Player Matchup

Nox
Nox
Branexican
Nox
Level 89
God Stats
18W - 32L
1,324 SR
Queue Stats
146W - 227L
1,338 Elo+
Party 2
Freya
Freya
DeathReflux
Freya
Level 44
God Stats
4W - 4L
1,355 SR
Queue Stats
81W - 130L
1,360 Elo+
Party 2
Artio
Artio
Goubber
Artio
Level 81
God Stats
1W - 4L
1,401 SR
Queue Stats
44W - 58L
1,362 Elo+
Solo
Team Averages
Level 71
1,360 SR
1,353 Elo+

VS

Team Averages
Level 89
1,353 SR
1,450 Elo+
Loki
Loki
BurntOutRoses
Loki
Level 154
God Stats
4W - 3L
1,223 SR
Queue Stats
295W - 257L
1,444 Elo+
Party 1
Achilles
Achilles
JetBlue_illusion
Achilles
Level 26
God Stats
12W - 9L
1,436 SR
Queue Stats
37W - 25L
1,440 Elo+
Party 1
Neith
Neith
Thickotakutorixo
Neith
Level 87
God Stats
7W - 7L
1,400 SR
Queue Stats
76W - 59L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,574
657
2,292
4,764
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 0
5,994
599
724
2,363
994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Goubber
Artio
11
1 / 1 / 0
6,656
666
3,283
9,225
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,378
738
4,106
3,083
1,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 2
6,590
659
5,062
4,698
4,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 1 / 3
6,780
678
2,827
3,123
1,397
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
3
3
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
2
0
0
2
L
0
1
0
0
L
Artio
Goubber
Artio
1
1
0
1
W
1
1
2
2
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,299
Damage
11,995
16,352
Taken
10,904
9,329
Mitigated
7,247
5,572
Healing
1,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,292
381
0
1,071
4,764
1,601
0
15
4,586
23,481
0
W
4,106
866
0
0
3,083
1,392
0
1,581
1,502
0
37,013
L
724
249
0
968
2,363
994
0
16
2,312
11,312
1,621
L
Artio
Goubber
Artio
3,283
262
204
3,329
9,225
6,734
0
0
8,792
9,878
0
W
5,062
1,375
0
885
4,698
4,458
80
2,905
1,793
0
9,351
W
2,827
1,060
0
570
3,123
1,397
856
1,864
1,259
0
21,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,224
Gold Earned
20,748
86
Minions Killed
123
0
Camps Cleared
0
460,223
Distance Traveled
612,412
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,574
657
45
5
0
166,735
2
W
Loki
7,378
738
54
5
0
229,368
3
L
Freya
5,994
599
30
3
0
88,611
0
L
Artio
6,656
666
11
1
0
204,877
2
W
Achilles
6,590
659
16
2
0
201,655
0
W
Neith
6,780
678
53
5
0
181,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role