Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
KurumiLover1999
Raijin
Level 122
God Stats
0W - 1L
1,175 SR
Queue Stats
23W - 24L
1,454 Elo+
Party 1
The Morrigan
The Morrigan
ShadowBlizard
The Morrigan
Level 127
God Stats
2W - 2L
1,347 SR
Queue Stats
25W - 24L
1,473 Elo+
Party 1
Yemoja
Yemoja
goscinny_samuraj
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,421 Elo+
Solo
Neith
Neith
hbruno1945
Neith
Level 132
God Stats
0W - 1L
1,588 SR
Queue Stats
19W - 26L
1,378 Elo+
Party 1
Team Averages
Level 93
1,422 SR
1,445 Elo+

VS

Team Averages
Level 146
1,603 SR
1,510 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Hormaggeden
Heimdallr
Level 117
God Stats
1W - 0L
1,694 SR
Queue Stats
62W - 48L
1,585 Elo+
Party 2
Nike
Nike
Nofireaspect
Nike
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,535 Elo+
Party 2
Hel
Hel
PacnymuH
Hel
Level 160
God Stats
8W - 3L
1,522 SR
Queue Stats
366W - 391L
1,471 Elo+
Solo
Charybdis
Charybdis
lPYTH0N
Charybdis
Level 149
God Stats
1W - 0L
1,798 SR
Queue Stats
113W - 102L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
7 / 8 / 15
11,984
749
21,505
20,544
10,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 7 / 10
12,536
784
22,682
18,982
9,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Morrigan
ShadowBlizard
The Morrigan
18
3 / 7 / 15
10,720
670
10,087
13,947
6,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

2
0 / 3 / 0
4,314
270
0
2,461
833
Neith
20
10 / 3 / 12
12,968
811
19,836
15,540
8,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
4 / 9 / 8
11,158
697
9,456
24,114
31,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
Hormaggeden
Heimdallr
20
6 / 4 / 15
13,078
817
16,213
19,093
10,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 8 / 17
12,332
771
15,691
22,653
26,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 5 / 12
11,630
727
11,488
15,855
9,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
lPYTH0N
Charybdis
20
8 / 7 / 9
13,735
858
13,017
19,082
8,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
89
31
Kills
28
28
Deaths
33
52
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
7
8
15
1.81
W
Bacchus
 
Bacchus
4
9
8
0.89
W
Heimdallr
Hormaggeden
Heimdallr
6
4
15
3.38
L
11
7
10
2.29
W
6
8
17
1.81
W
4
5
12
2
L
The Morrigan
ShadowBlizard
The Morrigan
3
7
15
1.5
L
0
3
0
0
L
Neith
10
3
12
5.33
W
Charybdis
lPYTH0N
Charybdis
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,110
Damage
65,865
71,474
Taken
100,797
36,468
Mitigated
87,031
22,493
Healing
26,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
21,505
2,222
1,479
3,301
20,544
10,881
0
5,356
14,457
37,143
0
W
Bacchus
 
Bacchus
9,456
386
529
682
24,114
31,127
0
13,054
11,060
13,872
0
W
Heimdallr
Hormaggeden
Heimdallr
16,213
6,610
1,019
4,812
19,093
10,960
4,459
9,044
10,049
0
47,649
L
22,682
1,700
3,505
3,930
18,982
9,229
207
5,712
12,724
29,973
0
W
15,691
1,731
1,302
2,017
22,653
26,701
31
11,660
10,955
0
29,525
W
11,488
946
6,559
5,279
15,855
9,936
336
8,765
7,090
23,876
0
L
The Morrigan
ShadowBlizard
The Morrigan
10,087
1,082
2,358
1,332
13,947
6,677
836
4,554
8,728
17,025
3,328
L
0
0
0
0
2,461
833
0
0
2,461
0
0
L
Neith
19,836
3,161
960
5,628
15,540
8,848
560
4,193
10,851
0
49,250
W
Charybdis
lPYTH0N
Charybdis
13,017
6,643
2,079
2,455
19,082
8,307
2,939
10,356
8,726
0
46,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,522
Gold Earned
61,933
131
Minions Killed
189
0
Camps Cleared
0
1,086,527
Distance Traveled
1,305,315
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,984
749
34
2
0
255,314
0
W
Bacchus
11,158
697
6
0
0
238,457
0
W
Heimdallr
13,078
817
59
4
0
281,013
0
L
Raijin
12,536
784
21
1
0
239,272
0
W
Nike
12,332
771
23
1
0
274,718
1
W
Hel
11,630
727
27
2
0
257,412
1
L
The Morrigan
10,720
670
13
1
0
278,271
0
L
Yemoja
4,314
270
0
0
0
0
0
L
Neith
12,968
811
63
4
0
313,670
0
W
Charybdis
13,735
858
74
5
0
253,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role