Player Matchup

Freya
Freya
KushLifeMOB
Freya
Level 89
God Stats
24W - 28L
1,513 SR
Queue Stats
323W - 320L
1,478 Elo+
Solo
Thanatos
Thanatos
LISANDRO_CTBA
Thanatos
Level 160
God Stats
4W - 7L
1,491 SR
Queue Stats
109W - 134L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Lavender2021331
Nu Wa
Level 5
God Stats
8W - 12L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MrBaggens
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Phonedsnail8577
Pele
Level 96
God Stats
0W - 1L
1,514 SR
Queue Stats
2W - 5L
1,346 Elo+
Solo
Team Averages
Level 70
1,504 SR
1,441 Elo+

VS

Team Averages
Level 96
1,436 SR
1,486 Elo+
Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
HIGHGRADEWEEB
Guan Yu
Level 109
God Stats
2W - 4L
1,408 SR
Queue Stats
287W - 304L
1,425 Elo+
Solo
Vulcan
Vulcan
LorDomDaG
Vulcan
Level 43
God Stats
16W - 10L
1,526 SR
Queue Stats
43W - 30L
1,521 Elo+
Party 1
Neith
Neith
iGoL0C0
Neith
Level 78
God Stats
2W - 1L
1,248 SR
Queue Stats
27W - 30L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
4,285
857
750
3,131
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
LISANDRO_CTBA
Thanatos
9
1 / 2 / 0
4,505
901
3,392
3,621
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
4,281
856
3,596
3,126
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
MrBaggens
Kukulkan
6
0 / 0 / 0
3,768
754
0
0
0
9
0 / 2 / 0
4,112
822
1,511
5,035
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 0 / 3
4,464
893
3,608
4,605
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
 
Kali
9
0 / 0 / 1
4,347
869
1,092
2,582
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
10
1 / 1 / 3
4,537
907
846
4,324
1,951
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vulcan
LorDomDaG
Vulcan
10
1 / 0 / 0
4,691
938
3,721
381
162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
iGoL0C0
Neith
10
2 / 0 / 2
4,808
962
3,179
2,422
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
5
5
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
3
2.5
W
Kali
 
Kali
0
0
1
0.5
W
Guan Yu
1
1
3
2.5
L
0
0
0
0
L
Thanatos
LISANDRO_CTBA
Thanatos
1
2
0
0.5
L
0
1
1
0.5
W
Vulcan
LorDomDaG
Vulcan
1
0
0
1
L
Kukulkan
MrBaggens
Kukulkan
0
0
0
0
L
0
2
0
0
W
Neith
iGoL0C0
Neith
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,249
Damage
12,446
14,913
Taken
14,314
5,272
Mitigated
6,513
4,269
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,608
66
0
352
4,605
2,362
226
1,393
3,212
6,252
0
W
Kali
 
Kali
1,092
399
0
765
2,582
980
219
757
1,731
0
9,146
W
Guan Yu
846
178
988
1,637
4,324
1,951
0
1,123
3,201
0
6,558
L
750
254
0
803
3,131
1,092
0
1,613
1,436
8,718
0
L
Thanatos
LISANDRO_CTBA
Thanatos
3,392
337
0
1,831
3,621
1,490
0
1,296
2,117
0
7,826
L
3,596
1,302
0
230
3,126
879
0
1,247
1,659
12,702
0
W
Vulcan
LorDomDaG
Vulcan
3,721
2,301
0
0
381
162
194
129
252
14,497
0
L
Kukulkan
MrBaggens
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
1,511
294
0
1,405
5,035
1,811
0
2,391
2,372
0
6,373
W
Neith
iGoL0C0
Neith
3,179
397
0
599
2,422
1,058
627
772
1,572
0
23,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,951
Gold Earned
22,847
68
Minions Killed
125
0
Camps Cleared
0
419,829
Distance Traveled
555,338
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,464
893
16
3
0
116,741
0
W
Kali
4,347
869
17
3
0
103,381
1
W
Guan Yu
4,537
907
15
3
0
121,991
1
L
Freya
4,285
857
23
5
0
109,938
2
L
Thanatos
4,505
901
11
2
0
82,567
2
L
Nu Wa
4,281
856
17
3
0
93,411
2
W
Vulcan
4,691
938
32
6
0
111,981
1
L
Kukulkan
3,768
754
0
0
0
0
0
L
Pele
4,112
822
17
3
0
133,913
1
W
Neith
4,808
962
45
9
0
101,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role