Player Matchup

Neith
Neith
BatmanRo
Neith
Level 149
God Stats
308W - 402L
1,404 SR
Queue Stats
308W - 407L
1,363 Elo+
Solo
Aphrodite
Aphrodite
DeathMachine24
Aphrodite
Level 132
God Stats
1W - 0L
1,729 SR
Queue Stats
27W - 21L
1,555 Elo+
Party 1
Chaac
Chaac
kush_skittles420
Chaac
Level 3
God Stats
2W - 2L
1,374 SR
Queue Stats
3W - 3L
1,328 Elo+
Party 1
Team Averages
Level 95
1,502 SR
1,415 Elo+

VS

Team Averages
Level 65
1,521 SR
1,291 Elo+
Loki
Loki
AvatarMage
Loki
Level 48
God Stats
5W - 5L
1,457 SR
Queue Stats
75W - 115L
1,292 Elo+
Party 2
Yemoja
Yemoja
Cash_MAN7
Yemoja
Level 22
God Stats
2W - 1L
1,682 SR
Queue Stats
28W - 53L
1,239 Elo+
Party 2
Hera
Hera
Cb505
Hera
Level 126
God Stats
6W - 7L
1,424 SR
Queue Stats
534W - 792L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BatmanRo
Neith
14
0 / 3 / 6
8,922
686
8,785
11,171
4,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
DeathMachine24
Aphrodite
15
5 / 2 / 1
10,273
790
8,941
14,595
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 3 / 3
9,335
718
6,437
14,402
14,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
10,016
770
12,132
13,871
6,750
Yemoja
Cash_MAN7
Yemoja
15
2 / 3 / 3
10,001
769
4,923
10,874
13,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
Cb505
Hera
10
0 / 3 / 1
7,297
561
3,578
5,904
2,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
7
Kills
6
8
Deaths
7
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
1
3
5.5
W
Neith
BatmanRo
Neith
0
3
6
1
L
Yemoja
Cash_MAN7
Yemoja
2
3
3
1.17
L
Hera
Cb505
Hera
0
3
1
0.17
W
Aphrodite
DeathMachine24
Aphrodite
5
2
1
2.75
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,163
Damage
20,633
40,168
Taken
30,649
25,974
Mitigated
23,095
18,831
Healing
3,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,132
1,803
0
1,095
13,871
6,750
0
3,212
10,659
0
47,994
W
Neith
BatmanRo
Neith
8,785
4,159
0
2,939
11,171
4,376
2,859
2,481
8,690
0
45,985
L
Yemoja
Cash_MAN7
Yemoja
4,923
1,576
901
1,268
10,874
13,982
0
2,724
8,150
21,524
0
L
Hera
Cb505
Hera
3,578
913
0
0
5,904
2,363
0
3,080
2,824
20,680
0
W
Aphrodite
DeathMachine24
Aphrodite
8,941
730
3,698
9,599
14,595
6,866
361
3,043
11,552
34,011
0
W
6,437
1,257
0
2,595
14,402
14,732
243
3,015
11,387
0
31,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,530
Gold Earned
27,314
163
Minions Killed
129
0
Camps Cleared
0
676,754
Distance Traveled
561,502
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,016
770
69
5
0
264,891
0
W
Neith
8,922
686
56
4
0
188,560
3
L
Yemoja
10,001
769
28
2
0
145,718
0
L
Hera
7,297
561
32
2
0
150,893
3
W
Aphrodite
10,273
790
68
5
0
232,589
0
W
Chaac
9,335
718
39
3
0
255,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role