Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ChueWhooooo
Lancelot
Level 128
God Stats
17W - 12L
1,599 SR
Queue Stats
249W - 214L
1,615 Elo+
Party 1
Shiva
Shiva
JalaoLP
Shiva
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,704 Elo+
Party 1
Vamana
Vamana
iJKThor
Vamana
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 52L
1,540 Elo+
Party 1
Olorun
Olorun
zenchuchi
Olorun
Level 83
God Stats
1W - 0L
1,876 SR
Queue Stats
70W - 59L
1,611 Elo+
Party 1
Team Averages
Level 106
1,595 SR
1,594 Elo+

VS

Team Averages
Level 67
1,544 SR
1,510 Elo+
Guan Yu
Guan Yu
BattousaiTM
Guan Yu
Level 86
God Stats
3W - 3L
1,617 SR
Queue Stats
85W - 99L
1,474 Elo+
Solo
Sol
Sol
GBCTHRAXXX
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,489 Elo+
Party 2
Cabrakan
Cabrakan
InstaDC
Cabrakan
Level 101
God Stats
2W - 1L
1,572 SR
Queue Stats
83W - 70L
1,582 Elo+
Party 2
Ishtar
Ishtar
ItsYaBoyChay
Ishtar
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpruceBaton2
Tsukuyomi
Level 83
God Stats
0W - 1L
1,529 SR
Queue Stats
19W - 21L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 1 / 5
5,762
576
2,862
7,736
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
ChueWhooooo
Lancelot
10
2 / 0 / 1
5,564
556
2,660
6,545
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
JalaoLP
Shiva
8
0 / 0 / 3
5,010
501
3,186
9,807
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
iJKThor
Vamana
10
0 / 0 / 1
5,758
576
2,997
5,002
3,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
zenchuchi
Olorun
10
4 / 0 / 0
5,944
594
4,087
4,641
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BattousaiTM
Guan Yu
8
0 / 0 / 0
4,612
461
3,152
6,362
6,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 0
5,148
515
4,613
5,921
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
InstaDC
Cabrakan
7
0 / 2 / 0
4,625
463
2,752
7,700
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
11
0 / 1 / 0
5,897
590
2,831
5,927
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SpruceBaton2
Tsukuyomi
7
0 / 2 / 0
4,330
433
988
7,199
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
6
Kills
1
1
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
1
5
2.5
L
Guan Yu
BattousaiTM
Guan Yu
0
0
0
0
W
Lancelot
ChueWhooooo
Lancelot
2
0
1
2.5
L
1
1
0
1
L
Cabrakan
InstaDC
Cabrakan
0
2
0
0
L
Ishtar
0
1
0
0
W
Shiva
JalaoLP
Shiva
0
0
3
1.5
L
Tsukuyomi
SpruceBaton2
Tsukuyomi
0
2
0
0
W
Vamana
iJKThor
Vamana
0
0
1
0.5
W
Olorun
zenchuchi
Olorun
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,792
Damage
14,336
33,731
Taken
33,109
15,799
Mitigated
18,207
16,520
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,862
1,465
0
4,944
7,736
2,660
565
840
6,896
0
46,825
L
Guan Yu
BattousaiTM
Guan Yu
3,152
573
30
2,281
6,362
6,686
0
0
6,362
0
24,161
W
Lancelot
ChueWhooooo
Lancelot
2,660
574
0
3,472
6,545
2,384
0
0
6,366
0
33,785
L
4,613
1,838
0
2,363
5,921
2,097
0
1,714
4,207
27,598
4,328
L
Cabrakan
InstaDC
Cabrakan
2,752
594
0
2,394
7,700
5,243
0
2,236
5,464
16,539
4,432
L
Ishtar
2,831
1,857
0
2,701
5,927
2,105
0
137
5,790
0
48,143
W
Shiva
JalaoLP
Shiva
3,186
584
200
2,610
9,807
5,159
10
3,199
6,567
0
14,852
L
Tsukuyomi
SpruceBaton2
Tsukuyomi
988
361
0
2,546
7,199
2,076
0
0
7,199
0
19,039
W
Vamana
iJKThor
Vamana
2,997
965
0
1,964
5,002
3,728
0
0
4,703
0
38,218
W
Olorun
zenchuchi
Olorun
4,087
1,795
1,145
2,185
4,641
1,868
68
2,424
2,217
35,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,038
Gold Earned
24,612
345
Minions Killed
269
0
Camps Cleared
0
983,922
Distance Traveled
884,649
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,762
576
77
8
0
175,611
3
L
Guan Yu
4,612
461
45
5
0
189,633
2
W
Lancelot
5,564
556
77
8
0
238,672
5
L
Sol
5,148
515
64
6
0
186,958
1
L
Cabrakan
4,625
463
27
3
0
164,190
3
L
Ishtar
5,897
590
98
10
0
158,572
1
W
Shiva
5,010
501
31
3
0
201,597
3
L
Tsukuyomi
4,330
433
35
4
0
185,296
3
W
Vamana
5,758
576
86
9
0
189,278
3
W
Olorun
5,944
594
74
7
0
178,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role