Player Matchup

Cernunnos
Cernunnos
MAC6996
Cernunnos
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,367 Elo+
Party 3
Chang'e
Chang'e
MonkeyGod9115
Chang'e
Level 79
God Stats
1W - 1L
1,171 SR
Queue Stats
2W - 3L
1,318 Elo+
Party 3
Artemis
Artemis
YougotGanked1
Artemis
Level 8
God Stats
2W - 0L
1,670 SR
Queue Stats
6W - 4L
1,427 Elo+
Party 3
Bellona
Bellona
jeffsandiego
Bellona
Level 46
God Stats
7W - 2L
1,690 SR
Queue Stats
87W - 84L
1,478 Elo+
Party 2
Lancelot
Lancelot
testycoals22
Lancelot
Level 42
God Stats
14W - 2L
1,882 SR
Queue Stats
152W - 122L
1,533 Elo+
Party 2
Team Averages
Level 54
1,583 SR
1,425 Elo+

VS

Team Averages
Level 88
1,486 SR
1,317 Elo+
Thor
Thor
MythicKing
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,323 Elo+
Party 1
Gilgamesh
Gilgamesh
PyschoSyn
Gilgamesh
Level 115
God Stats
2W - 9L
1,207 SR
Queue Stats
79W - 117L
1,242 Elo+
Party 1
Cupid
Cupid
Synistor
Cupid
Level 26
God Stats
4W - 4L
1,446 SR
Queue Stats
28W - 59L
1,182 Elo+
Party 1
Neith
Neith
XxDaRk WoLfxX26
Neith
Level 69
God Stats
2W - 2L
1,560 SR
Queue Stats
10W - 14L
1,329 Elo+
Party 1
Hades
Hades
yoshirosagara
Hades
Level 127
God Stats
9W - 4L
1,715 SR
Queue Stats
35W - 27L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MAC6996
Cernunnos
14
5 / 2 / 16
9,700
571
8,402
16,870
12,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
14
7 / 1 / 11
9,032
531
11,699
13,032
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
15
12 / 1 / 14
9,649
568
21,820
16,669
7,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
jeffsandiego
Bellona
17
5 / 0 / 0
10,361
609
9,466
15,051
13,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
testycoals22
Lancelot
14
3 / 1 / 11
8,775
516
7,553
13,294
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
7,273
428
7,648
16,253
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
PyschoSyn
Gilgamesh
8
0 / 11 / 2
6,036
355
6,230
19,791
15,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Synistor
Cupid
13
0 / 3 / 2
7,559
445
9,339
13,380
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 8 / 0
6,684
393
5,960
15,418
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 5 / 1
8,237
485
7,413
14,728
8,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
32
Kills
5
5
Deaths
33
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
MAC6996
Cernunnos
5
2
16
6.5
W
Chang'e
7
1
11
12.5
L
2
6
2
0.5
L
Gilgamesh
PyschoSyn
Gilgamesh
0
11
2
0.09
L
Cupid
Synistor
Cupid
0
3
2
0.33
L
2
8
0
0.25
W
Artemis
12
1
14
19
W
Bellona
jeffsandiego
Bellona
5
0
0
5
W
Lancelot
testycoals22
Lancelot
3
1
11
8.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,940
Damage
36,590
74,916
Taken
79,570
43,341
Mitigated
39,128
29,506
Healing
21,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
MAC6996
Cernunnos
8,402
2,835
2,901
3,912
16,870
12,511
387
0
16,870
0
40,061
W
Chang'e
11,699
895
2,953
4,710
13,032
4,729
365
36
12,996
51,533
0
L
7,648
907
0
4,436
16,253
5,786
0
1,929
14,324
0
50,810
L
Gilgamesh
PyschoSyn
Gilgamesh
6,230
943
937
1,138
19,791
15,811
0
2,442
17,349
126
19,155
L
Cupid
Synistor
Cupid
9,339
5,512
112
5,454
13,380
4,921
729
5,229
8,151
0
56,476
L
5,960
2,795
236
3,906
15,418
4,194
46
2,099
13,319
0
35,827
W
Artemis
21,820
13,242
0
8,156
16,669
7,035
3,069
54
16,615
0
72,644
W
Bellona
jeffsandiego
Bellona
9,466
2,917
0
6,374
15,051
13,022
2,160
5,654
9,397
0
77,247
W
Lancelot
testycoals22
Lancelot
7,553
917
0
500
13,294
6,044
205
1,795
11,499
0
67,285
L
7,413
1,001
0
5,600
14,728
8,416
294
0
14,728
61,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,517
Gold Earned
35,789
471
Minions Killed
358
0
Camps Cleared
0
1,623,801
Distance Traveled
1,414,435
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,700
571
55
3
0
271,361
1
W
Chang'e
9,032
531
91
5
0
335,382
2
L
Thor
7,273
428
73
4
0
298,443
2
L
Gilgamesh
6,036
355
20
1
0
299,735
7
L
Cupid
7,559
445
94
6
0
301,522
2
L
Neith
6,684
393
52
3
0
252,768
2
W
Artemis
9,649
568
87
5
0
288,571
2
W
Bellona
10,361
609
135
8
0
329,773
1
W
Lancelot
8,775
516
103
6
0
398,714
2
L
Hades
8,237
485
119
7
0
261,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role