Player Matchup

Baron Samedi
Baron Samedi
EyeTry-_-Tae
Baron Samedi
Level 66
God Stats
2W - 1L
1,428 SR
Queue Stats
8W - 8L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
Lee-_-Spree
Cthulhu
Level 121
God Stats
3W - 2L
1,350 SR
Queue Stats
107W - 111L
1,491 Elo+
Party 1
Hun Batz
Hun Batz
Sunsetwarrior50
Hun Batz
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,322 Elo+
Solo
Ullr
Ullr
WeLuvZeno_
Ullr
Level 60
God Stats
1W - 2L
1,108 SR
Queue Stats
4W - 12L
1,223 Elo+
Party 1
Sun Wukong
Sun Wukong
YoungLionIT
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,185 Elo+
Party 1
Team Averages
Level 70
1,377 SR
1,335 Elo+

VS

Team Averages
Level 45
1,440 SR
1,303 Elo+
Odin
Odin
Feetsniffer6479
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,186 Elo+
Party 3
Baron Samedi
Baron Samedi
OKS1RDiablo
Baron Samedi
Level 48
God Stats
4W - 7L
1,359 SR
Queue Stats
76W - 99L
1,318 Elo+
Party 3
Thanatos
Thanatos
SmallJaiden
Thanatos
Level 72
God Stats
0W - 4L
1,067 SR
Queue Stats
178W - 198L
1,321 Elo+
Party 3
Izanami
Izanami
iDontGreen43
Izanami
Level 44
God Stats
3W - 4L
1,725 SR
Queue Stats
59W - 70L
1,348 Elo+
Party 2
Ymir
Ymir
xXF34R_REAP3ERxX
Ymir
Level 52
God Stats
20W - 18L
1,551 SR
Queue Stats
77W - 95L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EyeTry-_-Tae
Baron Samedi
13
4 / 0 / 3
7,637
546
6,550
4,359
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lee-_-Spree
Cthulhu
10
0 / 1 / 8
7,161
512
4,292
9,180
8,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
11
2 / 1 / 2
6,472
462
4,544
10,117
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 2
6,652
475
4,712
6,912
2,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
YoungLionIT
Sun Wukong
9
1 / 2 / 1
5,965
426
2,289
9,873
6,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,542
467
4,254
8,321
8,152
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
OKS1RDiablo
Baron Samedi
10
1 / 5 / 1
6,117
437
5,140
9,581
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SmallJaiden
Thanatos
4
0 / 0 / 0
4,622
330
241
1,663
581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
iDontGreen43
Izanami
9
0 / 2 / 1
5,452
389
2,552
7,486
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 2 / 0
6,693
478
4,010
8,584
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
5
5
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EyeTry-_-Tae
Baron Samedi
4
0
3
5.5
L
1
0
0
1
W
Cthulhu
Lee-_-Spree
Cthulhu
0
1
8
4
L
Baron Samedi
OKS1RDiablo
Baron Samedi
1
5
1
0.3
L
Thanatos
SmallJaiden
Thanatos
0
0
0
0
W
Hun Batz
2
1
2
3
W
2
1
2
3
W
Sun Wukong
YoungLionIT
Sun Wukong
1
2
1
0.75
L
Izanami
iDontGreen43
Izanami
0
2
1
0.25
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,387
Damage
16,197
40,441
Taken
35,635
24,330
Mitigated
21,990
9,361
Healing
6,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EyeTry-_-Tae
Baron Samedi
6,550
324
795
1,524
4,359
2,266
244
2,575
1,784
49,443
0
L
4,254
1,301
0
486
8,321
8,152
680
669
7,652
0
32,830
W
Cthulhu
Lee-_-Spree
Cthulhu
4,292
426
321
1,917
9,180
8,789
0
1,117
8,063
28,044
2,260
L
Baron Samedi
OKS1RDiablo
Baron Samedi
5,140
484
155
1,455
9,581
4,839
90
4,597
4,984
35,672
0
L
Thanatos
SmallJaiden
Thanatos
241
0
0
976
1,663
581
0
0
1,663
0
6,287
W
Hun Batz
4,544
1,202
0
4,055
10,117
3,807
0
2,140
7,977
0
41,185
W
4,712
1,733
0
0
6,912
2,898
1,283
2,224
4,688
0
37,571
W
Sun Wukong
YoungLionIT
Sun Wukong
2,289
584
0
749
9,873
6,570
0
1,592
8,281
0
24,792
L
Izanami
iDontGreen43
Izanami
2,552
1,937
67
1,533
7,486
2,598
538
2,736
4,750
0
25,748
L
4,010
866
0
2,322
8,584
5,820
542
3,596
4,988
23,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,887
Gold Earned
29,426
320
Minions Killed
206
0
Camps Cleared
0
1,327,400
Distance Traveled
1,104,815
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,637
546
100
7
0
240,292
0
L
Odin
6,542
467
63
5
0
263,698
3
W
Cthulhu
7,161
512
55
4
0
279,498
3
L
Baron Samedi
6,117
437
42
3
0
223,466
0
L
Thanatos
4,622
330
15
1
0
90,803
0
W
Hun Batz
6,472
462
62
4
0
292,055
3
W
Ullr
6,652
475
63
5
0
255,606
0
W
Sun Wukong
5,965
426
40
3
0
259,949
2
L
Izanami
5,452
389
55
4
0
253,160
2
L
Ymir
6,693
478
31
2
0
273,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role