Player Matchup

King Arthur
King Arthur
KILLTHEMALL37
King Arthur
Level 144
God Stats
2W - 1L
1,261 SR
Queue Stats
41W - 47L
1,472 Elo+
Solo
Discordia
Discordia
MagicalMur 24
Discordia
Level 128
God Stats
6W - 1L
1,774 SR
Queue Stats
133W - 117L
1,533 Elo+
Party 2
Serqet
Serqet
stilltryingbtw
Serqet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,914 Elo+
Solo
Anubis
Anubis
x 215 Trappin
Anubis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 90L
1,452 Elo+
Party 2
Ares
Ares
x215 SnAcKiN
Ares
Level 157
God Stats
7W - 1L
1,781 SR
Queue Stats
237W - 258L
1,533 Elo+
Party 2
Team Averages
Level 119
1,563 SR
1,581 Elo+

VS

Team Averages
Level 99
1,536 SR
1,590 Elo+
Chernobog
Chernobog
 
Chernobog
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EliteBeast79
Medusa
Level 69
God Stats
1W - 1L
1,554 SR
Queue Stats
17W - 12L
1,594 Elo+
Party 1
Chronos
Chronos
FatherlessGhost
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,546 Elo+
Solo
Ishtar
Ishtar
kcajkid
Ishtar
Level 118
God Stats
0W - 1L
1,551 SR
Queue Stats
30W - 20L
1,567 Elo+
Party 1
Ares
Ares
xb0xd0m1n4t0r
Ares
Level 160
God Stats
0W - 1L
1,573 SR
Queue Stats
49W - 19L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KILLTHEMALL37
King Arthur
15
5 / 3 / 15
9,750
975
8,910
14,211
20,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
MagicalMur 24
Discordia
17
10 / 1 / 12
9,843
984
19,443
7,279
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 2 / 18
9,281
928
8,628
13,912
19,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 0 / 16
8,981
898
8,961
6,848
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 19
8,753
875
8,212
13,290
16,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
1 / 3 / 5
8,434
843
7,938
8,365
4,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
13
3 / 5 / 3
7,622
762
6,925
10,070
4,970
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 7 / 4
7,448
745
8,003
12,480
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
kcajkid
Ishtar
11
1 / 8 / 2
6,651
665
5,606
14,087
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 4 / 4
8,182
818
7,334
13,411
17,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
26
27
Kills
8
8
Deaths
27
80
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
3
5
1.17
L
Medusa
3
5
3
0.9
L
1
7
4
0.43
W
King Arthur
KILLTHEMALL37
King Arthur
5
3
15
4.17
W
Discordia
MagicalMur 24
Discordia
10
1
12
16
L
Ishtar
kcajkid
Ishtar
1
8
2
0.25
W
5
2
18
7
W
3
0
16
11
W
4
2
19
6.75
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,154
Damage
35,806
55,540
Taken
58,413
64,542
Mitigated
38,093
17,788
Healing
9,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,938
4,534
470
1,921
8,365
4,219
0
6,190
2,175
0
24,092
L
Medusa
6,925
2,771
0
932
10,070
4,970
0
5,583
4,417
0
15,552
L
8,003
1,808
778
867
12,480
5,261
0
9,436
2,914
14,606
0
W
King Arthur
KILLTHEMALL37
King Arthur
8,910
522
397
1,009
14,211
20,014
519
3,430
10,781
0
15,174
W
Discordia
MagicalMur 24
Discordia
19,443
1,042
2,169
1,601
7,279
4,024
2,929
3,206
4,073
44,893
0
L
Ishtar
kcajkid
Ishtar
5,606
2,433
236
1,724
14,087
6,180
160
8,826
5,020
0
12,555
W
8,628
1,759
3,833
3,343
13,912
19,229
767
3,492
10,420
0
10,266
W
8,961
28
2,814
2,421
6,848
4,605
1,809
2,253
4,595
30,060
0
W
8,212
196
0
201
13,290
16,670
1,205
2,956
10,334
9,771
0
L
7,334
220
717
1,705
13,411
17,463
0
6,581
6,726
9,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,608
Gold Earned
38,337
113
Minions Killed
91
0
Camps Cleared
0
1,022,985
Distance Traveled
837,864
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,434
843
33
3
0
176,656
0
L
Medusa
7,622
762
20
2
0
172,777
0
L
Chronos
7,448
745
13
1
0
173,591
0
W
King Arthur
9,750
975
17
2
0
212,350
0
W
Discordia
9,843
984
48
5
0
190,087
0
L
Ishtar
6,651
665
19
2
0
148,839
1
W
Serqet
9,281
928
3
0
0
226,240
0
W
Anubis
8,981
898
41
4
0
198,433
3
W
Ares
8,753
875
4
0
0
195,875
0
L
Ares
8,182
818
6
1
0
166,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role