Player Matchup

Guan Yu
Guan Yu
JestaJ
Guan Yu
Level 6
God Stats
2W - 6L
1,189 SR
Queue Stats
2W - 9L
1,057 Elo+
Party 1
Skadi
Skadi
Nutt_Floppin69
Skadi
Level 157
God Stats
2W - 3L
1,636 SR
Queue Stats
159W - 226L
1,389 Elo+
Solo
Arachne
Arachne
SC_Hatter
Arachne
Level 57
God Stats
5W - 1L
1,846 SR
Queue Stats
158W - 267L
1,334 Elo+
Party 1
Anhur
Anhur
TuTsuniX
Anhur
Level 61
God Stats
8W - 13L
1,373 SR
Queue Stats
171W - 276L
1,320 Elo+
Party 1
Xbalanque
Xbalanque
iNovaPlayer
Xbalanque
Level 41
God Stats
51W - 60L
1,431 SR
Queue Stats
100W - 127L
1,369 Elo+
Solo
Team Averages
Level 64
1,495 SR
1,294 Elo+

VS

Team Averages
Level 44
1,544 SR
1,420 Elo+
Hachiman
Hachiman
BrokenByDespair
Hachiman
Level 7
God Stats
3W - 1L
1,778 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 2
Athena
Athena
OhEwzi
Athena
Level 41
God Stats
5W - 7L
1,330 SR
Queue Stats
19W - 33L
1,369 Elo+
Party 2
Ao Kuang
Ao Kuang
OhToxins
Ao Kuang
Level 48
God Stats
4W - 1L
1,859 SR
Queue Stats
24W - 17L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
OhVamp
Nu Wa
Level 63
God Stats
2W - 2L
1,348 SR
Queue Stats
30W - 23L
1,476 Elo+
Party 2
Chaac
Chaac
sophin8or
Chaac
Level 63
God Stats
9W - 15L
1,406 SR
Queue Stats
164W - 172L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JestaJ
Guan Yu
16
1 / 11 / 4
10,125
920
11,875
28,845
27,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 6 / 3
11,338
1,031
16,944
17,182
6,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
SC_Hatter
Arachne
17
0 / 12 / 6
10,463
951
8,038
27,805
13,226
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
TuTsuniX
Anhur
16
1 / 9 / 6
10,525
957
10,635
20,313
7,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
iNovaPlayer
Xbalanque
17
3 / 7 / 5
11,235
1,021
19,877
17,779
6,941
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

46

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
7 / 2 / 29
12,849
1,168
20,061
14,396
7,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Athena
OhEwzi
Athena
19
8 / 2 / 26
12,773
1,161
20,780
13,819
9,656
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
OhToxins
Ao Kuang
18
10 / 5 / 19
12,684
1,153
22,545
17,299
10,470
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
OhVamp
Nu Wa
20
16 / 0 / 23
13,771
1,252
29,679
10,548
5,901
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
sophin8or
Chaac
19
4 / 0 / 27
13,060
1,187
11,889
15,434
24,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
169
9
Kills
45
45
Deaths
9
24
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Hachiman
7
2
29
10.75
L
Guan Yu
JestaJ
Guan Yu
1
11
4
0.27
L
4
6
3
0.92
W
Athena
OhEwzi
Athena
8
2
26
10.5
W
Ao Kuang
OhToxins
Ao Kuang
10
5
19
3.9
W
Nu Wa
OhVamp
Nu Wa
16
0
23
27.5
L
Arachne
SC_Hatter
Arachne
0
12
6
0.25
L
Anhur
TuTsuniX
Anhur
1
9
6
0.44
L
Xbalanque
iNovaPlayer
Xbalanque
3
7
5
0.79
W
Chaac
sophin8or
Chaac
4
0
27
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,369
Damage
104,954
111,924
Taken
71,496
61,715
Mitigated
58,047
8,846
Healing
20,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
20,061
15,948
0
4,280
14,396
7,397
0
0
14,396
0
35,630
L
Guan Yu
JestaJ
Guan Yu
11,875
1,555
1,903
2,315
28,845
27,399
0
18,697
10,148
0
20,796
L
16,944
8,373
71
616
17,182
6,590
0
10,003
7,179
0
52,672
W
Athena
OhEwzi
Athena
20,780
6,364
0
1,934
13,819
9,656
0
0
13,819
33,224
0
W
Ao Kuang
OhToxins
Ao Kuang
22,545
9,349
0
3,953
17,299
10,470
0
0
17,299
34,920
0
W
Nu Wa
OhVamp
Nu Wa
29,679
12,871
0
4,371
10,548
5,901
0
0
10,548
62,982
0
L
Arachne
SC_Hatter
Arachne
8,038
4,512
0
3,403
27,805
13,226
0
18,514
9,291
0
26,136
L
Anhur
TuTsuniX
Anhur
10,635
4,079
0
538
20,313
7,559
0
12,722
7,591
0
22,604
L
Xbalanque
iNovaPlayer
Xbalanque
19,877
12,897
0
0
17,779
6,941
0
13,068
4,711
0
51,057
W
Chaac
sophin8or
Chaac
11,889
1,750
710
5,544
15,434
24,623
0
0
15,434
0
28,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,686
Gold Earned
65,137
198
Minions Killed
215
4
Camps Cleared
11
904,212
Distance Traveled
933,565
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,849
1,168
49
4
1
173,427
0
L
Guan Yu
10,125
920
13
1
0
209,013
0
L
Skadi
11,338
1,031
76
7
0
162,189
0
W
Athena
12,773
1,161
22
2
3
209,918
0
W
Ao Kuang
12,684
1,153
21
2
7
156,180
1
W
Nu Wa
13,771
1,252
90
8
0
185,422
0
L
Arachne
10,463
951
34
3
1
178,739
0
L
Anhur
10,525
957
19
2
2
188,726
0
L
Xbalanque
11,235
1,021
56
5
1
165,545
0
W
Chaac
13,060
1,187
33
3
0
208,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role