Player Matchup

Nu Wa
Nu Wa
Big Daddy Jeff0
Nu Wa
Level 127
God Stats
14W - 17L
1,580 SR
Queue Stats
249W - 274L
1,436 Elo+
Solo
Thanatos
Thanatos
OGamer85
Thanatos
Level 121
God Stats
52W - 65L
1,426 SR
Queue Stats
338W - 366L
1,389 Elo+
Party 3
Chaac
Chaac
OrlandoBarth8
Chaac
Level 69
God Stats
2W - 2L
1,232 SR
Queue Stats
13W - 12L
1,385 Elo+
Solo
Ishtar
Ishtar
barronjorn
Ishtar
Level 81
God Stats
41W - 36L
1,436 SR
Queue Stats
285W - 329L
1,336 Elo+
Party 3
Jormungandr
Jormungandr
benjaminepic
Jormungandr
Level 129
God Stats
2W - 1L
1,543 SR
Queue Stats
27W - 28L
1,417 Elo+
Solo
Team Averages
Level 105
1,443 SR
1,393 Elo+

VS

Team Averages
Level 74
1,505 SR
1,460 Elo+
Da Ji
Da Ji
DiablosDaughter
Da Ji
Level 76
God Stats
25W - 35L
1,407 SR
Queue Stats
105W - 117L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
GalaxyBoy127133
Cthulhu
Level 100
God Stats
3W - 2L
1,629 SR
Queue Stats
156W - 155L
1,410 Elo+
Solo
Medusa
Medusa
INNUENDRIZZL3
Medusa
Level 109
God Stats
37W - 40L
1,496 SR
Queue Stats
284W - 334L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
ScatmanJimmy
Sun Wukong
Level 56
God Stats
3W - 4L
1,649 SR
Queue Stats
10W - 11L
1,638 Elo+
Party 2
Zeus
Zeus
devontatertots
Zeus
Level 28
God Stats
2W - 7L
1,344 SR
Queue Stats
74W - 82L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 6
10,943
547
10,180
10,571
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
OGamer85
Thanatos
18
9 / 2 / 2
10,927
546
12,295
17,650
9,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 0 / 1
9,964
498
9,121
7,090
9,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
barronjorn
Ishtar
15
2 / 3 / 3
9,482
474
10,451
15,523
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
benjaminepic
Jormungandr
16
3 / 0 / 6
10,148
507
10,617
20,495
20,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,066
453
6,629
17,840
6,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 1
7,541
377
6,435
12,300
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 4 / 2
9,075
454
10,252
14,158
5,201
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
ScatmanJimmy
Sun Wukong
17
1 / 1 / 0
10,087
504
5,566
17,152
13,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 5 / 1
9,460
473
9,358
12,191
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
8
8
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
1
4
2
0.5
L
1
3
1
0.5
L
3
4
2
1
W
Thanatos
OGamer85
Thanatos
9
2
2
5
W
0
0
1
0.5
L
Sun Wukong
ScatmanJimmy
Sun Wukong
1
1
0
1
W
Ishtar
barronjorn
Ishtar
2
3
3
1.17
W
Jormungandr
benjaminepic
Jormungandr
3
0
6
6
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,664
Damage
38,240
71,329
Taken
73,641
50,189
Mitigated
35,172
39,683
Healing
22,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,180
3,624
0
2,955
10,571
4,415
2,675
3,215
7,356
96,700
0
L
6,629
1,607
0
5,502
17,840
6,684
0
5,044
12,796
0
64,879
L
6,435
1,764
0
2,740
12,300
6,168
0
3,235
9,065
18,873
1,359
L
10,252
5,665
0
5,141
14,158
5,201
1,536
4,061
10,097
0
62,611
W
Thanatos
OGamer85
Thanatos
12,295
2,800
0
18,675
17,650
9,194
663
3,278
14,172
0
79,660
W
9,121
1,567
0
3,210
7,090
9,294
462
0
7,090
2,451
74,381
L
Sun Wukong
ScatmanJimmy
Sun Wukong
5,566
1,344
0
8,483
17,152
13,732
0
1,863
15,289
0
68,277
W
Ishtar
barronjorn
Ishtar
10,451
5,682
0
8,353
15,523
6,999
258
3,937
11,586
0
75,099
W
Jormungandr
benjaminepic
Jormungandr
10,617
3,438
234
6,256
20,495
20,287
95
4,971
15,524
66,529
0
L
9,358
2,096
0
458
12,191
3,387
870
7,018
5,173
77,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,464
Gold Earned
45,229
583
Minions Killed
511
0
Camps Cleared
0
1,740,334
Distance Traveled
1,635,523
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,943
547
156
8
0
313,731
3
L
Da Ji
9,066
453
107
5
0
345,311
2
L
Cthulhu
7,541
377
24
1
0
243,747
5
L
Medusa
9,075
454
97
5
0
336,254
2
W
Thanatos
10,927
546
108
5
0
419,725
7
W
Chaac
9,964
498
127
6
0
327,085
4
L
Sun Wukong
10,087
504
153
8
0
384,180
4
W
Ishtar
9,482
474
109
5
0
315,018
2
W
Jormungandr
10,148
507
83
4
0
364,775
2
L
Zeus
9,460
473
130
7
0
326,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role