Player Matchup

Danzaburou
Danzaburou
Kit__Valentine
Danzaburou
Level 146
God Stats
120W - 82L
1,570 SR
Queue Stats
665W - 711L
1,393 Elo+
Party 3
Fafnir
Fafnir
NeoSolid91
Fafnir
Level 126
God Stats
21W - 18L
1,508 SR
Queue Stats
199W - 244L
1,254 Elo+
Party 3
Serqet
Serqet
P0KEAL0T0FSM0KE
Serqet
Level 122
God Stats
1W - 0L
1,683 SR
Queue Stats
20W - 18L
1,443 Elo+
Party 2
King Arthur
King Arthur
TheRealThomax
King Arthur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,423 Elo+
Solo
Sol
Sol
Tommy7320
Sol
Level 149
God Stats
1W - 0L
1,329 SR
Queue Stats
38W - 31L
1,489 Elo+
Party 2
Team Averages
Level 134
1,518 SR
1,401 Elo+

VS

Team Averages
Level 89
1,506 SR
1,262 Elo+
Freya
Freya
SimplyIsa_
Freya
Level 59
God Stats
7W - 4L
1,531 SR
Queue Stats
188W - 198L
1,382 Elo+
Solo
Jing Wei
Jing Wei
SpartanMist1991
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 405L
1,378 Elo+
Solo
Terra
Terra
cod_king212121
Terra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 101L
1,337 Elo+
Solo
Chaac
Chaac
filer102
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,030 Elo+
Party 1
Pele
Pele
imspringin
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kit__Valentine
Danzaburou
14
8 / 0 / 1
9,528
681
11,679
9,314
3,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
NeoSolid91
Fafnir
11
1 / 1 / 9
7,138
510
5,089
9,085
10,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 1 / 3
7,075
505
4,934
10,086
4,015
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
TheRealThomax
King Arthur
14
3 / 1 / 0
8,689
621
8,954
9,949
10,370
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 2 / 2
6,769
484
9,042
7,846
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
1 / 4 / 2
6,113
437
8,428
12,176
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
10
1 / 7 / 1
5,680
406
3,687
12,988
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 2 / 0
6,323
452
1,755
13,574
8,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
filer102
Chaac
12
1 / 1 / 0
6,562
469
5,430
10,458
7,042
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 3
6,373
455
5,064
13,274
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
5
5
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Kit__Valentine
Danzaburou
8
0
1
8.5
W
Fafnir
NeoSolid91
Fafnir
1
1
9
5.5
W
3
1
3
4.5
L
Freya
1
4
2
0.5
L
Jing Wei
1
7
1
0.21
W
King Arthur
TheRealThomax
King Arthur
3
1
0
3
W
0
2
2
0.5
L
1
2
0
0.5
L
Chaac
filer102
Chaac
1
1
0
1
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,698
Damage
24,364
46,280
Taken
62,470
31,386
Mitigated
29,982
11,478
Healing
17,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Kit__Valentine
Danzaburou
11,679
5,760
406
2,688
9,314
3,512
2,966
1,091
7,528
0
75,631
W
Fafnir
NeoSolid91
Fafnir
5,089
2,054
346
3,922
9,085
10,296
0
3,026
5,825
20,257
3,971
W
4,934
399
0
1,513
10,086
4,015
0
1,350
8,542
0
27,105
L
Freya
8,428
2,546
0
4,325
12,176
5,129
828
4,232
7,696
31,059
0
L
Jing Wei
3,687
2,339
0
2,003
12,988
4,339
134
2,687
10,301
0
21,525
W
King Arthur
TheRealThomax
King Arthur
8,954
1,278
0
880
9,949
10,370
0
161
9,757
0
65,742
W
9,042
3,027
0
1,723
7,846
3,193
501
3,702
3,798
40,355
4,221
L
1,755
501
436
4,827
13,574
8,678
448
3,474
10,100
23,330
0
L
Chaac
filer102
Chaac
5,430
953
0
3,437
10,458
7,042
0
0
10,458
0
44,642
L
5,064
1,099
0
2,425
13,274
4,794
0
2,656
10,312
0
47,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,199
Gold Earned
31,051
390
Minions Killed
275
0
Camps Cleared
0
1,313,615
Distance Traveled
1,363,081
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,528
681
126
9
0
265,526
2
W
Fafnir
7,138
510
31
2
0
266,104
1
W
Serqet
7,075
505
36
3
0
275,015
4
L
Freya
6,113
437
56
4
0
270,558
1
L
Jing Wei
5,680
406
37
3
0
252,989
0
W
King Arthur
8,689
621
112
8
0
256,492
1
W
Sol
6,769
484
85
6
0
250,478
3
L
Terra
6,323
452
44
3
0
266,306
1
L
Chaac
6,562
469
67
5
0
270,177
0
L
Pele
6,373
455
71
5
0
303,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role