wei
lilsidebxtch
Jing Wei
Level 69
God Stats
1W - 3L
1,222 SR
Queue Stats
269W - 144L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bart04
Ah Puch
13
0 / 6 / 3
9,547
597
12,619
18,240
8,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
BigHaggerty
Cthulhu
17
1 / 1 / 3
11,629
727
11,135
18,407
26,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
BrotherAshton
Heimdallr
15
3 / 5 / 1
10,546
659
11,464
16,445
8,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ballsdeep30
Baron Samedi
19
5 / 1 / 7
12,119
757
20,531
13,255
8,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 3 / 5
12,059
754
16,850
20,717
16,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
lilsidebxtch
Jing Wei
18
1 / 0 / 8
11,029
689
12,854
13,354
6,623
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ballsdeep30
Baron Samedi
5
1
7
8.5
L
Ah Puch
Bart04
Ah Puch
0
6
3
0.25
L
Cthulhu
BigHaggerty
Cthulhu
1
1
3
2.5
L
Heimdallr
BrotherAshton
Heimdallr
3
5
1
0.7
W
6
3
5
2.83
W
Jing Wei
lilsidebxtch
Jing Wei
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,218
Damage
50,235
53,092
Taken
47,326
42,894
Mitigated
31,698
12,697
Healing
22,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ballsdeep30
Baron Samedi
20,531
1,032
3,775
6,948
13,255
8,767
629
7,324
5,931
60,771
0
L
Ah Puch
Bart04
Ah Puch
12,619
914
0
3,854
18,240
8,211
0
7,544
10,696
35,131
0
L
Cthulhu
BigHaggerty
Cthulhu
11,135
1,031
1,279
3,989
18,407
26,157
0
6,123
12,284
45,170
0
L
Heimdallr
BrotherAshton
Heimdallr
11,464
4,765
0
3,575
16,445
8,526
0
6,878
9,567
0
48,627
W
16,850
6,918
0
6,318
20,717
16,308
1,078
9,414
11,303
0
61,319
W
Jing Wei
lilsidebxtch
Jing Wei
12,854
10,698
0
5,285
13,354
6,623
1,949
7,153
6,201
0
65,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,722
Gold Earned
35,207
200
Minions Killed
251
0
Camps Cleared
0
820,697
Distance Traveled
1,034,469
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,119
757
75
5
0
316,116
1
L
Ah Puch
9,547
597
53
3
0
243,068
3
L
Cthulhu
11,629
727
61
4
0
325,562
0
L
Heimdallr
10,546
659
86
5
0
252,067
3
W
Bellona
12,059
754
77
5
0
377,681
1
W
Jing Wei
11,029
689
99
6
0
340,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role