Player Matchup

Anubis
Anubis
E1tern1tyLight
Anubis
Level 52
God Stats
2W - 2L
1,654 SR
Queue Stats
21W - 18L
1,538 Elo+
Party 2
Cerberus
Cerberus
GrosKev
Cerberus
Level 6
God Stats
2W - 1L
1,823 SR
Queue Stats
15W - 6L
1,610 Elo+
Party 2
Achilles
Achilles
Jbench315
Achilles
Level 32
God Stats
6W - 2L
1,760 SR
Queue Stats
162W - 104L
1,535 Elo+
Party 2
Team Averages
Level 30
1,746 SR
1,561 Elo+

VS

Team Averages
Level 86
1,759 SR
1,422 Elo+
Olorun
Olorun
N0tAl3x
Olorun
Level 35
God Stats
3W - 1L
1,780 SR
Queue Stats
44W - 79L
1,280 Elo+
Party 1
Guan Yu
Guan Yu
Vālkyr
Guan Yu
Level 125
God Stats
4W - 5L
1,730 SR
Queue Stats
173W - 166L
1,530 Elo+
Solo
Mercury
Mercury
lIUrbanLegendIl
Mercury
Level 98
God Stats
3W - 4L
1,767 SR
Queue Stats
78W - 117L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 5 / 5
14,120
831
26,763
21,093
12,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
GrosKev
Cerberus
16
1 / 3 / 15
12,099
712
7,185
23,304
30,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Jbench315
Achilles
19
4 / 1 / 14
12,486
734
14,738
16,156
19,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
N0tAl3x
Olorun
15
1 / 8 / 2
10,513
618
14,685
17,702
7,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Vālkyr
Guan Yu
17
3 / 5 / 5
12,436
732
13,335
26,993
31,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 6 / 4
11,684
687
14,236
18,605
10,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
19
Kills
8
9
Deaths
19
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
14
5
5
3.3
W
Cerberus
GrosKev
Cerberus
1
3
15
2.83
W
Achilles
Jbench315
Achilles
4
1
14
11
L
Olorun
N0tAl3x
Olorun
1
8
2
0.25
L
Guan Yu
Vālkyr
Guan Yu
3
5
5
1.1
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,686
Damage
42,256
60,553
Taken
63,300
63,013
Mitigated
48,672
20,519
Healing
14,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,763
1,053
0
11,289
21,093
12,318
2,443
3,011
17,880
83,668
0
W
Cerberus
GrosKev
Cerberus
7,185
1,468
0
5,546
23,304
30,896
39
6,876
15,856
36,286
0
W
Achilles
Jbench315
Achilles
14,738
4,351
651
3,033
16,156
19,799
330
3,912
11,932
0
41,948
L
Olorun
N0tAl3x
Olorun
14,685
6,519
644
3,324
17,702
7,330
956
9,793
7,909
39,646
0
L
Guan Yu
Vālkyr
Guan Yu
13,335
3,015
2,939
5,711
26,993
31,284
0
14,371
12,622
162
38,888
L
14,236
6,020
0
1,479
18,605
10,058
792
10,129
8,476
0
42,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,705
Gold Earned
34,633
224
Minions Killed
144
0
Camps Cleared
0
915,290
Distance Traveled
903,651
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,120
831
131
8
0
253,371
4
W
Cerberus
12,099
712
56
3
0
307,496
0
W
Achilles
12,486
734
37
2
0
354,423
2
L
Olorun
10,513
618
53
3
0
253,925
1
L
Guan Yu
12,436
732
40
2
0
328,381
1
L
Mercury
11,684
687
51
3
0
321,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role