Player Matchup

Shiva
Shiva
GhxstRiver
Shiva
Level 61
God Stats
1W - 1L
1,591 SR
Queue Stats
38W - 37L
1,561 Elo+
Solo
Achilles
Achilles
ZiefCantQuef
Achilles
Level 24
God Stats
2W - 2L
1,373 SR
Queue Stats
58W - 48L
1,605 Elo+
Party 2
Baron Samedi
Baron Samedi
smallpickle101
Baron Samedi
Level 66
God Stats
3W - 3L
1,385 SR
Queue Stats
109W - 99L
1,582 Elo+
Party 2
Team Averages
Level 50
1,450 SR
1,583 Elo+

VS

Team Averages
Level 76
1,490 SR
1,435 Elo+
Ravana
Ravana
 
Ravana
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
MXRSportyButton
Cupid
Level 14
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 5L
1,356 Elo+
Party 1
Freya
Freya
mtate
Freya
Level 112
God Stats
1W - 4L
1,686 SR
Queue Stats
188W - 194L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
5 / 1 / 7
11,241
749
10,738
17,698
22,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
ZiefCantQuef
Achilles
15
3 / 2 / 8
11,261
751
11,125
25,208
26,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
smallpickle101
Baron Samedi
18
6 / 1 / 6
11,955
797
15,515
9,964
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
2 / 1 / 2
11,170
745
18,095
10,444
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 3
9,836
656
6,663
16,942
7,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
mtate
Freya
15
1 / 5 / 3
10,294
686
11,839
17,571
8,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
4
4
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
1
2
3
W
Shiva
5
1
7
8.5
L
1
8
3
0.31
W
Achilles
ZiefCantQuef
Achilles
3
2
8
3.5
L
Freya
mtate
Freya
1
5
3
0.5
W
Baron Samedi
smallpickle101
Baron Samedi
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,378
Damage
36,597
52,870
Taken
44,957
54,532
Mitigated
23,720
22,250
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
18,095
6,496
0
1,948
10,444
8,041
0
4,484
5,960
0
53,288
W
Shiva
10,738
1,055
1,005
3,417
17,698
22,327
715
3,923
13,775
533
35,684
L
6,663
3,329
0
3,320
16,942
7,186
0
5,516
11,426
0
41,498
W
Achilles
ZiefCantQuef
Achilles
11,125
2,395
2,616
4,885
25,208
26,637
448
4,871
20,337
46
26,952
L
Freya
mtate
Freya
11,839
4,623
0
5,109
17,571
8,493
31
6,109
11,462
42,906
0
W
Baron Samedi
smallpickle101
Baron Samedi
15,515
859
6,472
3,855
9,964
5,568
1,984
3,141
6,823
65,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,457
Gold Earned
31,300
185
Minions Killed
185
0
Camps Cleared
0
789,751
Distance Traveled
788,457
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,170
745
60
4
0
305,199
0
W
Shiva
11,241
749
43
3
0
307,974
1
L
Cupid
9,836
656
77
5
0
225,482
0
W
Achilles
11,261
751
22
1
0
238,098
2
L
Freya
10,294
686
48
3
0
257,776
0
W
Baron Samedi
11,955
797
120
8
0
243,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role