Player Matchup

Horus
Horus
 
Horus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
OnexGrimxDemise
Ne Zha
Level 124
God Stats
18W - 9L
1,630 SR
Queue Stats
142W - 96L
1,552 Elo+
Party 1
Susano
Susano
Tezhuu
Susano
Level 148
God Stats
25W - 10L
1,749 SR
Queue Stats
331W - 254L
1,606 Elo+
Party 1
Kukulkan
Kukulkan
blazedyconfused
Kukulkan
Level 160
God Stats
2W - 0L
1,902 SR
Queue Stats
137W - 81L
1,664 Elo+
Party 1
Chang'e
Chang'e
xXAilaniXx
Chang'e
Level 46
God Stats
15W - 5L
1,819 SR
Queue Stats
32W - 11L
1,751 Elo+
Party 1
Team Averages
Level 109
1,720 SR
1,614 Elo+

VS

Team Averages
Level 72
1,523 SR
1,552 Elo+
Scylla
Scylla
Arekko
Scylla
Level 111
God Stats
2W - 2L
1,244 SR
Queue Stats
188W - 164L
1,538 Elo+
Party 2
Horus
Horus
Benson Bonee
Horus
Level 65
God Stats
17W - 9L
1,669 SR
Queue Stats
167W - 137L
1,583 Elo+
Party 2
Neith
Neith
Get Skrrtted
Neith
Level 49
God Stats
6W - 8L
1,457 SR
Queue Stats
103W - 100L
1,556 Elo+
Party 2
Ymir
Ymir
Glorpin
Ymir
Level 29
God Stats
23W - 12L
1,744 SR
Queue Stats
63W - 70L
1,561 Elo+
Party 2
Cabrakan
Cabrakan
ScandarAkbar1
Cabrakan
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
251W - 213L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 1 / 9
9,636
535
8,018
14,331
13,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 3 / 6
9,623
535
7,221
17,546
7,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
Tezhuu
Susano
17
7 / 3 / 6
10,869
604
14,090
14,631
7,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
3 / 3 / 5
10,226
568
10,098
8,155
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
xXAilaniXx
Chang'e
18
13 / 1 / 4
11,937
663
20,656
18,637
8,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arekko
Scylla
13
3 / 8 / 4
8,342
463
10,080
13,105
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 6
8,127
452
4,144
15,522
16,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 5 / 4
7,857
437
7,045
15,493
6,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Glorpin
Ymir
12
2 / 10 / 1
7,649
425
7,327
18,199
10,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
ScandarAkbar1
Cabrakan
13
3 / 4 / 4
8,714
484
9,606
19,059
13,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
29
Kills
11
11
Deaths
29
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
9
6.5
L
Scylla
Arekko
Scylla
3
8
4
0.63
L
1
2
6
2
L
2
5
4
0.8
L
Ymir
Glorpin
Ymir
2
10
1
0.25
W
4
3
6
2.33
L
Cabrakan
ScandarAkbar1
Cabrakan
3
4
4
1.25
W
Susano
Tezhuu
Susano
7
3
6
3.33
W
Kukulkan
3
3
5
1.83
W
Chang'e
xXAilaniXx
Chang'e
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,083
Damage
38,202
73,300
Taken
81,378
41,354
Mitigated
51,478
28,155
Healing
20,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,018
2,950
2,197
4,352
14,331
13,972
38
5,344
8,224
0
21,109
L
Scylla
Arekko
Scylla
10,080
1,478
0
535
13,105
4,660
0
2,628
10,477
55,448
0
L
4,144
2,092
3,530
4,674
15,522
16,501
0
4,377
11,145
0
24,192
L
7,045
3,414
0
4,334
15,493
6,189
0
5,458
10,035
0
56,304
L
Ymir
Glorpin
Ymir
7,327
1,746
0
1,282
18,199
10,545
301
12,596
5,603
37,236
0
W
7,221
1,850
0
7,550
17,546
7,442
0
3,432
14,070
0
68,699
L
Cabrakan
ScandarAkbar1
Cabrakan
9,606
1,471
0
5,929
19,059
13,583
0
5,412
13,647
55,071
0
W
Susano
Tezhuu
Susano
14,090
2,095
0
1,212
14,631
7,327
0
8,055
6,532
0
86,452
W
Kukulkan
10,098
896
0
331
8,155
3,633
618
693
7,462
101,297
3,920
W
Chang'e
xXAilaniXx
Chang'e
20,656
2,248
1,514
10,999
18,637
8,980
295
9,924
8,354
93,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,291
Gold Earned
40,689
570
Minions Killed
368
0
Camps Cleared
0
1,765,503
Distance Traveled
1,525,914
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,636
535
23
1
0
354,526
4
L
Scylla
8,342
463
93
5
0
299,496
2
L
Horus
8,127
452
21
1
0
370,888
4
L
Neith
7,857
437
90
5
0
282,946
3
L
Ymir
7,649
425
62
3
0
282,427
1
W
Ne Zha
9,623
535
98
5
0
348,569
3
L
Cabrakan
8,714
484
102
6
0
290,157
5
W
Susano
10,869
604
139
8
0
374,044
2
W
Kukulkan
10,226
568
155
9
0
336,322
8
W
Chang'e
11,937
663
155
9
0
352,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role