Player Matchup

Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Rippin23
Kuzenbo
Level 16
God Stats
6W - 0L
1,923 SR
Queue Stats
6W - 0L
1,870 Elo+
Party 1
Fenrir
Fenrir
Wolfitch
Fenrir
Level 134
God Stats
8W - 1L
1,838 SR
Queue Stats
219W - 110L
1,810 Elo+
Party 1
Team Averages
Level 99
1,754 SR
1,727 Elo+

VS

Team Averages
Level 107
1,640 SR
1,413 Elo+
Ares
Ares
David_MA2728
Ares
Level 138
God Stats
10W - 14L
1,483 SR
Queue Stats
192W - 280L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
dafrost
Baron Samedi
Level 118
God Stats
2W - 1L
1,862 SR
Queue Stats
235W - 270L
1,436 Elo+
Solo
Danzaburou
Danzaburou
st-ILL_ROCKIN
Danzaburou
Level 65
God Stats
12W - 11L
1,576 SR
Queue Stats
18W - 21L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
3 / 1 / 6
8,266
751
10,927
11,222
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Rippin23
Kuzenbo
13
1 / 2 / 9
8,459
769
4,192
12,830
13,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Wolfitch
Fenrir
15
8 / 1 / 4
9,958
905
13,554
11,640
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,938
722
9,547
12,969
15,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
dafrost
Baron Samedi
13
2 / 3 / 2
8,027
730
9,684
11,790
6,813
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
st-ILL_ROCKIN
Danzaburou
11
1 / 6 / 2
7,465
679
5,645
11,226
4,749
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
4
4
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
1
6
6
L
1
3
3
0.83
W
Kuzenbo
Rippin23
Kuzenbo
1
2
9
2.75
W
Fenrir
Wolfitch
Fenrir
8
1
4
10
L
Baron Samedi
dafrost
Baron Samedi
2
3
2
1
L
Danzaburou
st-ILL_ROCKIN
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,673
Damage
24,876
35,692
Taken
35,985
28,022
Mitigated
26,869
14,196
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,927
3,465
0
6,494
11,222
5,451
0
6,175
5,047
39,471
0
L
9,547
676
0
2,542
12,969
15,307
88
4,867
8,102
23,206
0
W
Kuzenbo
Rippin23
Kuzenbo
4,192
1,763
1,975
3,232
12,830
13,849
45
6,561
6,269
11,495
0
W
Fenrir
Wolfitch
Fenrir
13,554
3,505
0
2,495
11,640
8,722
0
6,589
5,051
0
29,011
L
Baron Samedi
dafrost
Baron Samedi
9,684
1,800
1,182
4,103
11,790
6,813
52
5,667
6,123
30,085
0
L
Danzaburou
st-ILL_ROCKIN
Danzaburou
5,645
1,228
0
1,734
11,226
4,749
437
4,606
6,620
0
19,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,683
Gold Earned
23,430
109
Minions Killed
94
0
Camps Cleared
0
640,596
Distance Traveled
512,280
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,266
751
56
5
0
192,447
2
L
Ares
7,938
722
33
3
0
192,704
4
W
Kuzenbo
8,459
769
20
2
0
218,262
5
W
Fenrir
9,958
905
33
3
0
229,887
2
L
Baron Samedi
8,027
730
40
4
0
160,633
1
L
Danzaburou
7,465
679
21
2
0
158,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role