Player Matchup

Chang'e
Chang'e
Ekarevil
Chang'e
Level 100
God Stats
36W - 44L
1,435 SR
Queue Stats
395W - 501L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
Fox98012
Danzaburou
Level 129
God Stats
1W - 1L
1,683 SR
Queue Stats
204W - 255L
1,420 Elo+
Party 1
Odin
Odin
Isaacito1370
Odin
Level 142
God Stats
1W - 2L
1,458 SR
Queue Stats
241W - 268L
1,376 Elo+
Party 1
Thanatos
Thanatos
Queen_DeLaCreme
Thanatos
Level 118
God Stats
2W - 7L
1,317 SR
Queue Stats
91W - 135L
1,381 Elo+
Party 1
Cerberus
Cerberus
Quicksilver_75
Cerberus
Level 140
God Stats
5W - 5L
1,529 SR
Queue Stats
297W - 356L
1,380 Elo+
Party 1
Team Averages
Level 126
1,484 SR
1,397 Elo+

VS

Team Averages
Level 122
1,470 SR
1,486 Elo+
Heimdallr
Heimdallr
AtomicEightBall
Heimdallr
Level 155
God Stats
3W - 2L
1,384 SR
Queue Stats
307W - 278L
1,506 Elo+
Solo
Athena
Athena
Matts_N01
Athena
Level 76
God Stats
21W - 16L
1,565 SR
Queue Stats
263W - 244L
1,493 Elo+
Solo
Thor
Thor
Shockwave_169
Thor
Level 124
God Stats
21W - 17L
1,468 SR
Queue Stats
335W - 338L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
abusingzero89
Kumbhakarna
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,499 Elo+
Solo
Yu Huang
Yu Huang
eduardo26000
Yu Huang
Level 121
God Stats
4W - 4L
1,431 SR
Queue Stats
260W - 277L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ekarevil
Chang'e
11
0 / 8 / 0
6,374
398
5,441
15,486
5,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Fox98012
Danzaburou
13
3 / 3 / 1
8,064
504
9,339
15,614
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 2
7,825
489
6,612
14,290
12,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
13
4 / 4 / 0
8,641
540
8,756
15,623
7,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
10
1 / 6 / 2
6,561
410
8,133
18,510
11,961
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AtomicEightBall
Heimdallr
13
2 / 3 / 3
8,370
523
7,138
13,434
5,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Matts_N01
Athena
16
1 / 1 / 6
9,734
608
9,680
11,793
7,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
14 / 3 / 5
10,386
649
12,684
11,975
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
abusingzero89
Kumbhakarna
13
0 / 0 / 11
8,590
537
7,485
13,271
11,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
eduardo26000
Yu Huang
16
8 / 1 / 6
10,488
656
15,677
10,142
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
8
Kills
25
26
Deaths
8
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AtomicEightBall
Heimdallr
2
3
3
1.17
L
Chang'e
Ekarevil
Chang'e
0
8
0
0
L
Danzaburou
Fox98012
Danzaburou
3
3
1
1.17
L
0
5
2
0.2
W
Athena
Matts_N01
Athena
1
1
6
4
L
Thanatos
4
4
0
1
L
Cerberus
1
6
2
0.33
W
14
3
5
5.5
W
Kumbhakarna
abusingzero89
Kumbhakarna
0
0
11
5.5
W
Yu Huang
eduardo26000
Yu Huang
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,281
Damage
52,664
79,523
Taken
60,615
43,637
Mitigated
33,623
28,210
Healing
19,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AtomicEightBall
Heimdallr
7,138
3,292
0
4,427
13,434
5,742
192
2,714
10,720
0
65,170
L
Chang'e
Ekarevil
Chang'e
5,441
229
722
3,024
15,486
5,624
0
8,541
6,933
43,590
0
L
Danzaburou
Fox98012
Danzaburou
9,339
3,977
0
7,353
15,614
5,894
1,761
3,466
12,148
0
66,329
L
6,612
564
0
2,691
14,290
12,580
0
6,978
6,806
0
55,634
W
Athena
Matts_N01
Athena
9,680
2,825
107
3,030
11,793
7,453
440
1,120
9,738
71,696
0
L
Thanatos
8,756
3,393
0
10,466
15,623
7,578
0
4,867
10,694
0
59,818
L
Cerberus
8,133
459
0
3,954
18,510
11,961
390
8,358
10,100
30,895
0
W
12,684
3,188
0
3,506
11,975
4,841
0
2,164
9,732
0
51,695
W
Kumbhakarna
abusingzero89
Kumbhakarna
7,485
1,885
2,428
3,319
13,271
11,070
55
3,815
9,409
26,323
0
W
Yu Huang
eduardo26000
Yu Huang
15,677
2,297
9
2,630
10,142
4,517
549
4,581
5,561
91,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,465
Gold Earned
47,568
411
Minions Killed
482
0
Camps Cleared
0
1,458,284
Distance Traveled
1,602,171
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,370
523
98
6
0
280,082
8
L
Chang'e
6,374
398
63
4
0
263,614
4
L
Danzaburou
8,064
504
91
6
0
311,429
2
L
Odin
7,825
489
104
7
0
289,068
3
W
Athena
9,734
608
131
8
0
352,813
2
L
Thanatos
8,641
540
93
6
0
317,467
1
L
Cerberus
6,561
410
60
4
0
276,706
6
W
Thor
10,386
649
76
5
0
349,341
4
W
Kumbhakarna
8,590
537
30
2
0
317,997
2
W
Yu Huang
10,488
656
147
9
0
301,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role