Player Matchup

Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
MegaSplat
Awilix
Level 16
God Stats
3W - 3L
1,392 SR
Queue Stats
20W - 19L
1,437 Elo+
Party 1
Xbalanque
Xbalanque
papateriyaki
Xbalanque
Level 87
God Stats
64W - 62L
1,556 SR
Queue Stats
290W - 339L
1,482 Elo+
Party 1
Team Averages
Level 63
1,490 SR
1,484 Elo+

VS

Team Averages
Level 75
1,614 SR
1,539 Elo+
Janus
Janus
 
Janus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Cookedbreads
Fenrir
Level 111
God Stats
7W - 7L
1,713 SR
Queue Stats
102W - 93L
1,602 Elo+
Party 2
Tyr
Tyr
Patroclez
Tyr
Level 154
God Stats
5W - 12L
1,370 SR
Queue Stats
903W - 812L
1,614 Elo+
Party 2
Rama
Rama
TeeRizzly
Rama
Level 3
God Stats
1W - 1L
1,692 SR
Queue Stats
34W - 18L
1,500 Elo+
Party 2
Ares
Ares
Tiiitaaan
Ares
Level 59
God Stats
1W - 1L
1,792 SR
Queue Stats
133W - 144L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
6 / 1 / 0
6,292
629
3,387
4,434
2,423
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
 
Sobek
8
1 / 1 / 10
5,880
588
3,197
7,711
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
 
Sun Wukong
10
1 / 0 / 0
5,483
548
4,019
7,033
4,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Awilix
MegaSplat
Awilix
8
0 / 1 / 3
5,059
506
5,142
7,395
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
papateriyaki
Xbalanque
10
5 / 1 / 3
6,314
631
7,317
5,445
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 2 / 1
6,251
625
5,011
5,754
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
8
0 / 3 / 0
4,938
494
1,893
7,437
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
6,104
610
5,430
10,089
5,196
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
6
0 / 4 / 2
4,460
446
2,416
6,013
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
8
0 / 3 / 2
4,853
485
3,081
7,112
4,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
3
4
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
0
6
W
Sobek
 
Sobek
1
1
10
6
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Janus
 
Janus
2
2
1
1.25
L
Fenrir
0
3
0
0
W
Awilix
MegaSplat
Awilix
0
1
3
1.5
L
1
1
1
1.5
L
Rama
0
4
2
0.25
L
Ares
0
3
2
0.33
W
Xbalanque
papateriyaki
Xbalanque
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,062
Damage
17,831
32,018
Taken
36,405
17,197
Mitigated
15,277
14,497
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,387
76
0
2,192
4,434
2,423
0
2,631
1,803
39,779
0
W
Sobek
 
Sobek
3,197
536
243
3,698
7,711
5,469
198
1,697
6,014
16,347
0
W
Sun Wukong
 
Sun Wukong
4,019
931
0
3,067
7,033
4,813
0
711
6,322
0
35,354
L
Janus
 
Janus
5,011
272
0
588
5,754
2,043
0
2,273
3,481
42,540
0
L
Fenrir
1,893
535
0
876
7,437
2,378
0
1,600
5,804
0
32,226
W
Awilix
MegaSplat
Awilix
5,142
2,250
0
2,205
7,395
2,658
0
1,736
5,659
0
27,779
L
5,430
977
0
4,459
10,089
5,196
0
281
9,295
0
43,951
L
Rama
2,416
1,695
0
1,120
6,013
1,606
0
668
5,345
0
14,680
L
Ares
3,081
111
277
1,487
7,112
4,054
0
1,762
5,350
9,679
0
W
Xbalanque
papateriyaki
Xbalanque
7,317
4,385
0
3,092
5,445
1,834
2,176
1,317
4,128
0
39,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
26,606
283
Minions Killed
269
0
Camps Cleared
0
976,782
Distance Traveled
948,477
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,292
629
81
8
0
175,244
5
W
Sobek
5,880
588
14
1
0
204,057
1
W
Sun Wukong
5,483
548
61
6
0
187,674
2
L
Janus
6,251
625
95
10
0
202,483
0
L
Fenrir
4,938
494
57
6
0
222,131
4
W
Awilix
5,059
506
53
5
0
223,432
1
L
Tyr
6,104
610
87
9
0
202,221
2
L
Rama
4,460
446
20
2
0
132,616
1
L
Ares
4,853
485
10
1
0
189,026
0
W
Xbalanque
6,314
631
74
7
0
186,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role