Player Matchup

Persephone
Persephone
Devil_Assassin_4
Persephone
Level 17
God Stats
2W - 6L
1,311 SR
Queue Stats
3W - 8L
1,210 Elo+
Party 1
Atlas
Atlas
Shar203k
Atlas
Level 14
God Stats
8W - 7L
1,190 SR
Queue Stats
28W - 42L
1,133 Elo+
Party 1
Tsukuyomi
Tsukuyomi
shandog23
Tsukuyomi
Level 42
God Stats
3W - 1L
1,300 SR
Queue Stats
28W - 45L
1,112 Elo+
Party 1
Team Averages
Level 24
1,267 SR
1,152 Elo+

VS

Team Averages
Level 88
1,299 SR
1,249 Elo+
Scylla
Scylla
Archies SSG
Scylla
Level 45
God Stats
21W - 44L
1,318 SR
Queue Stats
38W - 84L
1,201 Elo+
Solo
Cerberus
Cerberus
BobLoblaw720
Cerberus
Level 108
God Stats
5W - 13L
1,266 SR
Queue Stats
168W - 236L
1,269 Elo+
Party 2
Anhur
Anhur
Butter06
Anhur
Level 110
God Stats
5W - 10L
1,313 SR
Queue Stats
151W - 233L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Devil_Assassin_4
Persephone
16
1 / 2 / 5
11,413
671
12,378
10,217
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Shar203k
Atlas
18
4 / 1 / 8
12,878
758
9,479
11,686
13,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
shandog23
Tsukuyomi
18
9 / 2 / 5
12,708
748
20,193
16,167
7,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 4 / 2
10,528
619
10,179
11,805
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
BobLoblaw720
Cerberus
15
2 / 4 / 3
11,592
682
8,315
20,584
25,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Butter06
Anhur
14
1 / 6 / 3
9,967
586
5,262
14,933
6,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
5
5
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
4
2
0.75
L
Cerberus
BobLoblaw720
Cerberus
2
4
3
0.88
L
Anhur
Butter06
Anhur
1
6
3
0.42
W
Persephone
Devil_Assassin_4
Persephone
1
2
5
1.75
W
Atlas
Shar203k
Atlas
4
1
8
8
W
Tsukuyomi
shandog23
Tsukuyomi
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,050
Damage
23,756
38,070
Taken
47,322
24,380
Mitigated
36,637
10,988
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
10,179
634
0
1,140
11,805
4,798
60
4,891
6,914
44,501
0
L
Cerberus
BobLoblaw720
Cerberus
8,315
331
0
3,757
20,584
25,441
0
9,749
10,835
34,028
0
L
Anhur
Butter06
Anhur
5,262
1,575
0
2,553
14,933
6,398
0
7,238
7,695
0
30,302
W
Persephone
Devil_Assassin_4
Persephone
12,378
766
0
1,960
10,217
3,507
1,370
5,606
4,609
48,632
0
W
Atlas
Shar203k
Atlas
9,479
3,095
458
2,951
11,686
13,184
881
6,032
5,654
30,010
0
W
Tsukuyomi
shandog23
Tsukuyomi
20,193
4,521
0
5,619
16,167
7,689
829
8,142
8,025
0
60,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,999
Gold Earned
32,087
176
Minions Killed
176
0
Camps Cleared
0
915,901
Distance Traveled
853,190
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,528
619
68
4
0
286,305
0
L
Cerberus
11,592
682
62
4
0
303,328
1
L
Anhur
9,967
586
46
3
0
263,557
4
W
Persephone
11,413
671
80
5
0
272,684
0
W
Atlas
12,878
758
38
2
0
316,541
0
W
Tsukuyomi
12,708
748
58
3
0
326,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role