Player Matchup

Horus
Horus
DeathAngel_of_u
Horus
Level 158
God Stats
1W - 0L
1,617 SR
Queue Stats
44W - 52L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
FelonyMelany97
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,413 Elo+
Party 1
Anubis
Anubis
NotoriousFruit
Anubis
Level 109
God Stats
2W - 1L
1,912 SR
Queue Stats
61W - 57L
1,403 Elo+
Solo
Vamana
Vamana
Whachutokinbout
Vamana
Level 158
God Stats
3W - 5L
1,317 SR
Queue Stats
599W - 655L
1,399 Elo+
Solo
The Morrigan
The Morrigan
gerald288
The Morrigan
Level 157
God Stats
2W - 2L
1,246 SR
Queue Stats
163W - 148L
1,470 Elo+
Party 1
Team Averages
Level 120
1,518 SR
1,433 Elo+

VS

Team Averages
Level 109
1,473 SR
1,485 Elo+
Bastet
Bastet
OrusBRHysteria
Bastet
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,501 Elo+
Solo
Horus
Horus
Ywnz oG
Horus
Level 128
God Stats
1W - 2L
1,933 SR
Queue Stats
31W - 24L
1,537 Elo+
Party 2
Hun Batz
Hun Batz
chrrybvby
Hun Batz
Level 148
God Stats
0W - 2L
1,305 SR
Queue Stats
112W - 106L
1,525 Elo+
Party 2
Sobek
Sobek
nesquikee
Sobek
Level 148
God Stats
3W - 3L
1,474 SR
Queue Stats
223W - 246L
1,436 Elo+
Party 2
Cu Chulainn
Cu Chulainn
trvppdvddy
Cu Chulainn
Level 28
God Stats
0W - 3L
1,150 SR
Queue Stats
64W - 73L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 16
13,124
729
11,298
22,256
21,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
18
2 / 4 / 9
11,530
641
12,925
16,871
8,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 3 / 17
13,125
729
26,598
17,570
10,966
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 7 / 11
12,163
676
13,587
23,791
23,633
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
gerald288
The Morrigan
20
9 / 2 / 10
12,958
720
19,403
19,098
12,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
4,732
263
0
1,333
467
Horus
Ywnz oG
Horus
20
4 / 4 / 11
11,289
627
16,976
26,917
43,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hun Batz
chrrybvby
Hun Batz
20
7 / 6 / 8
12,721
707
29,254
22,084
13,278
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
nesquikee
Sobek
18
0 / 5 / 12
11,639
647
13,812
27,841
39,498
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
trvppdvddy
Cu Chulainn
20
6 / 6 / 4
12,268
682
14,729
23,082
32,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
22
Kills
17
18
Deaths
23
63
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
W
Jing Wei
2
4
9
1.63
W
3
3
17
3.83
L
0
2
0
0
W
4
7
11
1.36
L
Horus
Ywnz oG
Horus
4
4
11
2.38
L
Hun Batz
chrrybvby
Hun Batz
7
6
8
1.83
W
The Morrigan
gerald288
The Morrigan
9
2
10
7
L
Sobek
nesquikee
Sobek
0
5
12
1.2
L
Cu Chulainn
trvppdvddy
Cu Chulainn
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,811
Damage
74,771
99,586
Taken
101,257
76,628
Mitigated
129,210
55,857
Healing
35,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,298
4,605
15,373
11,173
22,256
21,024
1,140
5,016
16,746
0
18,442
W
Jing Wei
12,925
7,527
1,014
1,983
16,871
8,017
791
1,982
14,749
0
24,540
W
26,598
1,370
1,645
6,897
17,570
10,966
2,245
2,783
14,639
68,452
0
L
0
0
0
0
1,333
467
0
1,333
0
0
0
W
13,587
7,704
3,008
6,007
23,791
23,633
2,034
4,451
18,748
0
29,885
L
Horus
Ywnz oG
Horus
16,976
6,243
6,140
10,511
26,917
43,042
319
11,952
14,839
1,308
26,330
L
Hun Batz
chrrybvby
Hun Batz
29,254
6,702
711
1,047
22,084
13,278
1,721
9,783
12,301
0
61,910
W
The Morrigan
gerald288
The Morrigan
19,403
5,704
4,550
4,207
19,098
12,988
1,602
2,666
16,181
28,948
4,445
L
Sobek
nesquikee
Sobek
13,812
1,244
2,636
9,980
27,841
39,498
196
11,948
15,893
33,997
0
L
Cu Chulainn
trvppdvddy
Cu Chulainn
14,729
1,418
1,680
3,162
23,082
32,925
385
7,924
15,158
6,073
36,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,900
Gold Earned
52,649
180
Minions Killed
163
0
Camps Cleared
0
1,678,271
Distance Traveled
1,177,344
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,124
729
15
1
0
386,896
6
W
Jing Wei
11,530
641
33
2
0
336,361
8
W
Anubis
13,125
729
84
5
0
300,215
0
L
Bastet
4,732
263
0
0
0
0
0
W
Vamana
12,163
676
25
1
0
322,434
0
L
Horus
11,289
627
23
1
0
283,232
1
L
Hun Batz
12,721
707
66
4
0
310,581
0
W
The Morrigan
12,958
720
23
1
0
332,365
1
L
Sobek
11,639
647
26
1
0
318,077
0
L
Cu Chulainn
12,268
682
48
3
0
265,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role