Player Matchup

He Bo
He Bo
Aerith417_
He Bo
Level 29
God Stats
1W - 5L
1,338 SR
Queue Stats
169W - 170L
1,565 Elo+
Solo
Merlin
Merlin
Bulwurk
Merlin
Level 22
God Stats
0W - 1L
1,418 SR
Queue Stats
34W - 38L
1,503 Elo+
Solo
Janus
Janus
Genesis3000
Janus
Level 26
God Stats
0W - 2L
1,298 SR
Queue Stats
32W - 56L
1,372 Elo+
Solo
The Morrigan
The Morrigan
SalvadorGigante
The Morrigan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 44L
1,446 Elo+
Solo
Guan Yu
Guan Yu
zgoetix
Guan Yu
Level 101
God Stats
0W - 2L
1,489 SR
Queue Stats
39W - 31L
1,568 Elo+
Solo
Team Averages
Level 39
1,409 SR
1,491 Elo+

VS

Team Averages
Level 23
1,421 SR
1,574 Elo+
Thanatos
Thanatos
Archangel2K1
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,511 Elo+
Solo
Artemis
Artemis
FataleFusion
Artemis
Level 31
God Stats
1W - 0L
1,314 SR
Queue Stats
25W - 27L
1,472 Elo+
Party 1
Terra
Terra
RavenThatRemains
Terra
Level 17
God Stats
1W - 0L
1,289 SR
Queue Stats
3W - 1L
1,716 Elo+
Party 1
Vulcan
Vulcan
SyCozFire
Vulcan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
shmeatman1
Zhong Kui
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
5 / 7 / 10
10,015
715
11,564
15,075
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Bulwurk
Merlin
20
8 / 4 / 8
11,269
805
20,906
14,081
6,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 10 / 5
9,444
675
9,101
13,806
4,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
SalvadorGigante
The Morrigan
12
1 / 13 / 5
7,971
569
4,654
14,386
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
zgoetix
Guan Yu
14
2 / 10 / 7
8,730
624
12,686
23,563
23,241
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Archangel2K1
Thanatos
20
20 / 3 / 19
12,924
923
24,546
17,446
8,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
FataleFusion
Artemis
19
9 / 4 / 19
11,473
820
17,470
16,223
7,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 27
11,321
809
6,266
14,945
17,571
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
SyCozFire
Vulcan
19
10 / 2 / 20
11,815
844
14,872
13,848
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
shmeatman1
Zhong Kui
17
2 / 8 / 27
10,420
744
13,436
22,640
14,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
156
18
Kills
44
44
Deaths
18
35
Assists
112
Player
Kills
Deaths
Assists
KDA
L
He Bo
5
7
10
1.43
W
Thanatos
Archangel2K1
Thanatos
20
3
19
9.83
L
Merlin
Bulwurk
Merlin
8
4
8
3
W
Artemis
FataleFusion
Artemis
9
4
19
4.63
L
2
10
5
0.45
W
3
1
27
16.5
L
The Morrigan
SalvadorGigante
The Morrigan
1
13
5
0.27
W
Vulcan
SyCozFire
Vulcan
10
2
20
10
W
Zhong Kui
shmeatman1
Zhong Kui
2
8
27
1.94
L
Guan Yu
zgoetix
Guan Yu
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,911
Damage
76,590
80,911
Taken
85,102
45,587
Mitigated
53,953
10,644
Healing
54,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
11,564
131
607
2,853
15,075
6,531
278
7,053
8,022
26,585
0
W
Thanatos
Archangel2K1
Thanatos
24,546
5,036
1,910
16,114
17,446
8,289
2,546
8,304
8,546
0
35,375
L
Merlin
Bulwurk
Merlin
20,906
159
31
2,561
14,081
6,560
258
5,011
9,070
47,062
0
W
Artemis
FataleFusion
Artemis
17,470
8,078
1,690
3,956
16,223
7,720
2,940
8,354
7,869
0
43,290
L
9,101
324
13
523
13,806
4,895
0
6,112
7,694
21,708
0
W
6,266
863
16,228
8,043
14,945
17,571
432
7,304
7,641
14,191
0
L
The Morrigan
SalvadorGigante
The Morrigan
4,654
496
0
420
14,386
4,360
37
5,824
8,284
7,208
242
W
Vulcan
SyCozFire
Vulcan
14,872
7,586
788
1,996
13,848
6,321
1,357
8,939
4,909
43,242
0
W
Zhong Kui
shmeatman1
Zhong Kui
13,436
1,503
948
3,307
22,640
14,052
869
13,082
9,558
21,714
0
L
Guan Yu
zgoetix
Guan Yu
12,686
560
1,162
2,474
23,563
23,241
93
10,574
12,989
0
15,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,429
Gold Earned
57,953
123
Minions Killed
161
0
Camps Cleared
0
1,035,940
Distance Traveled
1,323,263
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,015
715
36
3
0
229,292
0
W
Thanatos
12,924
923
17
1
0
303,770
0
L
Merlin
11,269
805
52
4
0
219,814
0
W
Artemis
11,473
820
43
3
0
209,122
0
L
Janus
9,444
675
28
2
0
159,357
0
W
Terra
11,321
809
15
1
0
293,290
0
L
The Morrigan
7,971
569
2
0
0
206,706
0
W
Vulcan
11,815
844
75
5
0
275,666
0
W
Zhong Kui
10,420
744
11
1
0
241,415
2
L
Guan Yu
8,730
624
5
0
0
220,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role