Player Matchup

King Arthur
King Arthur
BluE_MaGiK_21
King Arthur
Level 104
God Stats
8W - 22L
1,266 SR
Queue Stats
671W - 695L
1,394 Elo+
Party 2
Sylvanus
Sylvanus
CleanWorm485275
Sylvanus
Level 86
God Stats
0W - 1L
1,202 SR
Queue Stats
72W - 78L
1,449 Elo+
Solo
Neith
Neith
MonarchVendetta
Neith
Level 18
God Stats
0W - 2L
1,324 SR
Queue Stats
19W - 26L
1,442 Elo+
Party 2
Loki
Loki
VoyagerSloth
Loki
Level 157
God Stats
4W - 2L
1,499 SR
Queue Stats
281W - 283L
1,381 Elo+
Party 2
Ra
Ra
xll3ryan
Ra
Level 59
God Stats
6W - 2L
1,629 SR
Queue Stats
110W - 94L
1,513 Elo+
Solo
Team Averages
Level 85
1,384 SR
1,436 Elo+

VS

Team Averages
Level 77
1,535 SR
1,432 Elo+
Xing Tian
Xing Tian
El_GusBus
Xing Tian
Level 68
God Stats
17W - 14L
1,605 SR
Queue Stats
269W - 296L
1,466 Elo+
Party 1
Neith
Neith
Rawr__r
Neith
Level 41
God Stats
36W - 25L
1,498 SR
Queue Stats
101W - 110L
1,408 Elo+
Party 1
Anubis
Anubis
SebasTiccy
Anubis
Level 147
God Stats
47W - 34L
1,484 SR
Queue Stats
121W - 102L
1,431 Elo+
Solo
Mulan
Mulan
The_freakyone
Mulan
Level 82
God Stats
48W - 32L
1,589 SR
Queue Stats
291W - 359L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
master8030
Kukulkan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BluE_MaGiK_21
King Arthur
14
0 / 5 / 4
8,273
517
6,231
13,836
9,131
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
9
0 / 4 / 0
6,434
402
5,794
17,213
10,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 2 / 0
6,525
408
4,803
8,376
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 1
8,225
514
6,165
15,194
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 2 / 0
8,421
526
6,500
8,941
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
El_GusBus
Xing Tian
14
3 / 0 / 6
9,021
564
7,428
11,858
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Rawr__r
Neith
14
4 / 0 / 4
8,338
521
10,877
8,713
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
SebasTiccy
Anubis
15
3 / 3 / 2
9,565
598
6,236
12,964
6,722
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 3
8,962
560
5,281
9,453
4,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
master8030
Kukulkan
14
2 / 0 / 2
8,682
543
8,748
6,451
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
15
15
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BluE_MaGiK_21
King Arthur
0
5
4
0.4
L
Sylvanus
0
4
0
0
W
Xing Tian
El_GusBus
Xing Tian
3
0
6
6
L
0
2
0
0
W
Neith
Rawr__r
Neith
4
0
4
6
W
Anubis
SebasTiccy
Anubis
3
3
2
1.33
W
3
1
3
4.5
L
3
2
1
1.75
W
Kukulkan
master8030
Kukulkan
2
0
2
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,493
Damage
38,570
63,560
Taken
49,439
33,763
Mitigated
29,812
17,450
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BluE_MaGiK_21
King Arthur
6,231
1,210
0
750
13,836
9,131
0
5,411
8,425
0
58,845
L
Sylvanus
5,794
1,913
1,040
5,449
17,213
10,619
130
7,067
10,146
23,322
0
W
Xing Tian
El_GusBus
Xing Tian
7,428
1,520
0
2,682
11,858
10,957
543
4,046
7,812
32,219
9,073
L
4,803
1,865
0
1,811
8,376
3,634
1,076
1,434
6,942
0
46,875
W
Neith
Rawr__r
Neith
10,877
6,437
0
2,703
8,713
4,466
1,368
3,191
5,522
0
55,436
W
Anubis
SebasTiccy
Anubis
6,236
621
80
6,414
12,964
6,722
2,996
1,401
11,563
79,202
0
W
5,281
624
0
4,287
9,453
4,600
662
51
9,402
0
54,869
L
6,165
1,407
0
5,402
15,194
6,213
0
3,293
11,901
0
59,738
W
Kukulkan
master8030
Kukulkan
8,748
2,339
0
1,702
6,451
3,067
1,106
3,605
2,846
66,547
0
L
6,500
549
126
2,872
8,941
4,166
0
4,197
4,744
74,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,878
Gold Earned
44,568
473
Minions Killed
495
0
Camps Cleared
0
1,413,430
Distance Traveled
1,453,462
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,273
517
115
7
0
278,699
2
L
Sylvanus
6,434
402
40
3
0
246,659
3
W
Xing Tian
9,021
564
50
3
0
314,916
1
L
Neith
6,525
408
77
5
0
265,704
2
W
Neith
8,338
521
84
5
0
269,061
3
W
Anubis
9,565
598
132
8
0
245,088
1
W
Mulan
8,962
560
107
7
0
332,613
0
L
Loki
8,225
514
105
7
0
296,426
4
W
Kukulkan
8,682
543
122
8
0
291,784
5
L
Ra
8,421
526
136
9
0
325,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role