Player Matchup

Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
FaeMavenPhoebus
Ishtar
Level 149
God Stats
1W - 1L
1,526 SR
Queue Stats
5W - 13L
1,301 Elo+
Party 2
Ra
Ra
FattyChunks
Ra
Level 106
God Stats
5W - 2L
1,562 SR
Queue Stats
14W - 15L
1,275 Elo+
Party 2
Team Averages
Level 108
1,529 SR
1,359 Elo+

VS

Team Averages
Level 58
1,642 SR
1,405 Elo+
Ishtar
Ishtar
EzRider123
Ishtar
Level 24
God Stats
6W - 3L
1,545 SR
Queue Stats
44W - 37L
1,385 Elo+
Party 1
Guan Yu
Guan Yu
GohanJr21
Guan Yu
Level 86
God Stats
2W - 1L
1,838 SR
Queue Stats
299W - 308L
1,483 Elo+
Party 1
Tiamat
Tiamat
SinsWeBear
Tiamat
Level 65
God Stats
7W - 10L
1,542 SR
Queue Stats
18W - 37L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 0 / 4
8,862
739
6,511
6,797
5,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 0 / 6
8,535
711
9,318
11,230
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 0 / 6
8,689
724
9,146
5,914
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
EzRider123
Ishtar
12
0 / 3 / 0
7,121
593
6,362
10,375
4,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
GohanJr21
Guan Yu
10
0 / 4 / 0
7,369
614
5,236
14,153
16,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiamat
SinsWeBear
Tiamat
12
0 / 1 / 0
7,477
623
7,366
7,247
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
4
6
L
Ishtar
EzRider123
Ishtar
0
3
0
0
W
2
0
6
5
W
2
0
6
5
L
Guan Yu
GohanJr21
Guan Yu
0
4
0
0
L
Tiamat
SinsWeBear
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,975
Damage
18,964
23,941
Taken
31,775
12,903
Mitigated
26,026
9,299
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,511
1,367
365
764
6,797
5,409
324
2,544
3,965
0
23,384
L
Ishtar
EzRider123
Ishtar
6,362
3,404
0
374
10,375
4,416
24
3,307
7,068
0
28,931
W
9,318
6,119
0
3,686
11,230
5,037
1,633
1,851
9,185
0
43,919
W
9,146
895
2,240
2,244
5,914
2,457
863
2,367
3,351
43,069
0
L
Guan Yu
GohanJr21
Guan Yu
5,236
973
1,699
3,232
14,153
16,669
0
3,698
10,455
0
8,010
L
Tiamat
SinsWeBear
Tiamat
7,366
334
0
1,184
7,247
4,941
0
2,149
5,098
33,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,086
Gold Earned
21,967
176
Minions Killed
134
0
Camps Cleared
0
683,854
Distance Traveled
653,335
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,862
739
28
2
0
250,975
0
L
Ishtar
7,121
593
44
4
0
202,577
2
W
Ishtar
8,535
711
65
5
0
201,730
2
W
Ra
8,689
724
83
7
0
231,149
3
L
Guan Yu
7,369
614
3
0
0
233,017
5
L
Tiamat
7,477
623
87
7
0
217,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role