Player Matchup

Zeus
Zeus
 
Zeus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Ch3rryteddy
Set
Level 67
God Stats
1W - 1L
1,543 SR
Queue Stats
172W - 168L
1,478 Elo+
Party 1
Cabrakan
Cabrakan
IsThatKORN
Cabrakan
Level 24
God Stats
2W - 1L
1,863 SR
Queue Stats
35W - 42L
1,364 Elo+
Party 1
Ra
Ra
Tw1stInFate
Ra
Level 129
God Stats
1W - 2L
1,261 SR
Queue Stats
97W - 115L
1,419 Elo+
Solo
Hachiman
Hachiman
sparsecloud
Hachiman
Level 17
God Stats
1W - 2L
1,705 SR
Queue Stats
16W - 18L
1,427 Elo+
Party 1
Team Averages
Level 63
1,575 SR
1,438 Elo+

VS

Team Averages
Level 57
1,490 SR
1,397 Elo+
Achilles
Achilles
Atleast10babies
Achilles
Level 68
God Stats
4W - 5L
1,235 SR
Queue Stats
80W - 112L
1,363 Elo+
Party 2
Sol
Sol
Coal2Crazy
Sol
Level 59
God Stats
49W - 38L
1,554 SR
Queue Stats
76W - 81L
1,410 Elo+
Party 2
Pele
Pele
Rgraven24
Pele
Level 49
God Stats
41W - 22L
1,628 SR
Queue Stats
58W - 55L
1,428 Elo+
Party 2
Mulan
Mulan
RioSleyer15
Mulan
Level 65
God Stats
2W - 0L
1,747 SR
Queue Stats
28W - 27L
1,420 Elo+
Solo
Chernobog
Chernobog
ThanosTable
Chernobog
Level 46
God Stats
21W - 30L
1,283 SR
Queue Stats
51W - 68L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 2 / 1
7,075
544
8,411
4,831
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 5 / 3
6,922
532
4,719
11,249
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
IsThatKORN
Cabrakan
9
1 / 5 / 0
5,587
430
5,019
13,607
7,370
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 2
7,077
544
4,916
8,424
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
sparsecloud
Hachiman
8
0 / 7 / 1
5,030
387
4,150
11,115
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 2 / 2
6,925
533
2,003
10,736
7,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 2 / 2
7,951
612
4,977
5,961
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
13
7 / 3 / 3
8,116
624
7,954
9,733
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 9
6,954
535
6,523
9,642
8,086
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
ThanosTable
Chernobog
13
9 / 0 / 6
8,421
648
11,781
6,966
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
22
23
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
2
1
1.75
W
Achilles
1
2
2
1
L
3
5
3
0.9
W
4
2
2
2.5
L
Cabrakan
IsThatKORN
Cabrakan
1
5
0
0.2
W
Pele
7
3
3
2.83
W
1
1
9
5.5
W
Chernobog
ThanosTable
Chernobog
9
0
6
12
L
1
4
2
0.5
L
Hachiman
sparsecloud
Hachiman
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,215
Damage
33,238
49,226
Taken
43,038
19,787
Mitigated
24,176
9,841
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,411
902
122
1,026
4,831
1,311
0
0
4,831
42,404
0
W
Achilles
2,003
226
0
3,632
10,736
7,153
0
6,939
3,797
0
24,591
L
4,719
2,406
258
1,109
11,249
4,856
110
1,341
9,908
0
32,610
W
4,977
1,585
0
2,217
5,961
2,054
5,088
1,701
4,260
53,106
0
L
Cabrakan
IsThatKORN
Cabrakan
5,019
990
0
3,977
13,607
7,370
0
297
13,310
34,002
790
W
Pele
7,954
1,604
0
1,494
9,733
3,789
756
2,964
6,769
0
49,706
W
6,523
1,075
90
1,967
9,642
8,086
74
3,361
6,281
0
28,629
W
Chernobog
ThanosTable
Chernobog
11,781
7,234
0
3,194
6,966
3,094
476
3,115
3,851
0
50,385
L
4,916
577
568
1,628
8,424
2,999
0
2,887
5,537
53,085
0
L
Hachiman
sparsecloud
Hachiman
4,150
2,964
0
1,153
11,115
3,251
0
452
10,663
0
17,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
38,367
314
Minions Killed
350
0
Camps Cleared
0
1,139,404
Distance Traveled
1,243,533
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,075
544
74
6
0
211,360
4
W
Achilles
6,925
533
45
3
0
240,860
0
L
Set
6,922
532
59
5
0
263,656
3
W
Sol
7,951
612
95
7
0
236,138
0
L
Cabrakan
5,587
430
50
4
0
211,109
0
W
Pele
8,116
624
90
7
0
251,611
1
W
Mulan
6,954
535
42
3
0
250,543
1
W
Chernobog
8,421
648
78
6
0
264,381
1
L
Ra
7,077
544
107
8
0
236,249
4
L
Hachiman
5,030
387
24
2
0
217,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role