Player Matchup

Arachne
Arachne
ANJELLO360
Arachne
Level 89
God Stats
20W - 12L
1,563 SR
Queue Stats
314W - 255L
1,571 Elo+
Party 2
Anhur
Anhur
IrishBull
Anhur
Level 21
God Stats
11W - 12L
1,494 SR
Queue Stats
25W - 27L
1,346 Elo+
Party 2
Hera
Hera
SnorlaxFarted
Hera
Level 146
God Stats
7W - 5L
1,682 SR
Queue Stats
50W - 42L
1,599 Elo+
Party 2
Atlas
Atlas
VenusaurFarted
Atlas
Level 149
God Stats
18W - 18L
1,606 SR
Queue Stats
364W - 306L
1,555 Elo+
Party 2
Ymir
Ymir
WholeLottaPP
Ymir
Level 129
God Stats
2W - 3L
1,416 SR
Queue Stats
329W - 292L
1,555 Elo+
Party 2
Team Averages
Level 107
1,552 SR
1,525 Elo+

VS

Team Averages
Level 34
1,541 SR
1,385 Elo+
Pele
Pele
Kwuantavious
Pele
Level 52
God Stats
6W - 4L
1,524 SR
Queue Stats
57W - 74L
1,308 Elo+
Party 1
Sol
Sol
Medic3223
Sol
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,323 Elo+
Party 1
Guan Yu
Guan Yu
OogaBooga305
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,655 Elo+
Party 1
Chiron
Chiron
PrimalK
Chiron
Level 17
God Stats
1W - 1L
1,683 SR
Queue Stats
11W - 20L
1,297 Elo+
Party 1
Cerberus
Cerberus
brionsz
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ANJELLO360
Arachne
10
4 / 0 / 3
6,082
608
3,348
8,286
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
IrishBull
Anhur
10
6 / 1 / 3
6,070
607
9,228
6,517
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 2
5,991
599
1,702
2,209
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
2 / 0 / 6
5,767
577
3,255
6,109
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 3
6,736
674
3,798
5,919
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,533
553
2,339
7,601
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 0 / 0
5,481
548
1,697
3,991
1,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
OogaBooga305
Guan Yu
10
1 / 4 / 0
5,465
547
3,077
8,010
5,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
PrimalK
Chiron
7
0 / 4 / 0
4,411
441
4,325
7,480
1,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
brionsz
Cerberus
7
0 / 5 / 0
4,498
450
1,737
8,614
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
14
Kills
2
2
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
ANJELLO360
Arachne
4
0
3
5.5
W
Anhur
IrishBull
Anhur
6
1
3
7.5
L
1
2
0
0.5
L
0
0
0
0
L
Guan Yu
OogaBooga305
Guan Yu
1
4
0
0.25
L
Chiron
PrimalK
Chiron
0
4
0
0
W
1
0
2
2
W
2
0
6
5
W
1
1
3
2.5
L
Cerberus
brionsz
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,331
Damage
13,175
29,040
Taken
35,696
11,922
Mitigated
16,549
10,596
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ANJELLO360
Arachne
3,348
2,211
0
3,039
8,286
2,777
0
391
7,821
0
37,979
W
Anhur
IrishBull
Anhur
9,228
4,988
0
1,970
6,517
2,107
146
945
5,572
0
35,302
L
2,339
347
0
3,600
7,601
2,483
0
1,352
6,219
0
35,949
L
1,697
912
0
2,104
3,991
1,583
0
1,163
2,828
33,780
4,543
L
Guan Yu
OogaBooga305
Guan Yu
3,077
451
51
1,597
8,010
5,775
0
2,733
5,039
0
32,027
L
Chiron
PrimalK
Chiron
4,325
1,591
262
1,942
7,480
1,828
322
1,590
5,890
0
21,599
W
1,702
476
0
1,000
2,209
887
80
1,447
762
41,789
0
W
3,255
1,271
0
2,876
6,109
3,545
0
493
5,616
13,935
3,427
W
3,798
1,161
0
1,711
5,919
2,606
0
0
5,671
41,208
0
L
Cerberus
brionsz
Cerberus
1,737
138
0
1,308
8,614
4,880
229
1,379
7,235
11,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,646
Gold Earned
25,388
313
Minions Killed
283
0
Camps Cleared
0
1,059,067
Distance Traveled
994,060
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,082
608
70
7
0
244,663
5
W
Anhur
6,070
607
47
5
0
177,897
0
L
Pele
5,533
553
74
7
0
229,498
1
L
Sol
5,481
548
85
9
0
218,453
3
L
Guan Yu
5,465
547
61
6
0
194,741
3
L
Chiron
4,411
441
40
4
0
175,759
1
W
Hera
5,991
599
72
7
0
220,251
3
W
Atlas
5,767
577
31
3
0
219,877
2
W
Ymir
6,736
674
93
9
0
196,379
3
L
Cerberus
4,498
450
23
2
0
175,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role