Player Matchup

Cu Chulainn
Cu Chulainn
BaconGamer918
Cu Chulainn
Level 83
God Stats
19W - 12L
1,631 SR
Queue Stats
131W - 111L
1,555 Elo+
Party 3
Nu Wa
Nu Wa
ImmortalBlaze-90
Nu Wa
Level 129
God Stats
5W - 5L
1,463 SR
Queue Stats
209W - 192L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
SoulGreninja_PR
Heimdallr
Level 149
God Stats
36W - 27L
1,587 SR
Queue Stats
217W - 206L
1,523 Elo+
Party 1
Xing Tian
Xing Tian
THE_GHOST_1_pr
Xing Tian
Level 127
God Stats
22W - 17L
1,605 SR
Queue Stats
273W - 244L
1,495 Elo+
Party 1
Arachne
Arachne
jimmy98459
Arachne
Level 86
God Stats
32W - 21L
1,631 SR
Queue Stats
129W - 107L
1,565 Elo+
Party 3
Team Averages
Level 115
1,583 SR
1,522 Elo+

VS

Team Averages
Level 119
1,515 SR
1,511 Elo+
Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BigChungus603TTV
Ah Muzen Cab
Level 57
God Stats
10W - 11L
1,519 SR
Queue Stats
109W - 99L
1,458 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Crimson_Raider_
Tsukuyomi
Level 160
God Stats
1W - 2L
1,650 SR
Queue Stats
270W - 237L
1,522 Elo+
Party 2
Tyr
Tyr
ImMakinWafflezz
Tyr
Level 142
God Stats
0W - 2L
1,407 SR
Queue Stats
98W - 100L
1,517 Elo+
Party 2
Thoth
Thoth
ToxiccKohai
Thoth
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 113L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BaconGamer918
Cu Chulainn
19
8 / 1 / 8
13,745
550
26,001
20,871
24,883
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 6 / 13
11,841
474
18,353
14,771
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
SoulGreninja_PR
Heimdallr
20
8 / 4 / 3
13,626
545
20,618
18,181
10,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
THE_GHOST_1_pr
Xing Tian
18
2 / 0 / 13
12,865
515
9,140
31,797
32,638
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
jimmy98459
Arachne
20
7 / 2 / 8
14,067
563
13,467
26,067
15,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 5 / 4
9,233
369
10,058
21,543
29,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
BigChungus603TTV
Ah Muzen Cab
16
1 / 8 / 4
10,557
422
8,696
18,982
8,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Crimson_Raider_
Tsukuyomi
19
2 / 6 / 3
12,190
488
10,410
26,359
12,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 4 / 4
11,014
441
20,163
33,438
34,770
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
4 / 5 / 2
11,438
458
15,753
11,679
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
28
Kills
12
13
Deaths
28
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
5
4
1
W
Cu Chulainn
BaconGamer918
Cu Chulainn
8
1
8
12
L
Ah Muzen Cab
BigChungus603TTV
Ah Muzen Cab
1
8
4
0.38
L
Tsukuyomi
Crimson_Raider_
Tsukuyomi
2
6
3
0.58
L
2
4
4
1
W
3
6
13
1.58
W
Heimdallr
SoulGreninja_PR
Heimdallr
8
4
3
2.38
W
Xing Tian
THE_GHOST_1_pr
Xing Tian
2
0
13
8.5
L
4
5
2
1
W
Arachne
jimmy98459
Arachne
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,579
Damage
65,080
111,687
Taken
112,001
88,993
Mitigated
91,012
44,807
Healing
24,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,058
1,181
0
1,397
21,543
29,502
0
5,585
15,951
32,222
0
W
Cu Chulainn
BaconGamer918
Cu Chulainn
26,001
6,198
0
3,816
20,871
24,883
1,152
3,202
16,663
14,676
88,283
L
Ah Muzen Cab
BigChungus603TTV
Ah Muzen Cab
8,696
3,796
0
2,893
18,982
8,934
0
3,981
15,001
28
92,989
L
Tsukuyomi
Crimson_Raider_
Tsukuyomi
10,410
2,340
0
7,931
26,359
12,796
23
8,122
18,237
34
108,845
L
20,163
2,748
0
10,514
33,438
34,770
21
8,017
25,421
195
92,628
W
18,353
3,357
1,039
2,550
14,771
5,858
2,953
4,177
10,475
76,180
0
W
Heimdallr
SoulGreninja_PR
Heimdallr
20,618
8,216
0
3,763
18,181
10,476
2,864
5,773
11,992
0
131,247
W
Xing Tian
THE_GHOST_1_pr
Xing Tian
9,140
1,254
4,345
15,507
31,797
32,638
390
5,671
25,512
55,632
0
L
15,753
204
0
1,317
11,679
5,010
0
5,732
5,947
92,383
0
W
Arachne
jimmy98459
Arachne
13,467
8,848
0
13,787
26,067
15,138
1,742
5,994
19,889
0
141,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,144
Gold Earned
54,432
760
Minions Killed
659
0
Camps Cleared
0
2,428,146
Distance Traveled
2,511,704
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,233
369
42
2
0
479,733
6
W
Cu Chulainn
13,745
550
148
6
0
480,166
3
L
Ah Muzen Cab
10,557
422
149
6
0
540,895
0
L
Tsukuyomi
12,190
488
167
7
0
510,866
4
L
Tyr
11,014
441
145
6
0
512,086
1
W
Nu Wa
11,841
474
116
5
0
431,460
1
W
Heimdallr
13,626
545
207
8
0
444,277
0
W
Xing Tian
12,865
515
113
5
0
501,698
2
L
Thoth
11,438
458
156
6
0
468,124
3
W
Arachne
14,067
563
176
7
0
570,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role