Player Matchup

Cupid
Cupid
b3nnyc
Cupid
Level 14
God Stats
24W - 18L
1,597 SR
Queue Stats
32W - 28L
1,521 Elo+
Party 2
Jormungandr
Jormungandr
qalmer
Jormungandr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 65L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
spellas
Cthulhu
Level 139
God Stats
2W - 4L
1,293 SR
Queue Stats
96W - 106L
1,468 Elo+
Party 2
Team Averages
Level 86
1,463 SR
1,479 Elo+

VS

Team Averages
Level 77
1,562 SR
1,463 Elo+
Neith
Neith
BiscuitBoy7000
Neith
Level 95
God Stats
32W - 30L
1,514 SR
Queue Stats
269W - 317L
1,442 Elo+
Party 1
Ah Puch
Ah Puch
Skidderlord
Ah Puch
Level 109
God Stats
8W - 7L
1,582 SR
Queue Stats
291W - 307L
1,455 Elo+
Party 1
Kumbhakarna
Kumbhakarna
x540xEcho
Kumbhakarna
Level 27
God Stats
41W - 28L
1,589 SR
Queue Stats
152W - 124L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
b3nnyc
Cupid
18
5 / 3 / 6
12,832
802
11,686
18,796
8,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
qalmer
Jormungandr
17
3 / 0 / 5
11,454
716
8,456
16,830
16,350
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
spellas
Cthulhu
14
3 / 4 / 6
10,729
671
11,779
17,672
19,239
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
9,797
612
13,310
13,311
6,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Skidderlord
Ah Puch
16
6 / 4 / 0
11,265
704
24,710
11,053
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
x540xEcho
Kumbhakarna
15
0 / 1 / 6
10,469
654
2,502
12,037
15,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
7
7
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Ah Puch
Skidderlord
Ah Puch
6
4
0
1.5
W
Cupid
b3nnyc
Cupid
5
3
6
2.67
W
Jormungandr
qalmer
Jormungandr
3
0
5
5.5
W
Cthulhu
spellas
Cthulhu
3
4
6
1.5
L
Kumbhakarna
x540xEcho
Kumbhakarna
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,921
Damage
40,522
53,298
Taken
36,401
43,913
Mitigated
27,815
14,524
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,310
4,394
0
1,880
13,311
6,347
1,071
5,963
7,348
0
44,219
L
Ah Puch
Skidderlord
Ah Puch
24,710
822
192
2,744
11,053
5,836
455
7,265
3,788
58,648
0
W
Cupid
b3nnyc
Cupid
11,686
7,161
203
11,006
18,796
8,324
707
10,120
8,676
0
69,843
W
Jormungandr
qalmer
Jormungandr
8,456
2,814
446
1,440
16,830
16,350
305
8,503
8,327
49,234
0
W
Cthulhu
spellas
Cthulhu
11,779
1,021
320
1,109
17,672
19,239
0
8,946
8,726
31,019
0
L
Kumbhakarna
x540xEcho
Kumbhakarna
2,502
0
0
3,488
12,037
15,632
84
7,046
4,991
6,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
31,531
223
Minions Killed
149
0
Camps Cleared
0
820,627
Distance Traveled
862,055
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,797
612
75
5
0
268,267
1
L
Ah Puch
11,265
704
73
5
0
282,631
4
W
Cupid
12,832
802
105
7
0
279,626
2
W
Jormungandr
11,454
716
84
5
0
279,183
0
W
Cthulhu
10,729
671
34
2
0
261,818
4
L
Kumbhakarna
10,469
654
1
0
0
311,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role