Player Matchup

Vamana
Vamana
EllyssiaRein
Vamana
Level 106
God Stats
6W - 6L
1,696 SR
Queue Stats
50W - 35L
1,583 Elo+
Party 1
Ah Puch
Ah Puch
Midwolf98
Ah Puch
Level 141
God Stats
4W - 5L
1,489 SR
Queue Stats
321W - 327L
1,536 Elo+
Solo
Hercules
Hercules
NMEstewy
Hercules
Level 107
God Stats
3W - 5L
1,498 SR
Queue Stats
100W - 79L
1,552 Elo+
Party 1
Bacchus
Bacchus
Stonegh0st
Bacchus
Level 154
God Stats
12W - 26L
1,411 SR
Queue Stats
598W - 624L
1,539 Elo+
Solo
Sol
Sol
mufasasah
Sol
Level 122
God Stats
1W - 2L
1,667 SR
Queue Stats
126W - 106L
1,537 Elo+
Party 1
Team Averages
Level 126
1,552 SR
1,549 Elo+

VS

Team Averages
Level 118
1,598 SR
1,528 Elo+
Pele
Pele
 
Pele
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
GiovaMarin
Maui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 53L
1,538 Elo+
Party 3
Set
Set
LeonardPvp
Set
Level 134
God Stats
10W - 0L
1,786 SR
Queue Stats
31W - 14L
1,599 Elo+
Party 3
Ao Kuang
Ao Kuang
SPazM5
Ao Kuang
Level 124
God Stats
5W - 0L
1,705 SR
Queue Stats
150W - 141L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 3 / 1
6,656
444
7,231
16,814
11,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Midwolf98
Ah Puch
12
0 / 4 / 1
7,021
468
7,258
12,515
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
NMEstewy
Hercules
12
1 / 4 / 0
7,346
490
7,603
13,824
11,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Stonegh0st
Bacchus
11
1 / 1 / 0
7,389
493
5,304
12,659
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 3 / 0
6,945
463
4,881
11,519
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 2 / 7
8,603
574
10,414
14,418
6,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
 
Neith
14
4 / 0 / 4
8,335
556
12,391
6,022
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 0 / 8
7,165
478
2,418
9,371
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 0 / 2
8,463
564
13,416
9,346
5,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
SPazM5
Ao Kuang
13
4 / 0 / 2
8,008
534
7,179
12,124
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
15
15
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
2
7
2.75
W
Neith
 
Neith
4
0
4
6
L
Vamana
0
3
1
0.17
W
0
0
8
4
W
5
0
2
6
L
Ah Puch
Midwolf98
Ah Puch
0
4
1
0.13
L
Hercules
NMEstewy
Hercules
1
4
0
0.25
W
Ao Kuang
SPazM5
Ao Kuang
4
0
2
5
L
Bacchus
Stonegh0st
Bacchus
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,277
Damage
45,818
67,331
Taken
51,281
45,416
Mitigated
29,047
21,017
Healing
18,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,414
2,155
380
5,794
14,418
6,155
1,080
2,924
10,832
0
66,732
W
Neith
 
Neith
12,391
5,728
0
3,142
6,022
2,752
0
3,087
2,935
0
79,735
L
Vamana
7,231
4,214
0
5,159
16,814
11,135
0
2,389
14,425
0
58,673
W
2,418
1,176
0
2,818
9,371
9,386
0
5,045
4,279
13,434
0
W
13,416
5,567
0
2,961
9,346
5,888
0
4,377
4,884
0
77,585
L
Ah Puch
Midwolf98
Ah Puch
7,258
379
0
4,108
12,515
5,599
0
1,527
10,430
58,138
0
L
Hercules
NMEstewy
Hercules
7,603
3,277
0
3,321
13,824
11,131
0
3,168
10,608
0
45,725
W
Ao Kuang
SPazM5
Ao Kuang
7,179
1,434
0
3,714
12,124
4,866
0
1,410
10,679
57,452
0
L
Bacchus
Stonegh0st
Bacchus
5,304
842
0
3,380
12,659
13,708
0
1,275
11,168
27,227
2,189
L
4,881
2,014
0
5,049
11,519
3,843
0
1,238
10,232
57,695
2,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,357
Gold Earned
40,574
428
Minions Killed
487
0
Camps Cleared
0
1,415,750
Distance Traveled
1,617,726
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,603
574
117
8
0
335,911
2
W
Neith
8,335
556
119
8
0
286,493
2
L
Vamana
6,656
444
97
6
0
301,696
0
W
Maui
7,165
478
22
1
0
305,844
3
W
Set
8,463
564
133
9
0
339,101
5
L
Ah Puch
7,021
468
105
7
0
271,484
5
L
Hercules
7,346
490
81
5
0
286,690
2
W
Ao Kuang
8,008
534
96
6
0
350,377
1
L
Bacchus
7,389
493
31
2
0
298,577
5
L
Sol
6,945
463
114
8
0
257,303
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role