Player Matchup

Ganesha
Ganesha
DiabloBodybag
Ganesha
Level 27
God Stats
7W - 14L
1,316 SR
Queue Stats
68W - 79L
1,357 Elo+
Party 1
Sol
Sol
GT V3nm
Sol
Level 120
God Stats
2W - 0L
1,725 SR
Queue Stats
111W - 121L
1,338 Elo+
Party 1
Neith
Neith
Naples FPS
Neith
Level 106
God Stats
1W - 0L
1,808 SR
Queue Stats
8W - 12L
1,344 Elo+
Party 1
Team Averages
Level 84
1,617 SR
1,346 Elo+

VS

Team Averages
Level 73
1,512 SR
1,316 Elo+
Merlin
Merlin
I_Freakazoid
Merlin
Level 69
God Stats
15W - 12L
1,498 SR
Queue Stats
256W - 332L
1,326 Elo+
Solo
Danzaburou
Danzaburou
MR_KNABIIS
Danzaburou
Level 84
God Stats
5W - 2L
1,647 SR
Queue Stats
21W - 35L
1,355 Elo+
Party 2
King Arthur
King Arthur
ShadowOfJoan2603
King Arthur
Level 65
God Stats
19W - 32L
1,390 SR
Queue Stats
102W - 179L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 1 / 6
10,726
766
3,999
11,760
14,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
16
4 / 3 / 3
10,929
781
10,698
12,474
6,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
17
4 / 3 / 3
11,289
806
13,142
10,125
5,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
4
0 / 2 / 0
6,848
489
154
1,853
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MR_KNABIIS
Danzaburou
16
3 / 3 / 3
10,134
724
10,707
14,194
7,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
ShadowOfJoan2603
King Arthur
17
4 / 3 / 3
9,771
698
10,973
18,769
17,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
7
7
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
1
6
3
W
Sol
4
3
3
1.83
L
Merlin
0
2
0
0
L
Danzaburou
MR_KNABIIS
Danzaburou
3
3
3
1.5
W
Neith
4
3
3
1.83
L
King Arthur
ShadowOfJoan2603
King Arthur
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,839
Damage
21,834
34,359
Taken
34,816
27,579
Mitigated
25,348
12,626
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
3,999
457
577
3,947
11,760
14,872
329
18
11,742
16,261
0
W
Sol
10,698
3,812
0
4,556
12,474
6,970
2,433
39
12,435
42,464
4,337
L
Merlin
154
0
0
7
1,853
494
0
646
1,207
154
0
L
Danzaburou
MR_KNABIIS
Danzaburou
10,707
5,432
0
4,155
14,194
7,140
1,130
4,470
9,724
0
53,414
W
Neith
13,142
6,423
0
3,546
10,125
5,737
174
161
9,964
0
70,117
L
King Arthur
ShadowOfJoan2603
King Arthur
10,973
2,054
228
5,785
18,769
17,714
200
9,157
9,612
0
32,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,944
Gold Earned
26,753
190
Minions Killed
122
0
Camps Cleared
0
769,985
Distance Traveled
512,620
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,726
766
8
1
0
268,939
0
W
Sol
10,929
781
76
5
0
249,490
3
L
Merlin
6,848
489
0
0
0
18,314
0
L
Danzaburou
10,134
724
74
5
0
228,848
2
W
Neith
11,289
806
106
8
0
251,556
2
L
King Arthur
9,771
698
48
3
0
265,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role