Player Matchup

Athena
Athena
Diamond V
 
Athena
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
Lypheus
Janus
Gold I
Level 160
God Stats
67W - 87L
1,539 SR
Queue Stats
594W - 605L
1,682 MMR
Solo
Izanami
Izanami
Bronze V
SpaaceTimee
Izanami
Bronze V
Level 95
God Stats
2W - 6L
1,635 SR
Queue Stats
3W - 14L
1,215 MMR
Party 1
Hades
Hades
Silver I
VileFrantic
Hades
Silver I
Level 68
God Stats
5W - 5L
1,704 SR
Queue Stats
34W - 33L
1,501 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
senpaiuwu99
Cu Chulainn
Bronze I
Level 87
God Stats
0W - 1L
1,456 SR
Queue Stats
8W - 16L
1,263 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,567 SR
1,432 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 83
1,523 SR
1,490 MMR
Susano
Susano
Platinum IV
 
Susano
Platinum IV
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
AskForHeaven
Sun Wukong
Silver I
Level 69
God Stats
1W - 1L
1,545 SR
Queue Stats
9W - 7L
1,593 MMR
Party 2
Ganesha
Ganesha
Platinum I
LilJuneyaKilz
Ganesha
Platinum I
Level 105
God Stats
21W - 20L
1,588 SR
Queue Stats
85W - 80L
2,031 MMR
Solo
Zeus
Zeus
Bronze V
Wrath0fPride
Zeus
Bronze V
Level 75
God Stats
1W - 0L
1,317 SR
Queue Stats
12W - 27L
975 MMR
Solo
Cernunnos
Cernunnos
Silver IV
xSilentsun
Cernunnos
Silver IV
Level 119
God Stats
3W - 0L
1,666 SR
Queue Stats
14W - 16L
1,351 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 4 / 8
9,960
415
7,904
29,654
30,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Lypheus
Janus
19
5 / 1 / 5
11,896
496
17,510
15,463
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
SpaaceTimee
Izanami
18
3 / 4 / 0
11,849
494
13,337
18,422
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 6 / 9
11,716
488
15,018
24,710
12,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
senpaiuwu99
Cu Chulainn
15
1 / 5 / 1
10,388
433
14,320
20,241
24,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Guan YuMulanMorgan Le FayAtlas

VS

Bans
ThanatosGebChronosChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
4 / 3 / 8
13,308
555
18,179
21,814
11,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
AskForHeaven
Sun Wukong
20
4 / 1 / 6
14,041
585
14,182
18,103
16,190
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
18
1 / 2 / 15
12,648
527
11,883
26,524
37,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 7 / 7
12,468
520
15,028
18,062
8,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
xSilentsun
Cernunnos
20
5 / 2 / 5
14,011
584
17,224
21,162
9,114
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
15
Kills
19
20
Deaths
15
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
4
8
1.5
W
Susano
 
Susano
4
3
8
2.67
W
Sun Wukong
AskForHeaven
Sun Wukong
4
1
6
7
W
Ganesha
1
2
15
4.25
L
Janus
Lypheus
Janus
5
1
5
7.5
L
Izanami
SpaaceTimee
Izanami
3
4
0
0.75
L
4
6
9
1.42
W
5
7
7
1.21
L
Cu Chulainn
senpaiuwu99
Cu Chulainn
1
5
1
0.3
W
Cernunnos
xSilentsun
Cernunnos
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,089
Damage
76,496
108,490
Taken
105,665
79,852
Mitigated
83,012
29,945
Healing
44,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,904
2,015
645
4,639
29,654
30,071
0
11,427
18,227
29,948
1,411
W
Susano
 
Susano
18,179
5,227
0
9,350
21,814
11,165
0
8,303
13,375
0
124,778
W
Sun Wukong
AskForHeaven
Sun Wukong
14,182
3,573
0
11,247
18,103
16,190
2,548
5,917
12,098
0
106,009
W
Ganesha
11,883
1,399
0
5,017
26,524
37,549
234
11,133
15,122
48,899
0
L
Janus
Lypheus
Janus
17,510
842
798
3,906
15,463
5,840
630
4,492
10,971
122,082
0
L
Izanami
SpaaceTimee
Izanami
13,337
8,475
0
6,348
18,422
7,629
0
2,265
16,157
0
123,175
L
15,018
1,300
806
10,337
24,710
12,221
0
7,991
16,719
89,898
0
W
15,028
2,360
0
4,026
18,062
8,994
3,540
11,789
5,660
97,188
0
L
Cu Chulainn
senpaiuwu99
Cu Chulainn
14,320
1,859
512
1,954
20,241
24,091
0
2,908
17,333
13,683
62,985
W
Cernunnos
xSilentsun
Cernunnos
17,224
10,279
0
15,283
21,162
9,114
7,630
6,398
14,620
0
146,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,809
Gold Earned
66,476
676
Minions Killed
722
0
Camps Cleared
0
2,325,738
Distance Traveled
2,349,152
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,960
415
48
2
0
507,893
8
W
Susano
13,308
555
162
7
0
514,518
10
W
Sun Wukong
14,041
585
184
8
0
492,019
3
W
Ganesha
12,648
527
21
1
0
466,255
8
L
Janus
11,896
496
181
8
0
495,262
14
L
Izanami
11,849
494
191
8
0
430,777
6
L
Hades
11,716
488
130
5
0
465,495
0
W
Zeus
12,468
520
163
7
0
409,459
6
L
Cu Chulainn
10,388
433
126
5
0
426,311
8
W
Cernunnos
14,011
584
192
8
0
466,901
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role