Player Matchup

Nu Wa
Nu Wa
Bombchelle4680
Nu Wa
Level 44
God Stats
137W - 133L
1,425 SR
Queue Stats
147W - 153L
1,343 Elo+
Party 1
Hercules
Hercules
HepHopAnonymous
Hercules
Level 62
God Stats
51W - 56L
1,439 SR
Queue Stats
153W - 156L
1,355 Elo+
Party 1
Scylla
Scylla
SammyHotSoxx
Scylla
Level 28
God Stats
22W - 15L
1,552 SR
Queue Stats
145W - 136L
1,381 Elo+
Party 1
Team Averages
Level 45
1,472 SR
1,360 Elo+

VS

Team Averages
Level 82
1,516 SR
1,463 Elo+
Poseidon
Poseidon
AntiAntVenom
Poseidon
Level 108
God Stats
2W - 4L
1,539 SR
Queue Stats
81W - 66L
1,567 Elo+
Party 2
Apollo
Apollo
FutureWizKiD13z
Apollo
Level 128
God Stats
8W - 6L
1,508 SR
Queue Stats
123W - 109L
1,541 Elo+
Party 2
Shiva
Shiva
TheMilkMan68432
Shiva
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 5
10,350
796
10,765
4,599
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
14
2 / 4 / 7
9,138
703
7,221
13,079
12,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
15
4 / 1 / 6
9,619
740
9,896
7,514
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AntiAntVenom
Poseidon
16
4 / 3 / 1
9,900
762
8,550
10,942
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 4 / 3
8,102
623
4,558
13,986
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 5 / 3
7,648
588
1,854
10,432
8,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
4
5
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AntiAntVenom
Poseidon
4
3
1
1.5
W
6
0
5
8.5
L
0
4
3
0.38
W
Hercules
2
4
7
1.38
W
Scylla
4
1
6
7
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,882
Damage
14,962
25,192
Taken
35,360
18,242
Mitigated
16,454
5,978
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AntiAntVenom
Poseidon
8,550
3,145
0
962
10,942
3,617
0
7,356
3,547
57,971
0
W
10,765
4,986
0
1,260
4,599
2,137
989
2,149
2,450
45,418
0
L
4,558
2,314
0
2,025
13,986
4,141
345
7,829
5,812
0
40,695
W
Hercules
7,221
2,264
0
2,794
13,079
12,858
838
4,446
8,633
0
34,490
W
Scylla
9,896
581
0
1,924
7,514
3,247
1,225
2,513
5,001
46,226
0
L
1,854
512
261
774
10,432
8,696
422
5,497
4,707
0
12,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
25,650
174
Minions Killed
159
0
Camps Cleared
0
709,101
Distance Traveled
629,777
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,900
762
93
7
0
253,544
1
W
Nu Wa
10,350
796
69
5
0
239,771
3
L
Apollo
8,102
623
50
4
0
210,167
1
W
Hercules
9,138
703
35
3
0
220,507
3
W
Scylla
9,619
740
70
5
0
248,823
2
L
Shiva
7,648
588
16
1
0
166,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role