Player Matchup

King Arthur
King Arthur
Prodigy0100
King Arthur
Level 78
God Stats
1W - 1L
1,311 SR
Queue Stats
56W - 74L
1,263 Elo+
Party 1
Pele
Pele
RbEaSt13
Pele
Level 8
God Stats
3W - 2L
1,478 SR
Queue Stats
3W - 5L
1,360 Elo+
Party 1
Chronos
Chronos
charles0070
Chronos
Level 122
God Stats
3W - 1L
1,652 SR
Queue Stats
148W - 223L
1,294 Elo+
Party 1
Team Averages
Level 69
1,480 SR
1,306 Elo+

VS

Team Averages
Level 71
1,472 SR
1,275 Elo+
Neith
Neith
DaMnBeauty
Neith
Level 34
God Stats
12W - 28L
1,315 SR
Queue Stats
13W - 28L
1,226 Elo+
Solo
Kumbhakarna
Kumbhakarna
PumpkinKing8008
Kumbhakarna
Level 115
God Stats
1W - 1L
1,419 SR
Queue Stats
70W - 87L
1,386 Elo+
Solo
Ne Zha
Ne Zha
i_smokemilk
Ne Zha
Level 63
God Stats
2W - 3L
1,682 SR
Queue Stats
39W - 72L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Prodigy0100
King Arthur
15
2 / 0 / 2
8,916
686
5,092
7,966
6,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
14
1 / 2 / 3
8,453
650
6,260
9,725
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
charles0070
Chronos
15
3 / 0 / 2
9,461
728
18,997
13,481
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 4 / 1
7,456
574
6,614
11,119
5,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
PumpkinKing8008
Kumbhakarna
14
0 / 0 / 1
8,288
638
5,933
15,997
19,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
13
2 / 2 / 0
7,683
591
6,402
9,640
4,179
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
1
0.13
W
King Arthur
Prodigy0100
King Arthur
2
0
2
3
L
Kumbhakarna
PumpkinKing8008
Kumbhakarna
0
0
1
0.5
W
Pele
1
2
3
1.25
W
Chronos
charles0070
Chronos
3
0
2
4
L
Ne Zha
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,349
Damage
18,949
31,172
Taken
36,756
15,883
Mitigated
29,317
9,093
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,614
1,770
0
1,741
11,119
5,345
0
8,299
2,820
0
24,307
W
King Arthur
Prodigy0100
King Arthur
5,092
301
694
960
7,966
6,825
213
1,037
6,929
0
19,150
L
Kumbhakarna
PumpkinKing8008
Kumbhakarna
5,933
420
0
3,680
15,997
19,793
0
6,406
9,591
27,966
0
W
Pele
6,260
951
0
78
9,725
3,780
40
2,558
7,167
0
26,075
W
Chronos
charles0070
Chronos
18,997
7,629
0
7,361
13,481
5,278
678
2,403
11,078
63,785
0
L
Ne Zha
6,402
1,842
177
1,095
9,640
4,179
0
4,328
5,312
0
13,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,830
Gold Earned
23,427
157
Minions Killed
97
0
Camps Cleared
0
762,252
Distance Traveled
589,135
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,456
574
52
4
0
176,183
0
W
King Arthur
8,916
686
31
2
0
251,663
0
L
Kumbhakarna
8,288
638
35
3
0
221,216
2
W
Pele
8,453
650
43
3
0
272,262
0
W
Chronos
9,461
728
83
6
0
238,327
2
L
Ne Zha
7,683
591
10
1
0
191,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role