Player Matchup

Sun Wukong
Sun Wukong
MajinTy1010
Sun Wukong
Level 77
God Stats
18W - 16L
1,490 SR
Queue Stats
186W - 226L
1,426 Elo+
Party 1
Ishtar
Ishtar
PaigeMarie05149
Ishtar
Level 33
God Stats
8W - 5L
1,528 SR
Queue Stats
63W - 77L
1,327 Elo+
Party 1
Shiva
Shiva
Trey_Clxpped_You
Shiva
Level 28
God Stats
6W - 3L
1,556 SR
Queue Stats
20W - 27L
1,349 Elo+
Party 3
Anubis
Anubis
UhAllanYT
Anubis
Level 88
God Stats
78W - 89L
1,473 SR
Queue Stats
162W - 188L
1,384 Elo+
Party 3
Bastet
Bastet
isimpforlorena
Bastet
Level 83
God Stats
14W - 11L
1,487 SR
Queue Stats
81W - 77L
1,384 Elo+
Party 3
Team Averages
Level 62
1,507 SR
1,374 Elo+

VS

Team Averages
Level 51
1,400 SR
1,315 Elo+
Ymir
Ymir
Ldub914
Ymir
Level 44
God Stats
28W - 22L
1,515 SR
Queue Stats
92W - 104L
1,347 Elo+
Party 2
Freya
Freya
X--GoDsKilleR--Z
Freya
Level 68
God Stats
0W - 3L
1,242 SR
Queue Stats
246W - 255L
1,374 Elo+
Party 2
Neith
Neith
XavyChata
Neith
Level 40
God Stats
2W - 1L
1,501 SR
Queue Stats
17W - 32L
1,192 Elo+
Solo
Mercury
Mercury
c-baskillin
Mercury
Level 35
God Stats
5W - 5L
1,382 SR
Queue Stats
116W - 114L
1,345 Elo+
Party 2
Nike
Nike
mickeyvue
Nike
Level 69
God Stats
23W - 37L
1,360 SR
Queue Stats
82W - 98L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MajinTy1010
Sun Wukong
16
5 / 0 / 6
9,588
639
9,808
13,019
9,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 3
6,645
443
6,507
7,215
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 2 / 4
6,175
412
5,346
10,100
7,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
UhAllanYT
Anubis
13
5 / 0 / 7
8,245
550
10,106
10,952
5,436
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
8 / 0 / 5
8,704
580
9,679
11,475
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ldub914
Ymir
10
1 / 3 / 2
6,807
454
5,204
15,189
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 6 / 0
6,283
419
9,181
13,220
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
XavyChata
Neith
10
1 / 2 / 2
6,276
418
7,922
8,874
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
c-baskillin
Mercury
9
1 / 5 / 1
5,748
383
3,207
12,124
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
8
0 / 2 / 0
5,804
387
3,824
7,531
2,904
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
18
Kills
3
3
Deaths
18
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ldub914
Ymir
1
3
2
0.67
W
Sun Wukong
MajinTy1010
Sun Wukong
5
0
6
8
W
0
1
3
1.5
W
0
2
4
1
W
Anubis
UhAllanYT
Anubis
5
0
7
8.5
L
0
6
0
0
L
Neith
XavyChata
Neith
1
2
2
1
L
Mercury
c-baskillin
Mercury
1
5
1
0.3
W
8
0
5
10.5
L
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,446
Damage
29,338
52,761
Taken
56,938
30,881
Mitigated
29,107
20,496
Healing
18,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ldub914
Ymir
5,204
1,205
490
4,416
15,189
13,896
0
2,321
12,387
28,175
0
W
Sun Wukong
MajinTy1010
Sun Wukong
9,808
2,423
0
5,236
13,019
9,625
84
1,768
11,137
0
69,899
W
6,507
2,538
0
3,093
7,215
2,725
1,928
1,298
5,891
0
37,938
W
5,346
809
85
744
10,100
7,695
0
2,694
7,350
0
21,048
W
Anubis
UhAllanYT
Anubis
10,106
707
0
6,626
10,952
5,436
1,885
4,754
5,790
60,903
0
L
9,181
2,657
0
4,311
13,220
4,673
0
2,615
10,566
39,183
0
L
Neith
XavyChata
Neith
7,922
3,900
0
3,925
8,874
3,043
0
1,954
6,838
29
43,662
L
Mercury
c-baskillin
Mercury
3,207
1,588
0
3,925
12,124
4,591
0
3,216
8,822
0
21,952
W
9,679
3,904
432
4,280
11,475
5,400
811
3,060
8,179
0
47,297
L
Nike
3,824
1,088
0
1,396
7,531
2,904
0
0
7,531
0
32,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,357
Gold Earned
30,918
375
Minions Killed
282
0
Camps Cleared
0
1,487,760
Distance Traveled
1,246,600
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,807
454
37
2
0
247,750
1
W
Sun Wukong
9,588
639
126
8
0
308,097
1
W
Ishtar
6,645
443
50
3
0
260,102
4
W
Shiva
6,175
412
30
2
0
326,972
1
W
Anubis
8,245
550
109
7
0
260,700
0
L
Freya
6,283
419
68
5
0
270,280
0
L
Neith
6,276
418
75
5
0
259,398
0
L
Mercury
5,748
383
41
3
0
320,872
0
W
Bastet
8,704
580
60
4
0
331,889
0
L
Nike
5,804
387
61
4
0
148,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role