Player Matchup

Hercules
Hercules
ImmortalBlaze-90
Hercules
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,459 Elo+
Party 1
Atlas
Atlas
SoulGreninja_PR
Atlas
Level 149
God Stats
30W - 13L
1,655 SR
Queue Stats
279W - 267L
1,480 Elo+
Party 1
Thor
Thor
THE_GHOST_1_pr
Thor
Level 127
God Stats
5W - 3L
1,803 SR
Queue Stats
225W - 212L
1,471 Elo+
Party 1
Team Averages
Level 135
1,653 SR
1,470 Elo+

VS

Team Averages
Level 77
1,441 SR
1,277 Elo+
Scylla
Scylla
Archies SSG
Scylla
Level 45
God Stats
21W - 44L
1,298 SR
Queue Stats
38W - 84L
1,188 Elo+
Solo
Fenrir
Fenrir
busterwolf13
Fenrir
Level 65
God Stats
16W - 22L
1,478 SR
Queue Stats
371W - 488L
1,332 Elo+
Solo
Ishtar
Ishtar
x ViRus T xx
Ishtar
Level 121
God Stats
21W - 21L
1,546 SR
Queue Stats
101W - 144L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
7,455
746
3,206
5,116
3,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 0 / 6
7,821
782
6,513
11,905
10,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 0 / 5
8,186
819
5,605
7,272
3,224
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 1 / 0
6,572
657
7,615
3,234
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
11
0 / 3 / 0
6,325
633
5,045
9,163
7,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
8
0 / 6 / 0
5,819
582
3,101
9,393
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
1
0
0
W
3
0
6
6
W
2
0
6
5
W
5
0
5
7.5
L
Fenrir
0
3
0
0
L
Ishtar
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,324
Damage
15,761
24,293
Taken
21,790
17,320
Mitigated
12,824
7,800
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,615
228
0
444
3,234
1,267
0
1,172
2,062
28,761
0
W
3,206
1,184
0
735
5,116
3,679
195
1,752
3,364
0
14,980
W
6,513
2,562
1,943
4,434
11,905
10,417
111
3,345
8,560
24,706
0
W
5,605
1,469
0
688
7,272
3,224
126
2,575
4,697
0
25,771
L
Fenrir
5,045
958
270
1,929
9,163
7,813
0
2,799
6,364
0
15,422
L
Ishtar
3,101
1,230
73
1,123
9,393
3,744
60
2,608
6,785
0
14,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,462
Gold Earned
18,716
109
Minions Killed
91
0
Camps Cleared
0
523,247
Distance Traveled
493,196
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,572
657
49
5
0
171,204
0
W
Hercules
7,455
746
34
3
0
159,614
1
W
Atlas
7,821
782
26
3
0
179,285
1
W
Thor
8,186
819
49
5
0
184,348
2
L
Fenrir
6,325
633
23
2
0
186,700
0
L
Ishtar
5,819
582
19
2
0
135,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role